[go: up one dir, main page]

Skip to main content

Adaptive Sampling of Motion Trajectories for Discrete Task-Based Analysis and Synthesis of Gesture

  • Conference paper
Gesture in Human-Computer Interaction and Simulation (GW 2005)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 3881))

Included in the following conference series:

Abstract

This paper addresses the problem of synthesizing in real time the motion of realistic virtual characters with a physics-based model from the analysis of human motion data. The synthesis is achieved by computing the motion equations of a dynamical model controlled by a sensory motor feedback loop with a non-parametric learning approach. The analysis is directly applied on end-effector trajectories captured from human motion. We have developed a Dynamic Programming Piecewise Linear Approximation model (DPPLA) that generates the discretization of these 3D Cartesian trajectories. The DPPLA algorithm leads to the identification of discrete target-patterns that constitute an adaptive sampling of the initial end-point trajectory. These sequences of samples non uniformly distributed along the trajectory are used as input of our sensory motor system. The synthesis of motion is illustrated on a dynamical model of a hand-arm system, each arm being represented by seven degrees of freedom. We show that the algorithm works on multi-dimensional variables and reduces the information flow at the command level with a good compression rate, thus providing a technique for motion data indexing and retrieval. Furthermore, the adaptive sampling seems to be correlated with some invariant law of human motion.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Vercher, J.L.: Perception and synthesis of biologically plausible motion: from human physiology to virtual reality. In: Gibet, S., Courty, N., Kamp, J.-F. (eds.) GW 2005. LNCS (LNAI), vol. 3881, pp. 1–12. Springer, Heidelberg (2006)

    Chapter  Google Scholar 

  2. Kawato, M., Maeda, Y., Uno, Y., Suzuki, R.: Trajectory Formation of Arm Movement by Cascade Neural Network Model Based on Minimum Torque Criterion. Biological Cybernetics 62, 275–288 (1990)

    Article  Google Scholar 

  3. Bullock, D., Grossberg, S., Guenther, F.H.: A Self-Organizing Neural Model of Motor Equivalent Reaching and Tool Use by a Multijoint Arm. Journal of Cognitive Neuroscience 54, 408–435 (1993)

    Article  Google Scholar 

  4. Barbic, J., Safonova, A., Pan, J.Y., Faloutsos, C., Hodgins, J., Pollard, N.: Segmenting Motion Capture Data into Distinct Behaviors. In: Proceedings of Graphics Interface 2004, pp. 185–194 (2004)

    Google Scholar 

  5. Boukir, S., Chenevière, F.: Compression and recognition of dance gestures using a deformable model. Pattern Analysis and Applications (PAA) Journal 7(3), 308–316 (2004)

    Article  MathSciNet  MATH  Google Scholar 

  6. Chi, D., Costa, M., Zhao, L., Badler, N.: The EMOTE model for Effort and Shape. In: ACM SIGGRAPH 2000, New Orleans, LA, pp. 173–182 (2000)

    Google Scholar 

  7. Gibet, S., Marteau, P.F.: A Self-Organized Model for the Control, Planning and Learning of Nonlinear Multi-Dimensional Systems Using a Sensory Feedback. Journal of Applied Intelligence 4, 337–349 (1994)

    Article  Google Scholar 

  8. Lebourque, T., Gibet, S.: A complete system for the specification and the generation of sign language gestures. In: Braffort, A., Gibet, S., Teil, D., Gherbi, R., Richardson, J. (eds.) GW 1999. LNCS, vol. 1739, p. 227. Springer, Heidelberg (2000)

    Chapter  Google Scholar 

  9. Gibet, S., Lebourque, T., Marteau, P.F.: High level Specification and Animation of Communicative Gestures. Journal of Visual Languages and Computing 12, 657–687 (2001)

    Article  Google Scholar 

  10. Julliard, F., Gibet, S.: RML: A specialized Parallel Language for 3D Motion Control Specification. In: International Applied Informatics Conference, Parallel and Distributed Processing Symposium, Innsbruck, Austria, pp. 39–45 (2001)

    Google Scholar 

  11. Gibet, S., Marteau, P.F., Julliard, F.: Models with Biological Relevance to Control Anthropomorphic Limbs: A Survey. In: Wachsmuth, I., Sowa, T. (eds.) GW 2001. LNCS, vol. 2298, pp. 105–119. Springer, Heidelberg (2002)

    Chapter  Google Scholar 

  12. Gibet, S., Marteau, P.F.: Expressive Gesture Animation Based on Non Parametric Learning of Sensory-Motor Models. In: CASA 2003, Computer Animation and Social Agents (2003)

    Google Scholar 

  13. Perez, J.C., Vidal, E.: Optimum polygonal approximation of digitized curves. Pattern Recognition Letters 15, 743–750 (1994)

    Article  MATH  Google Scholar 

  14. Goodrich, M.T.: Efficient piecewise-linear function approximation using the uniform metric. In: Proceedings of the tenth annual symposium on Computational geometry Stony Brook, New York, United States, pp. 322–331 (1994)

    Google Scholar 

  15. Agarwal, P.K., Har-Peled, S., Mustafa, N.H., Wang, Y.: Near-Linear Time Approximation Algorithms for Curve Simplification. In: Proceedings of the 10th Annual European Symposium on Algorithms (2002)

    Google Scholar 

  16. Bellman, R.: Dynamic Programming. Princeton University Press, Princeton (1957)

    Google Scholar 

  17. Lacquaniti, F., Terzuolo, C., Viviani, P.: The law relating the kinematic and figural aspects of drawing movements. Acta Psychologica 54, 115–130 (1983)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Marteau, PF., Gibet, S. (2006). Adaptive Sampling of Motion Trajectories for Discrete Task-Based Analysis and Synthesis of Gesture. In: Gibet, S., Courty, N., Kamp, JF. (eds) Gesture in Human-Computer Interaction and Simulation. GW 2005. Lecture Notes in Computer Science(), vol 3881. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11678816_25

Download citation

  • DOI: https://doi.org/10.1007/11678816_25

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-32624-3

  • Online ISBN: 978-3-540-32625-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics