Pause Pulse
Pause Pulse
A short game/mechanic exploration made for Northeastern University's Advanced Topics in Mechanics course as a final project. Pause pulse explores stealth as a progressing mechanic, where hiding becomes more difficult the more the player uses it.
Check out the design document here:
docs.google.com/document/d/1dGH4r2YMeI2GgLmPacvxShyzaNakTho1uPmmmjZ4P4A/...
Controls
Keyboard
Move: A & D or Left & Right Arrow Keys
Jump / Pulse: Spacebar / K
Hide: J / Crtl
Use Battery: L / E
Controller
Move: Left Analog Stick / DPad
Jump / Pulse: A (Bottom Face Button)
Hide: X (Left Face Button)
Use Battery: B (Right Face Button)
Source Code
Interested in seeing our code? Check out our GitHub Repo:
https://github.com/NewtonsSecondLaw/N2L-Final
Credits
Kevin Zhan
Project Manager, Lead Programmer & Designer
Xinyi Chen
Programmer, Designer
Zhouyong "Joe" Jin
Level Designer, Programmer
Xuchi "Chelsea" Luo
Artist, Programmer, Designer
Paul Min
Artist, Designer
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Authors | XinyiChen, KZcheese, Chelsea_Luo, WOOF-007 |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Side Scroller, Stealth, Unity |
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