I've been an active Open Source developer for over 25 years (even before that term was actually coined). At βοΈ day I'm a software development team lead in the automotive area. At π night and during ποΈ weekends I mostly contribute to Open Source projects related to 3D realtime graphics using open standards from Khronos.
- π My personal home page
- ποΈ My open community driven GPU hardware databases
- π Khronos repositories
- ππ» For Vulkan related help you can find me in the Vulkan Discord and the Subreddit