Algorithms & Flowcharts
Se 113 – Introduction To Programming
Sections 3 & 4
Assoc. Prof. Dr. Tarık Kışla
Contents
Algorıthm
Advantages of algorithm
How to write algorithms
Flowchart
Advantages of flowchart
Assignment Symbol
Mathematical Operators
Relational Operators
Logical Operators
Selection control Statements
Loop control Statements
GO TO statement
ALGORITHM
The word “algorithm” relates to the name of the mathematician Al-khowarizmi, which means a
procedure or a technique.
Software Engineer commonly uses an algorithm for planning and solving the problems.
An algorithm is a sequence of steps to solve a particular problem or algorithm is an ordered set of
unambiguous steps that produces a result and terminates in a finite time
ALGORITHM
Algorithm has the following characteristics
Input: An algorithm may or may not require input
Output: Each algorithm is expected to produce at least one result
Definiteness: Each instruction must be clear and unambiguous.
Finiteness: If the instructions of an algorithm are executed, the algorithm should terminate after finite number of steps
ALGORITHM
The algorithm and flowchart include following three types of control structures.
Sequence: In the sequence structure, statements are placed one after the other and the execution takes place starting
from up to down.
Branching (Selection): In branch control, there is a condition and according to a condition, a decision of either
TRUE or FALSE is achieved.
In the case of TRUE, one of the two branches is explored;
but in the case of FALSE condition, the other alternative is taken.
Generally, the ‘IF-THEN’ is used to represent branch control.
Loop (Repetition): The Loop or Repetition allows a statement(s) to be executed repeatedly based on certain loop
condition e.g.
WHILE, FOR loops.
Advantages of Algorithm
It is a step-wise representation of a solution to a given problem, which makes it easy to understand.
An algorithm uses a definite procedure.
It is not dependent on any programming language, so it is easy to understand for anyone even without
programming knowledge.
Every step in an algorithm has its own logical sequence so it is easy to debug.
HOW TO WRITE ALGORITHMS
Step 1 • Many algorithms take in data to be processed, e.g. to calculate the area of rectangle input may be the rectangle height and
Define your algorithms input rectangle width.
• Algorithm's variables allow you to use it for more than one place.
Step 2 • We can define two variables for rectangle height and rectangle width as HEIGHT and WIDTH (or H & W) (with
Define the variables meaningful variable name).
• Use input variable for computation purpose, e.g. to find area of rectangle multiply the HEIGHT and WIDTH variable and
Step 3
store the value in new variable (say) AREA.
Outline the algorithm's • An algorithm's operations can take the form of multiple steps and even branch, depending on the value of the input
operations variables.
Step 4 • In case of area of rectangle output will be the value stored in variable AREA.
Output the results of your • if the input variables described a rectangle with a HEIGHT of 2 and a WIDTH of 3, the algorithm would output the value
of 6.
algorithm's operations
FLOWCHARTS
The first design of flowchart goes back to 1945 which was designed by John Von Neumann.
Unlike an algorithm, Flowchart uses different symbols to design a solution to a problem.
It is another commonly used programming tool.
By looking at a Flowchartone can understand the operations and sequence of operations performed in a
system.
Flowchart is often considered as a blueprint of a design used for solving a specific problem.
Advantages of flowchart
Flowchart is an excellent way of communicating the logic of a program.
Easy and efficient to analyze problem using flowchart.
During program development cycle, the flowchart plays the role of a blueprint, which makes program
development process easier.
After successful development of a program, it needs continuous timely maintenance during the course of its
operation. The flowchart makes program or system maintenance easier.
It is easy to convert the flowchart into any programming language code.
