[go: up one dir, main page]

0% found this document useful (0 votes)
17 views10 pages

Chapter 5

Download as pptx, pdf, or txt
Download as pptx, pdf, or txt
Download as pptx, pdf, or txt
You are on page 1/ 10

Chapter 5

Augmented Reality (AR)


Overview of augmented reality
The fundamental idea of AR is to combine, or mix, the view of the
real environment with additional, virtual content that is presented
through computer graphics.

AR refers to a live view of a physical real-world environment whose


elements are merged with augmented computer-generated images
creating a mixed reality.

Through this augmented vision, a user can digitally interact with and
adjust information about their surrounding environment.

Example
Virtual reality (VR), Augmented Reality (AR) vs
Mixed reality (MR)
Virtual Reality (VR):is fully immersive, which tricks your senses into
thinking you’re in a different environment or world apart from the real
world.

Using a head-mounted display (HMD) or headset, you’ll experience a


computer-generated world of imagery and sounds in which you can
manipulate objects and move around using haptic controllers while tethered
to a console or PC.

It is also called a computer-simulated reality.

 Example
Augmented Reality (AR)
In augmented reality, users see and interact with the real world while digital

content is added to it.

 If you own a modern smartphone, you can easily download an AR app and try

this technology.

There’s a different way to experience augmented reality, though – with special

AR headsets, such as Google Glass, where digital content is displayed on a tiny


screen in front of a user’s eye.

AR adds digital elements to a live view often by using the camera on a

smartphone.

Examples.
Mixed Reality (MR)
Mixed Reality (MR), sometimes referred to as hybrid reality,
is the merging of real and virtual worlds to produce new
environments and visualizations where physical and digital
objects co-exist and interact in real-time.

 It means placing new imagery within a real space in such a way


that the new imagery is able to interact, to an extent, with
what is real in the physical world we know

Example
Summary of AR,VR & MR
One of the most obvious differences among augmented reality, virtual

reality, and mixed reality is the hardware requirements and also:

 VR is content which is 100% digital and can be enjoyed in a fully

immersive environment.

AR overlays digital content on top of the real-world.

MR is a digital overlay that allows interactive virtual elements to

integrate and interact with the real-world environment.


The Architecture of AR Systems
The first Augmented Reality Systems (ARS) have three main blocks.
1. Infrastructure Tracker Unit
2. Processing Unit
3. Visual Unit

 ITU is responsible for collecting data from the real world, sending them to the Processing
Unit,

Processing Unit mixed the virtual content with the real content and sent the result to the
Video Out module of the Visual Unit.
The Architecture of AR Systems
Visual Unit types
The Visual Unit can be classified into two types of system, depending on

the followed visualization technology:

Video see-through: It uses a Head-Mounted Display (HMD) that employs

a video-mixing and displays the merged images on a closed-view HMD.

Optical see-through: It uses an HMD that employs optical combiners to

merge the images within an open-view HMD.


Applications of AR Systems

In Education

In Medicine

In Entertainment….

You might also like