ENGINEERING DRAWING
VBB 1012
Lecture 6
IBRISAM AKBAR
ROOM 13-03-11 EXT 7293
Ibrisam_akbar@petronas.com.my
8-9am 9-10am 10-11am 11-12pm 12-1pm 1-2pm 2-3pm 3-4pm 4-5pm
Student consultation via
Monday appointment Research Lunch Research
Lecture Tutorial
Tuesday preparation VBB1012 C4 (Lecture) FYP Ezzaidah Lunch preparation VBB1012 C4 (Tutorial)
Student consultation via walk- FYP
Wednesday in/Research Nurhidayah Research PG sharing Lunch Meetings
Thursday Research
Student consultation via
Friday Research Lunch + Friday prayer appointment
ibrisam_akbar@civeng.adelaide.edu.au @ 7293
Learning Outcome 6
Able to create both 2D and 3D CAD models
Unit Objective for Lecture 6
Understand the terminology used in 3-D solid
Modeling
Define the most common types of 3-D modeling
systems
Apply Booelan operation to 3-D objects
Apply construction geometry in the support of
feature creation
3D-SOLID MODELLING
FUNDAMENTALS
3D Drawing can be viewed from any
direction by changing viewports
All objects composed of simple
geometric, shapes or promitives
Boxes Cones
Wedges Spheres
Cylinders Torus
3D Model Types
Wireframe
Surface
Solid
3D Model Types
Wireframe
3D Model Types
Surface
3D Model Types
Solid
UCS Command
To ease for drawing certain objects
i) Face-to establish a new coordinate
system aligned to the selected face
at a solid object
ii) Object-to establish a new coordinate
system to the selected object
iii) View-to establish a new coordinate
system perpendicular to the current
screen viewing direction
UCS Dialog Box
Pull-down menu>Tools>Named UCS
Type ucsman in command window
UCS Icon Dialog Box
Pull-down menu>View>Display>UCS
Icon>Properties
Type ucsicon in command window
Viewing 3D Models With The 3D Orbit
Command
Pull-down menu>View>3DOrbit
Type 3dorbit in command window
View Toolbar
Pull-down menu>View>3D Views
Type ddvpoint in command window
Type view in command window
Solid Modelling Commands
Pull-down menu>Draw>Solids
Box Extrude
Sphere Revolve
Cylinder Slice
Cone Section
Wedges Interfere
Torus
Box
Pull-down menu>Draw>Solids>Box
Type box in command window
Command: box Command: box
Specify corner of box or [CEnter] <0,0,0>: 4,7 Specify corner of box or [CEnter] <0,0,0>: 2,2
Specify corner or [Cube/Length]: 6,9,1 Specify corner or [Cube/Length]: l
Specify length: 5
Specify width: 2
Specify height: 1
Sphere
Pull-down menu>Draw>Solids>Sphere
Type sphere in command window
Command: sphere
Current wire frame density: ISOLINES=4
Specify center of sphere <0,0,0>: 7,7
Specify radius of sphere or [Diameter]: d
Specify diameter: 4
Command: Hide
Cylinder
Pull-down menu>Draw>Solids>Cylinder
Type sphere in command window
Command: cylinder Command: cylinder
Current wire frame density: ISOLINES=4 Current wire frame density: ISOLINES=4
Specify center point for base of cylinder or [Elliptical] <0,0,0>: 7,7 Specify center point for base of cylinder or [Elliptical] <0,0,0>: e
Specify radius for base of cylinder or [Diameter]: d Specify axis endpoint of ellipse for base of cylinder or [Center]: c
Specify diameter for base of cylinder: 2 Specify center point of ellipse for base of cylinder <0,0,0>: 8,0.5
Specify height of cylinder or [Center of other end]: 4 Specify axis endpoint of ellipse for base of cylinder: @2<0
Specify length of other axis for base of cylinder: @1<90
Specify height of cylinder or [Center of other end]: 4
Cone
Pull-down menu>Draw>Solids>Cone
Type cone in command window
Command: cone
Command: cone Current wire frame density: ISOLINES=4
Current wire frame density: ISOLINES=4 Specify center point for base of cone or [Elliptical] <0,0,0>: e
Specify center point for base of cone or [Elliptical] <0,0,0>: 5,5 Specify axis endpoint of ellipse for base of cone or [Center]: c
Specify radius for base of cone or [Diameter]: 1 Specify center point of ellipse for base of cone <0,0,0>: 6.5,-0.5
Specify height of cone or [Apex]: 4 Specify axis endpoint of ellipse for base of cone: @2<0
Specify length of other axis for base of cone: @1<90
Specify height of cone or [Apex]: 4
Wedge
Pull-down menu>Draw>Solids>Wedge
Type we in command window
Command: we Command: we
WEDGE WEDGE
Specify first corner of wedge or [CEnter] <0,0,0>: 5,5 Specify first corner of wedge or [CEnter] <0,0,0>: 8.5,-1.5
Specify corner or [Cube/Length]: 11.5,7.75 Specify corner or [Cube/Length]: L
Specify height: 3 Specify length: 5
Specify width: 1
Specify height: 3
Torus
Pull-down menu>Draw>Solids>Torus
Type tor in command window
Command: tor
TORUS
