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Computer graphics
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From Wikipedia, the free encyclopedia
v
t
e
Computer graphics
Vector graphics
Diffusion curve
Pixel
2D graphics
Alpha compositing
Layers
Text-to-image
2.5D
Isometric graphics
Mode 7
Parallax scrolling
Ray casting
Skybox
3D graphics
3D projection
3D rendering
(
Image-based
Spectral
Unbiased
)
Aliasing
Anisotropic filtering
Cel shading
Fluid animation
Lighting
Global illumination
Hidden-surface determination
Polygon mesh
(
Triangle mesh
)
Shading
Deferred
Surface triangulation
Wire-frame model
Concepts
Affine transformation
Back-face culling
Clipping
Collision detection
Planar projection
Reflection
Rendering
Beam tracing
Cone tracing
Checkerboard rendering
Ray tracing
Path tracing
Ray casting
Scanline rendering
Rotation
Scaling
Shadow mapping
Shadow volume
Shear matrix
Shader
Texel
Translation
Volume rendering
Voxel
Graphics software
3D computer graphics software
animation
modeling
rendering
Raster graphics editors
Vector graphics editors
Algorithms
List of computer graphics algorithms
Categories
:
Computing navigational boxes
Visual arts navigational boxes