Dlib FaceLandmark Detector

Dlib FaceLandmark Detector enables object detection and shape prediction using Dlib C++ Library within Unity cross-platform game engine.

OUR ASSET FEATURES

icon_closs_platform

Cross Platform

Compatible with multiple platforms, allowing for app development on major platforms.

iOS & Android & Windows10 UWP support.

Win & Mac & Linux Standalone support.

WebGL support.

ChromeOS support.

visionOS support. (beta)

Support for preview in the Editor.

icon_clone

 ObjectDetection and ShapePrediction using Dlib C++ Library.

You can detect frontal human faces and face landmark(68 points) in Texture2D, WebCamTexture and Image byte array. In addition, You can detect a different objects by changing trained data file.

icon_ar_vr_mr

AR VR MR

You will be able to develop applications using Augmented Reality, Virtual Reality and Mixed Reality technology.

icon_hardware

Works with many hardware

Compatible with a wide range of hardware gadgets beyond just PCs and smartphones, allowing it to run on various devices. (e.g. HoloLens1 / Hololens2, Nreal Light (XREAL Light), Meta Quest 3, Kinect, RealSense, ZED 2 or ZED Mini stereo camera, and Raspberry Pi).
icon_visual_scripting

Visual Scripting Support

You can take full advantage of all the features of DlibFaceLandmarkDetector in Unity’s Visual Scripting. You can learn how to integrate them through the VisualScripting With DlibFaceLandmarkDetector Example (GitHub).

Get Started

USAGE EXAMPLES

USER’S USE CASES