This project aims to apply knowledge and techniques acquired in previous Computer Graphics classes to create an interactive 3D scene. The scene will incorporate several elements including terrain, flowers, rocks, a bee, and a hive. Each component will utilize various modeling, animation, and rendering techniques to demonstrate proficiency in these areas.
Name | Number | |
---|---|---|
Adriano Alexandre dos Santos Machado | 202105352 | up202105352@up.pt |
Clarisse Maria Teixeira de Carvalho | 202008444 | up202008444@up.pt |
- Sphere creation and sky panorama
- Modeling a flower with random parameterization and diversity in colors and textures
- Creating rocks and boulders with different sizes and structures
- Modeling a bee with animation and movement control (horizontal and vertical movement and option to reset bee's position)
- Creating a pollen (with option to drop it) and a modern hive
- Shaders and animation appplied eg. in the bee and the flowers
- Creating simple grass
- Multiple layers for the petals of the flowers
- Realistic sky with movement
- Parabolic trajectory for the bee's movement
- W - Accelerate (horizontal movement)
- S - Drake (horizontal movement)
- A - Rotate bee to the left
- D - ROtate bee to the right
- R - Reset bee's position
- F - Descend (vertical movement)
- P - Ascend (vertical movement)
- O - Drop pollen