ICS 2201 GUI Lab
ICS 2201 GUI Lab
Button
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Swing vs. AWT
So why do the GUI component classes have a prefix J? Instead of JButton, why
not name it simply Button? In fact, there is a class already named Button in the
java.awt package.
When Java was introduced, the GUI classes were bundled in a library known as
the Abstract Windows Toolkit (AWT). For every platform on which Java runs, the
AWT components are automatically mapped to the platform-specific components
through their respective agents, known as peers. AWT is fine for developing
simple graphical user interfaces, but not for developing comprehensive GUI
projects. Besides, AWT is prone to platform-specific bugs because its peer-based
approach relies heavily on the underlying platform. With the release of Java 2, the
AWT user-interface components were replaced by a more robust, versatile, and
flexible library known as Swing components. Swing components are painted
directly on canvases using Java code, except for components that are subclasses of
java.awt.Window or java.awt.Panel, which must be drawn using native GUI on a
specific platform. Swing components are less dependent on the target platform
and use less of the native GUI resource. For this reason, Swing components that
don’t rely on native GUI are referred to as lightweight components, and AWT
components are referred to as heavyweight components.
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GUI Class Hierarchy (Swing)
Dimension Classes in the java.awt
LayoutManager package
Heavyweight
Font 1
FontMetrics
Graphics
Lightweight
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Container Classes
Dimension Classes in the java.awt
LayoutManager package
Heavyweight
Font 1
FontMetrics
Graphics
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GUI Helper Classes
Dimension Classes in the java.awt
LayoutManager package
Heavyweight
Font 1
FontMetrics
Graphics
JMenuItem JMenu
JToggleButton JCheckBox
JRadioButton
JComponent JEditorPane
JTextArea
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Components Covered in the Core Version
JCheckBoxMenuItem
JMenuItem JMenu
JToggleButton JCheckBox
JRadioButton
JComponent JEditorPane
JTextArea
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Components Covered in the Comprehensive Version
JCheckBoxMenuItem
JMenuItem JMenu
JToggleButton JCheckBox
JRadioButton
JComponent JEditorPane
JTextArea
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AWT (Optional)
AWTEvent Container Panel Applet
TextArea
Graphics List
Component Choice
CheckBox
LayoutManager CheckBoxGroup
Canvas
MenuBar
Scrollbar
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Frames
Frame is a window that is not contained inside
another window. Frame is the basis to contain
other user interface components in Java GUI
applications.
The JFrame class can be used to create
windows.
For Swing GUI programs, use JFrame class to
create widows.
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Creating Frames
import javax.swing.*;
public class MyFrame {
public static void main(String[] args) {
JFrame frame = new JFrame("Test Frame");
frame.setSize(400, 300);
frame.setVisible(true);
frame.setDefaultCloseOperation(
JFrame.EXIT_ON_CLOSE);
}
}
MyFrame Run
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Adding Components into a Frame
// Add a button into the frame
frame.getContentPane().add(
Title bar
new JButton("OK"));
Content pane
MyFrameWithComponents Run
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Content Pane Delegation in JDK 1.5
// Add a button into the frame
frame.getContentPane().add(
Title bar
new JButton("OK"));
MyFrameWithComponents Run
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JFrame Class
javax.swing.JFrame
+JFrame() Creates a default frame with no title.
+JFrame(title: String) Creates a frame with the specified title.
+getSize(width: int, height: int): void Specifies the size of the frame.
+setLocation(x: int, y: int): void Specifies the upper-left corner location of the frame.
+setVisible(visible: boolean): void Sets true to display the frame.
+setDefaultCloseOperation(mode: int): void Specifies the operation when the frame is closed.
+setLocationRelativeTo (c: Component): Sets the location of the frame relative to the specified component.
void If the component is null, the frame is centered on the screen.
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Layout Managers
Java’s layout managers provide a level of abstraction to
automatically map your user interface on all window
systems.
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Kinds of Layout Managers
FlowLayout (Chapter 12)
GridLayout (Chapter 12)
BorderLayout (Chapter 12)
Several other layout managers will be introduced
in Chapter 26, “Containers, Layout Managers, and
Borders”
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FlowLayout Example
ShowFlowLayout Run
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The FlowLayout Class
The get and set methods for these data fields are provided in
java.awt.FlowLayout the class, but omitted in the UML diagram for brevity.
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GridLayout Example
ShowGridLayout Run
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The GridLayout Class
The get and set methods for these data fields are provided in
java.awt.GridLayout the class, but omitted in the UML diagram for brevity.
-rows: int The number of rows in this layout manager (default: 1).
-columns: int The number of columns in this layout manager (default: 1).
-hgap: int The horizontal gap of this layout manager (default: 0).
-vgap: int The vertical gap of this layout manager (default: 0).
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The BorderLayout Manager
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BorderLayout Example
ShowBorderLayout Run
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The BorderLayout Class
The get and set methods for these data fields are provided in
java.awt.BorderLayout the class, but omitted in the UML diagram for brevity.
-hgap: int The horizontal gap of this layout manager (default: 0).
-vgap: int The vertical gap of this layout manager (default: 0).
