Chapter 5 – System Modeling
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Topics covered
Context models
Interaction models
Structural models
Behavioral models
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System modeling
System modeling is the process of developing
abstract models of a system, with each model
presenting a different view or perspective of that
system.
System modeling means representing a system using
graphical notations based on the Unified Modeling
Language (UML).
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System modeling
System modeling:
helps the analyst to understand the functionality of the
system
models are used to communicate with customers.
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Existing and planned system models
Models of the existing system are used during requirements
engineering.
They help clarify what the existing system does and can be
used as a basis for discussing its strengths and
weaknesses.
These then lead to requirements for the new system.
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Existing and planned system models
Models of the new system are used during requirements
engineering to help explain the proposed requirements to
other system stakeholders.
Engineers use these models to discuss design proposals
and to document the system for implementation.
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System perspectives
1. An external perspective, where you model the
context or environment of the system.
2. An interaction perspective, where you model the
interactions between a system and its environment, or
between the components of a system (user or other
systems)
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System perspectives
3. A structural perspective, where you model the
organization of a system or the structure of the data
that is processed by the system.
4. A behavioral perspective, where you model the
dynamic behavior of the system and how it responds
to events.
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UML diagram types
1. Activity diagrams, which show the activities involved
in a process or in data processing.
2. Use case diagrams, which show the interactions
between a system and its environment.
3. Sequence diagrams, which show interactions between
actors and the system and between system
components.
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UML diagram types
4. Class diagrams, which show the classes in the system
and the associations between these classes.
5. State diagrams, which show how the system reacts
to internal and external events.
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Use of graphical models
1. As a means of facilitating discussion about an
existing or proposed system.
Incomplete and incorrect models are OK as their role is to
support discussion.
2. As a way of documenting an existing system.
Models should be an accurate representation of the system
but need not be complete.
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Use of graphical models
3. As a detailed system description that can be used to
generate a system implementation.
Models must be both correct and complete.
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Context models
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Context models
Context models are used to illustrate the operational
context of a system.
They show what lies outside the system boundaries.
Architectural models show the system and its
relationship with other systems.
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System boundaries
System boundaries are established to define what is
inside and what is outside the system.
They show other systems that are used or depend on the
system being developed.
The position of the system boundary has a profound
effect on the system requirements.
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The context of the Mentcare system
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Process perspective
Context models show the other systems in the
environment, not how the system being developed is
used in that environment.
Process models reveal how the system being
developed is used in broader business processes.
UML activity diagrams may be used to define business
process models.
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Process model of involuntary detention
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Interaction models
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Interaction models
Modeling user interaction helps to identify user
requirements.
Modeling system-to-system interaction highlights the
communication problems that may arise.
Modeling component interaction helps us understand if
a proposed system structure can deliver the required
system performance and dependability.
Use case diagrams and sequence diagrams may be
used for interaction modeling.
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Use case modeling
Use cases were developed originally to support
requirements elicitation and now incorporated into the
UML.
Each use case represents a discrete task that involves
external interaction with a system.
Actors in a use case may be people or other systems.
Use cases can be represented diagramatically and in a
more detailed textual form.
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Transfer-data use case
A use case in the Mentcare system
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Tabular description of the ‘Transfer data’ use-
case
MHC-PMS: Transfer data
Actors Medical receptionist, patient records system (PRS)
Description A receptionist may transfer data from the Mentcare
system to a general patient record database that is
maintained by a health authority. The information
transferred may either be updated personal information
(address, phone number, etc.) or a summary of the
patient’s diagnosis and treatment.
Data Patient’s personal information, treatment summary
Stimulus User command issued by medical receptionist
Response Confirmation that PRS has been updated
Comments The receptionist must have appropriate security
permissions to access the patient information and the
PRS.
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Use cases in the Mentcare system involving the
role ‘Medical Receptionist’
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Sequence diagrams
Sequence diagrams are part of the UML and are used
to model the interactions between the actors and the
objects within a system.
A sequence diagram shows the sequence of
interactions that take place during a particular use case.
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Sequence diagrams
The objects and actors involved are listed along the
top of the diagram, with a dotted line drawn vertically
from these.
Interactions between objects are indicated by annotated
arrows.
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Sequence diagram for View patient information
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Sequence
diagram for
Transfer Data
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Structural models
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Structural models
Structural models of software display the organization
of a system in terms of the components that make up
that system and their relationships.
Structural models may be:
1. Static models, which show the structure of the
system design.
2. dynamic models, which show the organization of
the system when it is executing.
You create structural models of a system when you are
discussing and designing the system architecture.
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Class diagrams
Class diagrams are used when developing an object-
oriented system model to show the classes in a system
and the associations between these classes.