Flowcharts
Flowchart is diagrammatic /Graphical representation of sequence of steps to solve a problem. To draw a
flowchart following standard symbols are use
Oval Used to represent start and end of flowchart
Parallelogram Used for input and output operation
Rectangle Processing: Used for arithmetic operations and data-manipulations
Diomand Decision making. Used to represent the operation in which there are
two/three alternatives, true and false etc
Circle Page Connector
Flowcharts
Flowchart is diagrammatic /Graphical representation of sequence of steps to solve a problem. To draw a
flowchart following standard symbols are use
Arrows Flow line Used to indicate the flow of logic by connecting symbols
Off Page Connector
Predefined Process /Function Used to represent a group of statements performing one
processing task.
Preprocessor
Algorithms
The language used to write algorithm is simple and similar to day-to-day life language.
The variable names are used to store the values.
The value store in variable can change in the solution steps.
In addition some special symbols are used as below
Assignment Symbol ( ← or =) is used to assign value to the variable.
e.g. to assign value 5 to the variable HEIGHT, statement is
HEIGHT ← 5
HEIGHT = 5
Algorithms
The symbol ‘=’ is used in most of the programming language as an assignment symbol, the same has been
used in all the algorithms and flowcharts in the manual.
The statement C = A + B means that add the value stored in variable A and variable B then assign/store
the value in variable C.
The statement R = R + 1 means that add I to the value stored in variable R and then assign/store the new
value in variable R, in other words increase the value of variable R by 1
Algorithms
Mathematical Operators:
Algorithms
Relational Operators
Algorithms
Logical Operators
Algorithms
Selection control Statements
Algorithms
Loop control Statements
Algorithms
GO TO statement also called unconditional transfer of control statement is used to transfer control of
execution to another step/statement. .
e.g. the statement GOTO n will transfer control to step/statement n.
We can use keyword INPUT or READ or GET to accept input(s) /value(s) and keywords PRINT or
WRITE or DISPLAY to output the result(s).
Algorithm & Flowchart
to find the sum of two numbers
Algorithm & Flowchart
to convert temperature from Celsius to Fahrenheit
Algorithm & Flowchart
to convert temperature from Celsius to Fahrenheit
Algorithm & Flowchart
to convert temperature from Fahrenheit to Celsius
Algorithm & Flowchart
to convert temperature from Fahrenheit to Celsius
Algorithm & Flowchart
to find Area and Perimeter of Square
Algorithm & Flowchart
to find Area and Perimeter of Square
Algorithm & Flowchart
to find Area and Perimeter of Rectangle
Algorithm & Flowchart
to find Area and Perimeter of Circle
Algorithm & Flowchart
to find Simple Interest
Algorithm & Flowchart
to find Simple Interest
Algorithm & Flowchart
to find Compound Interest
Algorithm & Flowchart
to find Compound Interest
Algorithm & Flowchart
to Swap Two Numbers using Temporary Variable
Algorithm & Flowchart
to Swap Two Numbers using Temporary Variable
Algorithm & Flowchart
o Swap Two Numbers without using temporary variable
Algorithm & Flowchart
to find the smallest of two numbers
Algorithm & Flowchart
to find the largest of two numbers
Algorithm & Flowchart
to find the largest of three numbers
Algorithm & Flowchart
to find the largest of three numbers
Algorithm & Flowchart
to find Even number between 1 to 50
Algorithm & Flowchart
to find Even number between 1 to 50
Algorithm & Flowchart
to find Odd numbers between 1 to n (where n is a positive Integer and is entered by user)
Algorithm & Flowchart
to find sum of series 1+2+3+…..+N
Algorithm & Flowchart
to find sum of series 1+3+5+…..+N, Where N is positive odd numbers
Algorithm & Flowchart
to print multiplication Table of a number
For practices at home
to find sum of series 1 – X + X2 –X3 ….XN
to generate first n Fibonacci terms 0,1,1,2,3,5…n (n>2)
to find sum and average of given series of numbers
to find Roots of Quadratic Equations AX2+BX+C=0
to find if a number is prime or not
to find Factorial of number n ( n!=1x2x3x…n)
to find all the divisor of a number
Thank you for listening…