Current wire frame density: ISOLINES=4
Specify center of torus <0,0,0>: 10,10
Specify radius of torus or [Diameter]: 5
Specify radius of tube or [Diameter]: 1
Boolean Operation
Union
Subtract
Intersect
Union
Pull-down menu>Modify>Solid Editing>Union
Type uni in command window
Subtract
Pull-down menu>Modify>Solid Editing>Subtract
Type su in command window
Intersect
Pull-down menu>Modify>Solid Editing>Intersect
Type in in command window
Creating Solid Extrusions
Pull-down menu>Draw>Solid>Extrude
Type ext in command window
Command: ext
EXTRUDE
Current wire frame density: ISOLINES=20
Select objects: 1 found
Select objects:
Specify height of extrusion or [Path]: 1
Specify angle of taper for extrusion <0>:
Creating Solid Extrusions
Pull-down menu>Draw>Solid>Extrude
Type ext in command window
Command: ext
EXTRUDE
Current wire frame density: ISOLINES=20
Select objects: 1 found
Select objects:
Specify height of extrusion or [Path]: 1
Specify angle of taper for extrusion <0>:15
Creating Solid Extrusions
Pull-down menu>Draw>Solid>Extrude
Type ext in command window
Command: ext
EXTRUDE
Current wire frame density: ISOLINES=8
Select objects: 1 found
Select objects:
Specify height of extrusion or [Path]: p
Select extrusion path:
Creating Revolved Solids
Pull-down menu>Draw>Solid>Revolve
Type rev in command window
Command: rev
REVOLVE
Current wire frame density: ISOLINES=8
Select objects: 1 found
Select objects:
Specify start point for axis of revolution or
define axis by [Object/X (axis)/Y (axis)]: O
Select an object:
Specify angle of revolution <360>:
Try this!!
Draw a simple rectangular (20units
by 50units)
Create a boundary
Type ‘revolve’
Select the object
Select rotation axis (select top-right
corner and bottom right corner)
Specify revolution angle (360 deg)
Enter…..
Try this!!
What happen???
Try this!! Cont…
When you revolve a rectangle with
an angle of 360 deg on one side of
that rectangle, you will get a
cylinder.
Creating Revolved Solids
Pull-down menu>Draw>Solid>Revolve
Type rev in command window
Command: rev
REVOLVE
Current wire frame density: ISOLINES=8
Select objects: 1 found
Select objects:
Specify start point for axis of revolution or
define axis by [Object/X (axis)/Y (axis)]: O
Select an object:
Specify angle of revolution <360>:
Try This…
And revolve it for
360 deg to
become……
3D Screw
Isolines System Variable
Type isolines in command window and followed by
regen to allow the new setting to take place
Facetres System Variable
Type facetres in command window and followed by
hide to allow the new setting to take place
Facetres System Variable
Type dispsilh in command window and followed by
hide or regen to allow the new setting to take place
DISPSILH = 0 (OFF ) DISPSILH = 1 (ON)
Modeling techniques Using Viewports
Pull-down menu>View>New Viewports
Type vports in command window
Example of Viewports
Creating Section
Pull-down menu>Draw>Solids>Section
Type sec in command window
Command: sec
SECTION
Select objects: 1 found
Select objects:
Specify first point on Section plane by
[Object/Zaxis/View/XY/YZ/ZX/3points]
<3points>: ZX
Specify a point on the ZX-plane <0,0,0>:
Command: m
MOVE
Select objects: L
1 found
Select objects:
Specify base point or displacement: Specify second point of displacement or
<use first point as displacement>:
Creating Slice
Pull-down menu>Draw>Solids>Slice
Type sl in command window
Command: sl
SLICE
Select objects: 1 found
Select objects:
Specify first point on slicing plane by
[Object/Zaxis/View/XY/YZ/ZX/3points]
<3points>: ZX
Specify a point on the ZX-plane <0,0,0>:
Specify a point on desired side of the plane or [keep Both sides]: b
Command: m
MOVE
Select objects: 1 found
Select objects:
Specify base point or displacement: Specify second point of displacement or
<use first point as displacement>:
Command: hide
Regenerating model.
Shading Solid Models
Pull-down menu>View>Shade
2D Wireframe & 3D Wireframe
Hidden
Flat Shade & Gouraud Shaded
Flat Shade, Edge On & Gouraud
Shaded, Edge On
2D Draw Commands in 3D Space
Elevation-To create drawing at different
height
Command: elev
Specify new default elevation <0.0000>:
Specify new default thickness <0.0000>: 4.5
Command: polygon (draw polygon with a radius of 2.5units)
Command: elev
Specify new default elevation <0.0000>:2.0
Specify new default thickness <0.0000>: 7.5
Command: circle (draw a circle with a radius of 1.0 unit)
2D Draw Commands in 3D Space
Region-creates a region object of 2D that
enable the object to be extruded in 3D