Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Communications in Computer and Information Science (CCIS, volume 541)
Included in the following conference series:
Conference proceedings info: MFSC 2015.
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About this book
This book constitutes thoroughly revised, selected papers of the proceedings of the 6th International Workshop on Collaborative Agents Research and Development, CARE 2015 and the Second International Workshop on Multi-agent Foundations of Social Computing, MFSC 2015, held in Istanbul, Turkey, on May 4, 2015. Both Workshops were held in conjunction with AAMAS 2015.
The 5 revised full papers of CARE and the 7 full papers of MFSC presented were carefully selected from 14 CARE and 10 MFSC submissions. Both workshop address issues in relevant areas of social computing such as smart societies, social applications, urban intelligence, intelligent mobile services, models of teamwork and collaboration.
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Keywords
Table of contents (12 papers)
Other volumes
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Advances in Social Computing and Multiagent Systems
Editors and Affiliations
Bibliographic Information
Book Title: Advances in Social Computing and Multiagent Systems
Book Subtitle: 6th International Workshop on Collaborative Agents Research and Development, CARE 2015 and Second International Workshop on Multiagent Foundations of Social Computing, MFSC 2015, Istanbul, Turkey, May 4, 2015, Revised Selected Papers
Editors: Fernando Koch, Christian Guttmann, Didac Busquets
Series Title: Communications in Computer and Information Science
DOI: https://doi.org/10.1007/978-3-319-24804-2
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing Switzerland 2015
Softcover ISBN: 978-3-319-24803-5Published: 15 November 2015
eBook ISBN: 978-3-319-24804-2Published: 14 November 2015
Series ISSN: 1865-0929
Series E-ISSN: 1865-0937
Edition Number: 1
Number of Pages: XII, 203
Number of Illustrations: 40 illustrations in colour
Topics: Artificial Intelligence, Computer Appl. in Social and Behavioral Sciences, Game Theory, Economics, Social and Behav. Sciences