Abstract
Current workflow systems usually do not provide adequate support for workflow modeling. Real life work processes can be much richer in variations and more dynamic than a typical workflow model is capable of expressing; this means that the users need to be able to adjust workloads and modify workflow models on the fly [[10]]. Plexus, a system for the development of simulators [[5],[6]], is a typical case where such a difficulty arises. Simulators provide an economical means of understanding and evaluating the performance of abstract and real-world systems; their design and implementation is almost as complex as the systems being simulated, to be efficient they must be adaptable to an ever-increasing system complexity. The use of workflow technology helps the development of more flexible and versatile strategies. This paper proposes a workflow management framework, called GIG, for controlling the simulator workflows in the Plexus context.
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Santos, F.C.G., Vieira, M., Lencastre, M. (2003). Workflow for Simulators Based on Finite Element Method. In: Sloot, P.M.A., Abramson, D., Bogdanov, A.V., Gorbachev, Y.E., Dongarra, J.J., Zomaya, A.Y. (eds) Computational Science — ICCS 2003. ICCS 2003. Lecture Notes in Computer Science, vol 2658. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44862-4_59
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DOI: https://doi.org/10.1007/3-540-44862-4_59
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