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The Color Class
You can set colors for GUI components by using the
java.awt.Color class. Colors are made of red, green, and
blue components, each of which is represented by a byte
value that describes its intensity, ranging from 0 (darkest
shade) to 255 (lightest shade). This is known as the RGB
model.
Color c = new Color(r, g, b);
r, g, and b specify a color by its red, green, and blue
components.
Example:
Color c = new Color(228, 100, 255);
Liang, Introduction to Java Programming, Sixth Edition, (c) 2007 Pearson Education, Inc. All
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Standard Colors
Thirteen standard colors (black, blue, cyan, darkGray,
gray, green, lightGray, magenta, orange, pink, red, white,
yellow) are defined as constants in java.awt.Color.
Example:
jbt.setBackground(Color.yellow);
jbt.setForeground(Color.red);
Liang, Introduction to Java Programming, Sixth Edition, (c) 2007 Pearson Education, Inc. All
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The Font Class
Font Names Font Style
Standard font names Font.PLAIN (0),
that are supported in Font.BOLD (1),
all platforms are: Font.ITALIC (2), and
SansSerif, Serif, Font.BOLD +
Monospaced, Dialog, Font.ITALIC (3)
or DialogInput.
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Finding All Available Font
Names
GraphicsEnvironment e =
GraphicsEnvironment.getLocalGraphicsEnvironment();
String[] fontnames =
e.getAvailableFontFamilyNames();
for (int i = 0; i < fontnames.length; i++)
System.out.println(fontnames[i]);
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Using Panels as Sub-Containers
Panels act as sub-containers for grouping user interface
components.
It is recommended that you place the user interface
components in panels and place the panels in a frame.
You can also place panels in a panel.
To add a component to JFrame, you actually add it to
the content pane of JFrame. To add a component to a
panel, you add it directly to the panel using the add
method.
Liang, Introduction to Java Programming, Sixth Edition, (c) 2007 Pearson Education, Inc. All
rights reserved. 0-13-222158-6
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Creating a JPanel
You can use new JPanel() to create a panel with a default
FlowLayout manager or new JPanel(LayoutManager) to
create a panel with the specified layout manager. Use the
add(Component) method to add a component to the
panel. For example,
Liang, Introduction to Java Programming, Sixth Edition, (c) 2007 Pearson Education, Inc. All
rights reserved. 0-13-222158-6
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Testing Panels Example
This example uses panels to organize components.
The program creates a user interface for a
Microwave oven.
frame
A textfield
p2
A button 12
buttons p1
TestPanels Run
Liang, Introduction to Java Programming, Sixth Edition, (c) 2007 Pearson Education, Inc. All
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Common Features of Swing Components
The get and set methods for these data fields are provided in
the class, but omitted in the UML diagram for brevity.
java.awt.Component
-font: java.awt.Font The font of this component.
-background: java.awt.Color The background color of this component.
-foreground: java.awt.Color The foreground color of this component.
-preferredSize: Dimension The preferred size of this component.
-visible: boolean Indicates whether this component is visible.
+getWidth(): int Returns the width of this component.
+getHeight(): int Returns the height of this component.
+getX(): int getX() and getY() return the coordinate of the component’s
+getY(): int upper-left corner within its parent component.
java.awt.Container
+add(comp: Component): Component Adds a component to the container.
+add(comp: Component, index: int): Component Adds a component to the container with the specified index.
+remove(comp: Component): void Removes the component from the container.
+getLayout(): LayoutManager Returns the layout manager for this container.
+setLayout(l: LayoutManager): void Sets the layout manager for this container.
+paintComponents(g: Graphics): void Paints each of the components in this container.
The get and set methods for these data fields are provided in
the class, but omitted in the UML diagram for brevity.
javax.swing.JComponent
-toolTipText: String The tool tip text for this component. Tool tip text is displayed when
the mouse points on the component without clicking.
-border: javax.swing.border.Border The border for this component.
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Borders
You can set a border on any object of the
JComponent class. Swing has several types of
borders. To create a titled border, use
new TitledBorder(String title).
To create a line border, use
new LineBorder(Color color, int width),
where width specifies the thickness of the line.
For example, the following code displays a titled
border on a panel:
JPanel panel = new JPanel();
panel.setBorder(new TitleBorder(“My Panel”));
Liang, Introduction to Java Programming, Sixth Edition, (c) 2007 Pearson Education, Inc. All
rights reserved. 0-13-222158-6
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Test Swing Common Features
Component Properties JComponent Properties
font toolTipText
background
border
foreground
preferredSize
minimumSize
maximumSize
TestSwingCommonFeatures Run
Liang, Introduction to Java Programming, Sixth Edition, (c) 2007 Pearson Education, Inc. All
rights reserved. 0-13-222158-6
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Image Icons
Java uses the javax.swing.ImageIcon class to represent
an icon. An icon is a fixed-size picture; typically it is
small and used to decorate components. Images are
normally stored in image files. You can use new
ImageIcon(filename) to construct an image icon. For
example, the following statement creates an icon from an
image file us.gif in the image directory under the current
class path:
ImageIcon icon = new ImageIcon("image/us.gif");
TestImageIcon Run
Liang, Introduction to Java Programming, Sixth Edition, (c) 2007 Pearson Education, Inc. All
rights reserved. 0-13-222158-6
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