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Sammy Rogmans
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2010 – 2019
- 2016
- [c19]Rajesh Chenchu, Nick Michiels, Sammy Rogmans, Philippe Bekaert:
Simplification of Moving 3D Scene Data on GPU. SIGMAP 2016: 95-98 - 2015
- [c18]Lode Jorissen, Patrik Goorts, Sammy Rogmans, Gauthier Lafruit, Philippe Bekaert:
Multi-camera epipolar plane image feature detection for robust view synthesis. 3DTV-Conference 2015: 1-4 - [c17]Rajesh Chenchu, Lode Jorissen, Sammy Rogmans, Philippe Bekaert:
Interactive view point transition on synchronised video streams. IC3D 2015: 1-4 - [c16]Thomas Kovac, Sammy Rogmans, Frank Van Reeth:
Computing Corpus Callosum as Biomarker for Degenerative Disorders. VISAPP (3) 2015: 138-149 - 2014
- [c15]Lode Jorissen, Patrik Goorts, Bram Bex, Nick Michiels, Sammy Rogmans, Philippe Bekaert, Gauthier Lafruit:
A qualitative comparison of MPEG view synthesis and light field rendering. 3DTV-Conference 2014: 1-4 - [c14]Patrik Goorts, Steven Maesen, Maarten Dumont, Sammy Rogmans, Philippe Bekaert:
Free Viewpoint Video for Soccer using Histogram-based Validity Maps in Plane Sweeping. VISAPP (3) 2014: 378-386 - 2013
- [b1]Sammy Rogmans:
Intelligent Visual Supercomputing on Hybrid Graphical Multiprocessor Environments. Hasselt University, Belgium, 2013 - [c13]Patrik Goorts, Steven Maesen, Maarten Dumont, Sammy Rogmans, Philippe Bekaert:
Optimal Distribution of Computational Power in Free Viewpoint Interpolation by Depth Hypothesis Density Adaptation in Plane Sweeping. ICETE (Selected Papers) 2013: 343-358 - [c12]Patrik Goorts, Steven Maesen, Maarten Dumont, Sammy Rogmans, Philippe Bekaert:
Optimization of Free Viewpoint Interpolation by Applying Adaptive Depth Plane Distributions in Plane Sweeping - A Histogram-based Approach to a Non-uniform Plane Distribution. SIGMAP 2013: 7-15 - [c11]Patrik Goorts, Cosmin Ancuti, Maarten Dumont, Sammy Rogmans, Philippe Bekaert:
Real-time Video-based View Interpolation of Soccer Events using Depth-selective Plane Sweeping. VISAPP (2) 2013: 131-137 - 2012
- [c10]Patrik Goorts, Sammy Rogmans, Philippe Bekaert:
Raw Camera Image Demosaicing using Finite Impulse Response Filtering on Commodity GPU Hardware using CUDA. SIGMAP 2012: 96-101 - 2011
- [c9]Maarten Dumont, Sammy Rogmans, Steven Maesen, Karel Frederix, Johannes Taelman, Philippe Bekaert:
A Spatial Immersive Office Environment for Computer-supported Collaborative Work - Moving towards the Office of the Future. SIGMAP 2011: 212-216 - 2010
- [c8]Patrik Goorts, Sammy Rogmans, Steven Vanden Eynde, Philippe Bekaert:
Practical Examples of GPU Computing Optimization Principles. SIGMAP 2010: 46-49
2000 – 2009
- 2009
- [j2]Sammy Rogmans, Jiangbo Lu, Philippe Bekaert, Gauthier Lafruit:
Real-time stereo-based view synthesis algorithms: A unified framework and evaluation on commodity GPUs. Signal Process. Image Commun. 24(1-2): 49-64 (2009) - [j1]Jiangbo Lu, Sammy Rogmans, Gauthier Lafruit, Francky Catthoor:
Stream-Centric Stereo Matching and View Synthesis: A High-Speed Approach on GPUs. IEEE Trans. Circuits Syst. Video Technol. 19(11): 1598-1611 (2009) - [c7]Patrik Goorts, Sammy Rogmans, Philippe Bekaert:
Optimal Data Distribution for Versatile Finite Impulse Response Filtering on Next-Generation Graphics Hardware Using CUDA. ICPADS 2009: 300-307 - [c6]Sammy Rogmans, Philippe Bekaert, Gauthier Lafruit:
A High-level Kernel Transformation Rule Set for Efficient Caching on Graphics Hardware - Increasing Streaming Execution Performance with Minimal Design Effort. SIGMAP 2009: 38-43 - [c5]Sammy Rogmans, Maarten Dumont, Tom Cuypers, Gauthier Lafruit, Philippe Bekaert:
Complexity Reduction of Real-time Depth Scanning on Graphics Hardware. VISAPP (1) 2009: 547-550 - 2008
- [c4]Maarten Dumont, Sammy Rogmans, Steven Maesen, Philippe Bekaert:
Optimized Two-Party Video Chat with Restored Eye Contact Using Graphics Hardware. ICETE (Selected Papers) 2008: 358-372 - [c3]Maarten Dumont, Steven Maesen, Sammy Rogmans, Philippe Bekaert:
A Prototype for Practical Eye-Gaze Corrected Video Chat on Graphics Hardware. SIGMAP 2008: 236-243 - 2007
- [c2]Jiangbo Lu, Sammy Rogmans, Gauthier Lafruit, Francky Catthoor:
Real-Time Stereo Correspondence using a Truncated Separable Laplacian Kernel Approximation on Graphics Hardware. ICME 2007: 1946-1949 - [c1]Jiangbo Lu, Sammy Rogmans, Gauthier Lafruit, Francky Catthoor:
High-Speed Stream-Centric Dense Stereo and View Synthesis on Graphics Hardware. MMSP 2007: 243-246
Coauthor Index
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