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@AIE-Seattle-Prog

AIE Seattle Programming

The Game Programming department at AIE Seattle.

AIE Seattle @ GitHub

Welcome to AIE Seattle's GitHub profile!

This organization contains resources for students and faculty alike such as:

  • Template Repositories
  • Subject Resources
  • Campus Projects
  • Archives of Old Student Projects

Some resources are restricted to AIE staff and students. Students or faculty lacking access to any of these should request it from a faculty member of the Seattle Campus in the Game Programming dept.

📘 Students

Subject Resources

Additional resources for each subject can be found.

Subject resources may vary year by year, so we've provided pre-filtered searches that you can use to browse and find resources for your class.

Templates

Template repositories can be used to start a new repository with a preconfigured project, like Raylib. To use one, click on the "Use template button" where the "Clone" button would ordinarily be.

🍎 Instructor Resources

Instructors have additional access to repositories used to share content between academic years, such as reference implementations for various subjects.

License

Copyright (c) 2017-2023 Academy of Interactive Entertainment

This repository is licensed under the MIT License.

See the LICENSE file in other repositories for their licenses.

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  1. .github .github Public

    Greetings from AIE Seattle!

  2. raygame raygame Public template

    A sample C++ project setup with raylib for Visual Studio 2022

    C++ 10 7

  3. raygamecsharp raygamecsharp Public template

    A sample C# project setup with raylib-cs for Visual Studio 2022.

    C#

Repositories

Showing 9 of 9 repositories
  • raygame Public template

    A sample C++ project setup with raylib for Visual Studio 2022

    AIE-Seattle-Prog/raygame’s past year of commit activity
    C++ 10 MIT 7 1 0 Updated Sep 6, 2024
  • p4ToGitArchive Public

    A set of scripts to delete/migrate P4 depots off of Perforce and onto GitHub w/ LFS support.

    AIE-Seattle-Prog/p4ToGitArchive’s past year of commit activity
    Batchfile 0 MIT 0 0 0 Updated Aug 13, 2024
  • aieBoilerplate Public template

    This is a template repository containing some boilerplate documentation.

    AIE-Seattle-Prog/aieBoilerplate’s past year of commit activity
    0 MIT 0 0 0 Updated Aug 8, 2024
  • AIE-Seattle-Prog/ThirdPerson-Upgraded’s past year of commit activity
    C# 0 MIT 0 0 0 Updated Mar 16, 2024
  • SurvivalShooter-Upgraded Public template

    A upgraded copy of the Survival Shooter tutorial for Unity 2020.3+.

    AIE-Seattle-Prog/SurvivalShooter-Upgraded’s past year of commit activity
    C# 0 MIT 1 10 0 Updated Feb 24, 2024
  • .github Public

    Greetings from AIE Seattle!

    AIE-Seattle-Prog/.github’s past year of commit activity
    0 MIT 0 0 0 Updated Jul 13, 2023
  • AIE-Seattle-Prog/PullRequestDemo’s past year of commit activity
    0 6 0 0 Updated Nov 18, 2022
  • raygamecsharp Public template

    A sample C# project setup with raylib-cs for Visual Studio 2022.

    AIE-Seattle-Prog/raygamecsharp’s past year of commit activity
    C# 0 MIT 0 2 0 Updated Sep 21, 2022
  • KinematicBody Public archive

    A simple Kinematic Character Controller for use in AIE projects and demos.

    AIE-Seattle-Prog/KinematicBody’s past year of commit activity
    C# 0 MIT 0 0 0 Updated Mar 15, 2022

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