Abstract
The central concern of Social Intelligence Design is the under-standing and augmentation of social intelligence that might be attributed to both an individual and a group. Social Intelligence Design addresses understanding and augmentation of social intelligence resulting from bilateral interaction of intelligence attributed to an individual to coordinate her/his behavior with others in a society and that attributed to a collection of individuals to achieve goals as a whole and learn from experiences. Social intelligence can be addressed from multiple perspectives. In this chapter, I will focus on three aspects. First, I highlight interaction from the social discourse perspective in which social intelligence manifests in rapid interaction in a small group. Second, I look at the community media and social interaction in the large, where slow and massive interaction takes place in a large collection of people. Third, I survey work on social artifacts that embody social intelligence. Finally, I attempt to provide a structured view of the field.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Azechi, S.: Community based Social Intelligence. In: SID-2001 (2001)
Biswas, P., Fruchter, R.: Using Gestures to Convey Internal Mental Models and Index Mutimedia Contents. AI & Society, to appear
Blake, E., Tucker, W.: User Interfaces for Communication across the digital divide. AI & Society, to appear
Bond, A.H.: Modeling Social Relationship – An agent architecture for voluntary mutual control. In: Dautenhahn, K., et al. (eds.) Socially Intelligent Agents – Creating Relationships with Computers and Robots, Kluwer Academic Publishers, pp. 29–36. Kluwer Academic Publishers, Dordrecht (2002)
Bono, M., Suzuki, N., Katagiri, Y.: An Analysis of Participation Structures in Multi-Party Conversations: Do interaction behaviors give clues to know your interest? Journal of Japanese Cognitive Science Society 3(11), 214–227 (2004)
Erickson, T.: ’Social’ Systems: Designing Digital Systems that Support Social Intelligence. To appear in AI and Society
Fruchter, R.: Bricks & Bits & Interaction. In: Terano, T., et al. (eds.) JSAI-WS 2001. LNCS (LNAI), vol. 2253, Springer, Heidelberg (2001)
Fruchter, R., Nishida, T., Rosenberg, D.: Understanding mediated communication: the social intelligence design (SID) approach. AI & Society 19(1), 1–7 (2005)
Fruchter, R., Nishida, T., Rosenberg, D.: Mediated Communication in Action: a Social Intelligence Design Approach. AI & Society, to appear
Gill, S.P., Borchers, J.: Knowledge in Co-Action: Social Intelligence in Using Surfaces for Collaborative Design Tasks, presented at SID-2003 (2003)
Goffman, E.: Forms of talk. University of Pennsylvania Press, Philadelphia (1981)
Huang, H., et al.: Toward a Universal Platform for Integrating Embodied Conversational Agent Components. In: Gabrys, B., Howlett, R.J., Jain, L.C. (eds.) KES 2006. LNCS (LNAI), vol. 4252, pp. 220–226. Springer, Heidelberg (2006)
Kendon, A., Ferber, A.: A Description of Some Human Greetings. In: Michael, R.P., Crook, J.H. (eds.) Comparative Ecology and Behaviour of Primates, Academic Press, London (1973)
Kendon, A.: Gesture: Visible Action as Utterance. Cambridge University Press, Cambridge (2004)
Mark, G., DeFlorio, P.: HDTV: a challenge to traditional video conferences? Publish-only paper, SID-2001 (2001)
Matsumura, K.: The Measures for the Evaluation of Communication Tools: the Causality between the Intention and Users’ Subjective Estimation of Community. In: Proceedings of the 3rd Workshop on Social Intelligence Design (SID 2004), pp. 85–90 (2004)
McNeill, D.: Gesture and Thought. University of Chicago Press, Chicago (2005)
