Abstract
Navigation in real environments is arguably one of the primary applications for the mixed reality (MR) interaction paradigm. We propose a wearable MR system based on off-the-shelf devices as an alternative to the widespread handheld-based GPS navigation paradigm. Our system uses virtual holograms placed on the terrain instead of the usual heads-up display approach where the augmentations follow the line of sight. In a user experiment, we assessed performance and usability. We monitored user attention through EEG while performing a navigation task using either the MR or the handheld interface. Results show that users deemed our solution to offer a higher visibility to both the oncoming traffic and the suggested route. EEG readings also exposed a significantly less demanding focus level for our prototype. An easiness to learn and use was also indicated for the MR system.
This study was partly funded by the Coordenação de Aperfeiçoamento de Pessoal de Nível Superior - Brasil (CAPES) - Finance Code 001, and partly by CNPq. We also acknowledge FAPERGS (project 17/2551-0001192-9) and CNPq-Brazil (project 311353/2017-7) for their financial support.
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Guarese, R.L.M., Maciel, A. (2019). Development and Usability Analysis of a Mixed Reality GPS Navigation Application for the Microsoft HoloLens. In: Gavrilova, M., Chang, J., Thalmann, N., Hitzer, E., Ishikawa, H. (eds) Advances in Computer Graphics. CGI 2019. Lecture Notes in Computer Science(), vol 11542. Springer, Cham. https://doi.org/10.1007/978-3-030-22514-8_41
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