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Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.

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BramStout/pota

 
 

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Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.

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  • C++ 39.7%
  • Mathematica 33.0%
  • Python 9.7%
  • Cuda 7.9%
  • C 7.7%
  • CMake 1.5%
  • Makefile 0.5%