Miura, A., Shinohara, K.: Social intelligence design in online chat communication: a psychological study on the effects of ”congestion”. AI & Soc. 19, 93–109 (2005)
Mohammad, Y.F.O., Nishida, T.: NaturalDraw: Interactive Perception Based Drawing for Everyone. In: Proc. 2007 International Conference on Intelligent User Interfaces (IUI 2007), pp. 251–260 (2007)
Mohammad, Y.F.O., Nishida, T.: Intention through Interaction: Toward Mutual Intention in Real World Interactions. In: Okuno, H.G., Ali, M. (eds.) IEA/AIE 2007. LNCS (LNAI), vol. 4570, Springer, Heidelberg (2007)
Nijholt, A.: From Virtual Environment to Virtual Community. In: Terano, T., et al. (eds.) JSAI-WS 2001. LNCS (LNAI), vol. 2253, Springer, Heidelberg (2001)
Nijholt, A., Nishida, T.: Social intelligence design for mediated communication. AI & Soc. 20, 119–124 (2006)
Nijholt, A., Op Den Akker, R., Heylen, D.: Meetings and Meeting Modeling in Smart Environment. AI & Soc. 20, 202–220 (2006)
Nishida, T.: Social Intelligence Design – An Overview. In: Terano, T., et al. (eds.) JSAI-WS 2001. LNCS (LNAI), vol. 2253, Springer, Heidelberg (2001)
Nishida, T., et al.: Towards Robots as an Embodied Knowledge Medium, Invited Paper, Special Section on Human Communication II. IEICE Trans. Information and Systems E89-D(6), 1768–1780 (2006)
Ohguro, T., et al.: FaintPop: In Touch with the Social Relationships. In: Terano, T., et al. (eds.) JSAI-WS 2001. LNCS (LNAI), vol. 2253, pp. 11–18. Springer, Heidelberg (2001)
Ohmoto, Y., Ueda, K., Ohno, T.: The real-time system of measuring gaze direction and facial features, and applying the system to discriminating lies by diverse nonverbal information. Presented at SID-2006 (2006)
Ohya, T., et al.: Towards Robot as an Embodied Knowledge Medium—Having a robot talk to humans using nonverbal communication means Presented at SID-2006 (2006)
Reeves, B., Nass, C.: The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places. Cambridge University Press, Cambridge (1996)
Rienks, R., Nijholt, A., Barthelmess, P.: Pro-active Meeting Assistants: Attention Please! Presented at SID-2006 (2006)
Rosenberg, D., et al.: Interaction spaces in computer-mediated communication. AI & Soc. 19, 22–33 (2005)
Sacks, H., Schegloff, E., Jefferson, G.: A simplest systematics for the organization of turn-taking for conversation. Language 50(4), 695–737 (1974)
Saito, K., et al.: Analysis of Conversation Quanta for Conversational Knowledge Circulation. In: Khosla, R., Howlett, R.J., Jain, L.C. (eds.) KES 2005. LNCS (LNAI), vol. 3683, pp. 296–302. Springer, Heidelberg (2005)
Xu, Y., et al.: experiments for understanding mutual adaptation. AI & Society, to appear
Yamashita, K., Nishida, T.S.: SIQ (Social Intelligence Quantity): Evaluation Package for Network Communication Tools. In: APCHI 2002, 5th Asia Pacific Conference on Computer Human Interaction, Beijing, China, 1-4 November (2002)
Yin, Z., Fruchter, R.: I-Dialogue: Information Extraction from Informal Discourse. AI & Society (to appear)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2007 Springer Berlin Heidelberg
About this paper
Cite this paper
Nishida, T. (2007). Social Intelligence Design and Human Computing. In: Huang, T.S., Nijholt, A., Pantic, M., Pentland, A. (eds) Artifical Intelligence for Human Computing. Lecture Notes in Computer Science(), vol 4451. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-72348-6_10
Download citation
DOI: https://doi.org/10.1007/978-3-540-72348-6_10
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-72346-2
Online ISBN: 978-3-540-72348-6
eBook Packages: Computer ScienceComputer Science (R0)