[go: up one dir, main page]

Skip to content
View JohnLeber's full-sized avatar

Block or report JohnLeber

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. HGT-Relief-Map HGT-Relief-Map Public

    C++ Windows application that creates relief map images from high resolution 1 arc-second HGT/SRTM1 files

    C++

  2. DJ-Scratch-Sample DJ-Scratch-Sample Public

    Sample shared-mode WASAPI application demonstrating real-time control of MP3 playback speed and direction. Demonstrates resampling and filtering using Intel IPP.

    C++ 2 2

  3. 3D-Face-Frontalization 3D-Face-Frontalization Public

    DirectX/C++ application that renders a 3D mesh derived from a 2D image of a face, A shadow mapping technique is used to highlight the occluded part of the face. Finally, the face is rotated to face…

    C++ 3 1

  4. 3DMM-Face-Sample 3DMM-Face-Sample Public

    DirectX 9/C++ application that demonstrates how to construct and render a 3D Morphable Model (3DMM) of a human Face. The model can then be exported and loaded into Matlab.

    C++ 1

  5. HGT-To-Normal HGT-To-Normal Public

    CUDA code to create normal maps from 1 arc-second resolution HGT/SRTM1 files using the GPU.

    Cuda 1

  6. MFC-DX11-D2D MFC-DX11-D2D Public

    MFC sample showing how to integrate DirectX 11, DirectWrite and Direct 2D

    C++ 5