Abstract
Immersive Virtual Reality (IVR) technology is capable of simulating highly realistic environments and affecting behavioral realism via the creation of the feeling of immersion in a virtual world. Because of that IVR has got a great potential as a tool for evaluation of architectural designs. IVR allows to navigate in the designed space and interact with its elements as if they were real. In this paper, we demonstrate that IVR can assist during the Inclusive Design process and improve the architects’ understanding of the needs of different users, especially those that are older or disabled. Inclusive design promotes products and environments that are inclusive for all people. Architects require in-depth insight into how particular groups of people experience the designed environment and how they interact with it. IVR can help with that.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Afacan, Y.: Designing for an ageing population: Residential preferences of the turkish older people to age in place. In: Langdon, P., Clarkson, J., Robinson, P. (eds.) Designing Inclusive Futures, pp. 237–248. Springer, London (2008)
Altay, B., Demirkan, H.: Inclusive design: developing students’ knowledge and attitude through empathic modelling. IJ Inclusive Educ. 18(2), 196–217 (2014)
Azhar, S.: Role of visualization technologies in safety planning and management at construction jobsites. Procedia Eng. 171, 215–226 (2017)
Bassanino, M., Wu, K., Yao, J., Khosrowshahi, F., Fernando, T., Skjaerbaek, J.: The impact of immersive virtual reality on visualization for a design review in construction. In: 14th IC on Information Visualization, pp. 585–589 (2010)
Benek, I.: Shaping of the living environment for the elderly in nursing homes. In: Branowski, B., Lewandowskiego, R.J., Niziołka, K., Królikowskiego, J. (ed.) Monografia od., pp. 33–64. Wyd. Pol. Łódzkiej, Poznań (2015)
Bonenberg, A., Branowski, B., Kurczewski, P., Lewandowska, A., Sydor, M., Torzyński, D., Zabłocki, M.: Designing for human use: examples of kitchen interiors for persons with disability and elderly people. Hum. Factors Ergon. Manuf. Serv. Ind. 29(2), 177–186 (2019)
Branowski, B., Głowala, S., Pohl, P., Gabryelski, J., Zabłocki, M.: The ergonomic research on the manipulation space of the seniors and people with disabilities. In: Branowski, B. (ed.) Projektowanie dla seniorów i osób niepełnosprawnych Badania Analizy Oceny Konstrukcje, pp. 123–155. Politechnika Poznańska, Poznań (2015)
Dunston, P.S., Arns, L.L., Mcglothlin, J.D., Lasker, G.C., Kushner, A.G.: An immersive virtual reality mock-up for design review of hospital patient rooms. In: Wang, X., Tsai, J.J.H. (eds.) Collaborative Design in Virtual Environments, pp. 1–13. Springer, Dordrecht (2011)
Ergenoglu, A.S.: Universal design teaching in architectural education. Procedia - Soc. Behav. Sci. 174, 1397–1403 (2015)
Eurostat: Accidents and injuries statistics. EU, ec.europa.eu/eurostat/ (2017)
Heylighen, A., der Linden, V.V., Steenwinkel, I.V.: Ten questions concerning inclusive design of the built environment. Build. Environ. 114, 507–517 (2017)
Iwarsson, S., Slaug, B.: An instrument for assessing and analysing accessibility problems in housing. Housing Enabler. Studentlitteratur, Lund (2001)
Janusz, J.: Toward the new mixed reality environment for interior design. IOP Conf. Ser.: Mat. Sci. Eng. 471, 102065 (2019)
Luck, R.: Inclusive design and making in practice: bringing bodily experience into closer contact with making. Design Stud. 54, 96–119 (2018)
Maghool, S.A.H., Moeini, S.H.I., Arefazar, Y.: An educational application based on virtual reality technology for learning architectural details: challenges and benefits. IJ Archi. Res. ArchNet-IJARl 12(3), 246–272 (2018)
Mayagoitia, R.E., van Boxstael, E., Wojgani, H., Wright, F., Tinker, A., Hanson, J.: Is remodelled extra care housing in england an inclusive and ‘care-neutral’ solution? In: Langdon, P., Clarkson, J., Robinson, P. (eds.) Designing Inclusive Futures, pp. 227–236. Springer, London (2008). https://doi.org/10.1007/978-1-84800-211-1_22
Mulligan, K., Calder, A., Mulligan, H.: Inclusive design in architectural practice: experiential learning of disability in architectural education. Disabil. Health J. 11(2), 237–242 (2018)
Paes, D., Arantes, E.M., Irizary, J.: Irizarry: Immersive environment for improving the understanding of architectural 3D models: comparing user spatial perception between immersive and traditional virtual reality systems. Autom. Constr. 84, 292–303 (2017)
Palmon, O., Sahar, M., Wiess, L., Oxman, R.: Virtual environments for the evaluation of human performance: towards virtual occupancy evaluation in designed environments (VOE). In: 11th International Conference on Computer Aided Architectural Design Research, pp. 521–528. Kumamoto, Japan (2006)
Piekarzewska, M., Wieczorkowski, R., Zajenkowska-Kozłowska, A.: Stan Zdrowia Ludności Polski W 2014 Roku. GUS, Warszawa (2016)
Portman, M., Natapov, A., Fisher-Gewirtzman, D.: To go where no man has gone before: virtual reality in architecture, landscape architecture and environmental planning. Comput. Environ. Urban Syst. 54, 376–384 (2015)
de Souza, S.C., de Oliveira Post, A.P.D.: Universal design: an urgent need. Procedia - Soc. Behav. Sci. 216, 338–344 (2016)
Turk, Y.A.: Planning - design training and universal design. Procedia - Soc. Behav. Sci. 141, 1019–1024 (2014)
United Nations, Department of Economic and Social Affairs, Population Division: World Population Ageing 2015. United Nations (2015)
World Health Organization: World Report on Disability. WHO, Geneva (2011)
World Health Organization: World Report on Ageing and Health. WHO, Geneva (2015)
Acknowledgements
The research reported in this paper was co-financed by the European Union from the European Social Fund in the framework of the project “Silesian University of Technology as a Center of Modern Education based on research and innovation” POWR.03.05.00-00-Z098/17. This work is part of the General Statutory Research Project BK-204/RAU2/2019 conducted at the Institute of Informatics, the Silesian University of Technology.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2020 Springer Nature Switzerland AG
About this paper
Cite this paper
Lach, E. et al. (2020). Immersive Virtual Reality for Assisting in Inclusive Architectural Design. In: Gruca, A., Czachórski, T., Deorowicz, S., Harężlak, K., Piotrowska, A. (eds) Man-Machine Interactions 6. ICMMI 2019. Advances in Intelligent Systems and Computing, vol 1061 . Springer, Cham. https://doi.org/10.1007/978-3-030-31964-9_3
Download citation
DOI: https://doi.org/10.1007/978-3-030-31964-9_3
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-31963-2
Online ISBN: 978-3-030-31964-9
eBook Packages: Intelligent Technologies and RoboticsIntelligent Technologies and Robotics (R0)