Diobanna Demo
NOTE, If your stuck on the loading screen reload the tab!
Email me at diobannadev@gmail.com if you have any questions
Diobanna is an indie game I have been making for a few months, as of posting this page I have plenty to show and will try to release a paid early access version soon (Will link here when created),
LigLig is cool
https://forms.gle/yEPLDix4DyuQosLAA This is a cool google forum to help me develop Diobanna even furthaer, please answer if you have time
Some stuff to note:
This demo will be in development for a bit, at least until I release the paid version. there will be constant updates based on reviews, so just check in every once in a while ; ) also some of the screenshots were taken in the paid version not the demo
Also when the game is updated some of the features may not work on old saves
Tips and Tricks (Spoilers)
Few boss attacks can be parried due to their power
You can hold down while in the air to do a down slash that can give you extra height from candles
Have extra money? spend it on the bloody crimsons page in the menu
Want more of a challenge? play on hard or deadlock mode, or play deadlock with ascended bosses in bossrush (its in the extras menu on the main menu screen)
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.3 out of 5 stars (4 total ratings) |
Author | Diobanna Dev |
Genre | Adventure, Action, Platformer |
Made with | Construct |
Tags | 2D, Action-Adventure, Difficult, diobanna, Metroidvania, Pixel Art, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Exclusive content
Support this game at or above a special price point to receive something exclusive.
Help fund!
You can get your name in the credits (Put the name you want to be displayed in provide information area of the purchase screen)
Super Fan
You get your name placed right after the developers in the credits (Put the name you want to be displayed in provide information area of the purchase screen)
GOD EATER (Early Bird)
You get your name put in the GOD EATER category in the credits (Put the name you want to be displayed in provide information area of the purchase screen)
Diobanna Dev
You gain the title of Diobanna Dev for the low low cost of 1,000$ (Put the name you want to be displayed in provide information area of the purchase screen)
Development log
- Demo 1.8.046 days ago
- Making Demo 1.7.076 days ago
- Demo 1.7.079 days ago
- Demo 1.6.1Jun 25, 2024
- Demo 1.6.0Jun 23, 2024
Comments
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1.8.0 was a big mess, it was super rushed and a bunch of stuff is missing and was forgotten, I will make sure that going forward I will make sure that the updates are quality over quantity. further more, I hope that I will stop adding new features and mainly work on the actually map and progression of the game. I also came to the realization that Diobanna is not very unique and I want to help that by possibly adding some stuff that makes it really special. 1 year of Diobanna is coming up soon (November 9th) as that is when I started this project. I hope to learn from my mistakes.
I decided to put Apollo and the Shadows of the Past (godhome hollow knight) in 1.8.0
Update 1.8.0 should (hopefully release) in the next week. I wanted to update you all on what is planned on being added
Stuff I MIGHT add
having being further into update 1.8.0 I wanted to let people know what i am planning now, The majority of this update's time spent is making text systems far easier to code (I have to recode all of the texts)
I took another week to think about what I want added to the game, and I kinda struggled to come up with ideas. So I just got on and started doing small bug fixes. and I have some ideas for Demo 1.8.0
I am sorry for the big wait, I lost motivation for this project for a few weeks but I AM BACK, I plan to release a new update within the next few weeks
Plans for 1.7.0
That's about all : )