Class diagram is a static structural model.
A class can be thought of as a general definition of one
kind of system object.
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Class diagrams
An association is a link between classes that indicates
that there is some relationship between these classes.
Objects represent something in the real world, such as a
patient, a prescription, doctor, etc.
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UML classes and association
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Classes and associations in the MHC-PMS
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The Consultation class
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Generalization
Generalization is an everyday technique that we use to
manage complexity.
Rather than learn the detailed characteristics of every
entity that we experience, we place these entities in
more general classes (animals, cars, houses, etc.) and
learn the characteristics of these classes.
This allows us to infer that different members of these
classes have some common characteristics, e.g.,
squirrels and rats are rodents.
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Generalization
In object-oriented languages, such as Java, generalization is
implemented using the class inheritance mechanisms built into
the language.
In generalization, the attributes and operations associated with
higher-level classes are also associated with the lower-level
classes.
The lower-level classes are subclasses that inherit the
attributes and operations from their superclasses.
These lower-level classes then add more specific attributes
and operations.
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A generalization hierarchy
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A generalization hierarchy with added detail
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Object class aggregation models
An aggregation model shows how classes that are
collections are composed of other classes.
Aggregation models are similar to the part-of
relationship in semantic data models.
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The aggregation association
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Behavioral models
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Behavioral models
Behavioral models are models of the dynamic
behavior of a system as it is executing.
They show what happens when a system responds to a
stimulus from its environment.
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Behavioral models
You can think of these stimuli as being of two types:
Data Some data arrives that has to be processed by the system.
Events Some event happens that triggers system processing.
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Data-driven modeling
Many business systems are data-processing systems
that are primarily driven by data.
They are controlled by the data input to the system,
with relatively little external event processing.
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Data-driven modeling
Data-driven models show the sequence of actions
involved in processing input data and generating an
associated output.
They are particularly useful during the analysis of
requirements as they can be used to show end-to-end
processing in a system.
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An activity model of the insulin pump’s
operation
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Order processing
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Event-driven modeling
Real-time systems are often event-driven, with
minimal data processing.
Event-driven modeling shows how a system responds
to external and internal events.
It assumes that a system has a finite number of states
and that events (stimuli) may cause a transition from
one state to another.
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State machine models
These model the behaviour of the system in response
to external and internal events.
They show the system’s responses to stimuli so are
often used for modelling real-time systems.
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State machine models
State machine models show system states as nodes
and events as arcs between these nodes.
When an event occurs, the system moves from one state
to another.
State charts are an integral part of the UML and are
used to represent state machine models.
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State diagram of a microwave oven
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Microwave oven operation
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States and stimuli for the microwave oven (a)
State Description
Waiting The oven is waiting for input. The display shows the current time.
Half power The oven power is set to 300 watts. The display shows ‘Half power’.
Full power The oven power is set to 600 watts. The display shows ‘Full power’.
Set time The cooking time is set to the user’s input value. The display shows
the cooking time selected and is updated as the time is set.
Disabled Oven operation is disabled for safety. Interior oven light is on.
Display shows ‘Not ready’.
Enabled Oven operation is enabled. Interior oven light is off. Display shows
‘Ready to cook’.
Operation Oven in operation. Interior oven light is on. Display shows the timer
countdown. On completion of cooking, the buzzer is sounded for five
seconds. Oven light is on. Display shows ‘Cooking complete’ while
buzzer is sounding.
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States and stimuli for the microwave oven (b)
Stimulus Description
Half power The user has pressed the half-power button.
Full power The user has pressed the full-power button.
Timer The user has pressed one of the timer buttons.
Number The user has pressed a numeric key.
Door open The oven door switch is not closed.
Door closed The oven door switch is closed.
Start The user has pressed the Start button.
Cancel The user has pressed the Cancel button.
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Key points
A model is an abstract view of a system that ignores system details.
Complementary system models can be developed to show the
system’s context, interactions, structure, and behavior.
Context models show how a system that is being modeled is
positioned in an environment with other systems and processes.
Use case diagrams and sequence diagrams are used to describe
the interactions between users and systems in the system being
designed. Use cases describe interactions between a system and
external actors; sequence diagrams add more information to these
by showing interactions between system objects.
Structural models show the organization and architecture of a
system. Class diagrams are used to define the static structure of
classes in a system and their associations.
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Key points
Behavioral models are used to describe the dynamic behavior
of an executing system. This behavior can be modeled from
the perspective of the data processed by the system, or by
the events that stimulate responses from a system.
Activity diagrams may be used to model the processing of
data, where each activity represents one process step.
State diagrams are used to model a system’s behavior in
response to internal or external events.
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