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An approach to surface retouching and mesh smoothing

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Abstract

In this paper, we discuss a novel, fast, practical algorithm for surface modification of geometric objects. A space-mapping technique is used to transform a given or damaged part of a surface into a different shape in a continuous manner. The proposed approach is used for surface-retouching and mesh-smoothing problems. The technique, in fact, is based on a local processing of polygonal data that can be applied to the fairing of 3D meshes. We consider shape transformation as a general type of operation for surface modification and attempt to approach the problem from a single point of view, namely, that of the space-mapping technique based on the implementation of radial-basis functions. Experimental results are included to demonstrate the functionality of our mesh-modeling tool.

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Correspondence to Nikita Kozhekin .

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Kozhekin , N., Savchenko , V., Senin , M. et al. An approach to surface retouching and mesh smoothing. Vis Comput 19, 549–564 (2003). https://doi.org/10.1007/s00371-003-0218-y

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