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Multiplayer Online Action Role Playing Game, and personal site

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Massively multiplayer online action game in javascript which uses sockets to update clients in real time. Uses express for routing and server functions.

To run

=> npm start

To use locally

Run and point browser to 'localhost:3000'

To use in production

Set environment variable PORT=80 and run

To modify

The client code is in public/game/js/ The server code is in server/

For now all the code is in one file, which makes it kinda unreadable so next steps include seperating server and client code into modules.

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