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Color (software)

From Wikipedia, the free encyclopedia

Color
Developer(s)Apple Inc.
Final release
1.5.2 / March 24, 2010; 14 years ago (2010-03-24)
Operating systemMac OS X
TypeVideo editing/color grading
LicenseProprietary

Color is a professional color-grading application developed by Apple for its Mac OS X operating system. It was one of the major applications included as part of the Final Cut Studio video-production suite. The application was originally called FinalTouch and was developed by Silicon Color, until the company was acquired by Apple in October 2006.[1]

Color was launched on April 15, 2007, as part of the USD$1,299 Final Cut Studio suite, with Apple proclaiming it was "democratizing" color correction and video editing by offering professional-level tools at a consumer price (at the time a color grading system could cost up to $100,000).[2] The standalone Final Cut Pro application contained basic color grading tools, but Color allowed professional techniques such as Bezier-based masking and single and multipoint optical tracking. FinalTouch and Color used the Digital Picture Exchange (DPX) format commonly used in commercial video and feature film production.[3]

Color 1.5 was introduced on July 23, 2009, along with the new Final Cut Studio 2009, which featured support for 4K video, full-quality compatibility with the Red One camera, and the ability to copy grades to multiple clips.[4]

Color and the other Final Cut Studio applications were discontinued with the release of Final Cut Pro X, Motion 5, and Compressor 4 in 2011.[5]

References

[edit]
  1. ^ "Apple acquires Silicon Color". Macworld. October 15, 2006. Retrieved November 13, 2021.
  2. ^ Giardina, Carolyn (April 16, 2007). "Apple adding Color to prod'n software tools". The Hollywood Reporter. Retrieved November 13, 2021.
  3. ^ "Review: Apple Color 1.0.1". Post Magazine. September 1, 2007. Retrieved November 13, 2021.
  4. ^ Seff, Jonathan (July 22, 2009). "Apple releases new Final Cut Studio". Macworld. Retrieved November 13, 2021.
  5. ^ Stump, David (2014). Digital cinematography: fundamentals, tools, techniques, and workflows. Burlington, MA: CRC Press. ISBN 1136040412.