#Professional macOS Programming (v) This is the code repository for [Professional macOS Programming (v)
Code for your macOS application using Swift and XCode
- Use a table view to present rows of data more efficiently
- Work with Windows object in Xcode and modify some of its properties
- Detect key presses on Mac, so that different actions can be performed depending on the Key that was pressed on the keyboard
- Calculate the word frequencies using Data Science Techniques of Python
- Make your application dynamic by adding animations
- Add different functionality to the app like detecting touches, deleting and adding apps
- Discover SpriteKit game development using macOS programming to add a game to the app functionality
This course was created for beginners or developers on other platforms who want to build their first macOS application. If you’re a Swift or iOS developer that wants to learn how to code for multiple Apple platforms and build an application on macOS, then this is the course you need! Basic familiarity with Swift/Objective-C is assumed.
SETUP AND INSTALLATION This will vary on a product-by-product basis, but should be a standard PI element for ILT products. This example is relatively basic.
Minimum Hardware Requirements (Macbook, iMac, Mac Mini, Mac Pro) For successful completion of this course, you will require the computer systems with at least the following:
OS: MacOS 10.12.6
Processor: Intel core i5 - 1.5Hz
Memory: 4GB
Storage: 128GB
Recommended Hardware Requirements (Macbook, iMac, Mac Mini, Mac Pro) For an optimal experience with hands-on labs and other practical activities, we recommend the following configuration:
OS: MacOS 10.13.3
Processor: Intel core i7 - 2.5GHz
Memory: 16GB
Storage: 256GB
Software Requirements
Operating system: MacOS
Xcode 10