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Blender 4.5 LTS: Geometry Nodes

  • The Mesh to Curve node has a new "Face" option that converts each face to a cyclic curve (a48d155c87).
  • The new Visual Geometry to Objects operator converts procedurally generated instances to objects and collections that are editable as part of the scene's data (63e6f53ba0).
  • The instance geometries created by the String to Curves node are now given names based on their corresponding text character (3f596a651c).
  • The Bounding Box node now has an option for whether to include the radius of curves and point clouds (06f6d77979).
  • Image inputs exposed to the modifier now have buttons to create or open an image instead of just selecting from existing images (f9e02b5925).
  • The Curve to Mesh node now has a "Scale" input to scale the profile curve. This replaces the implicit use of the "radius" attribute that was used before. (a92b68939a)

Performance

  • Vertex to edge attribute domain interpolation is roughly 1.7x faster (33db2d372f).