SURFACE TECHNOLOGY
Presented By:
Swathi Sridharan
1GA07CS061
SESSION PLAN:
Conventional interfaces
What is Surface Technology?
Features
Architecture
Advantages and Disadvantages
Conclusion
CONVENTIONAL INTERFACES:
User interaction
Traditional point-and-click experience.
It’s impossible to scale and rotate an image
simultaneously.
User experience
One user interacts with one application at a time.
It‘s impossible to manipulate two images at the same
time.
User interface
Basic knowledge about the interface is necessary.
SURFACE TECHNOLOGY:
Surface computers are developed as a software and
hardware combination technology that allows a user, or
multiple users, to manipulate digital content by the use
of gesture recognition.
Revolutionary multitouch computer with different look &
feel.
Provides effortless interaction with digital content
through natural gestures, touch and physical objects
FEATURES:
Direct interaction : Users can
actually “grab” digital
information with their hands
and interact with content by
touch and gesture, without the
use of a mouse or keyboard. Multi-touch contact :
Surface computing recognizes
many points of contact
simultaneously, not just from
one finger, as with a typical
touch screen, but up to dozens
and dozens of items at once.
Multi-user experience : Object recognition :
The horizontal form factor Users can place
makes it easy for several physical objects on the
people to gather around surface to trigger
surface computers together, different types of digital
providing a collaborative, responses, including the
face-to-face computing
experience. transfer of digital Content.
MAIN COMPONENTS:
Screen: A diffuser underneath the acrylic tabletop
processes multiple inputs from multiple users.
Objects can also be recognized by their shapes or
reading coded tags.
Infrared: Infrared light is projected onto the underside
of the diffuser. Objects or fingers are visible through
the diffuser by series of infrared-sensitive cameras
which are positioned underneath the surface of the
tabletop.
CPU: Surface uses many of the same components found in
everyday desktop computers — a Core 2 Duo processor, 2GB
of RAM and a 256MB graphics card. Wireless communication
with devices on the surface is handled using Wi-Fi and
Bluetooth antennas The underlying operating system is a
modified version of Microsoft Vista.
Projector: It uses the same DLP light engine found in many
rear projection HDTVs
ARCHITECTURE and WORKING:
Uses cameras to sense Displayed using rear
objects, hand gestures projection
and touch
User input is then
processed
Surface uses the domino tag (Gamma
tagging) to identify objects
• similar to bar codes
• tags consist of a pattern of
variously sized dots
A rear-projection screen TIR causes the light to
(diffuser) is attached with a remain trapped within the
small air gap to the sheet.
underside of a sheet of A baffle blocks light with a
acrylic. higher angle of incidence
Infrared LEDs inject light near the edge of the acrylic.
into the polished edge of the When a finger touches the
acrylic. surface of the acrylic, it
“frustrates” TIR and causes
light to scatter out through
the acrylic towards a vision-
based camera equipped with
an IR bandpass filter
SPECIFICATIONS
Display Type: 30-inch Flat Projector: DLP light engine
panel display like the one used in rear-
Orientation: Horizontal projection HDTV.
CPU: Core 2 Duo Cameras: Five cameras
processor with infrared filters - net
Processor: 1 GHz processor. resolution of 1280 x 960
Installed Memory: 2GB of Material: The tabletop is
RAM acrylic, and its interior frame
is powder-coated steel.
Graphics Card: 256MB
graphics card. Power Supply: Standard
American 110–120V power
Network Connectivity:
Wired Ethernet 10/100 and
wireless 802.11 b/g and
Bluetooth 2.0 connectivity.
Weight: 150 pounds
APPLICATIONS
To Transfer pictures from camera and cell phone to
surface
Play games and use the Internet
Watch television
Navigating through maps.
Used in casinos to place orders. Users can split the bill
and make the payment.
Used as billboard for advertising, shop for different
vintages of wine.
Provides a virtual ambience like live water ripples, fireflies
etc.
Provides a media player to play and enjoy music
ADVANTAGES
Large surface area to view different applications.
Data manipulation – selecting, moving, rotating and resizing.
Quick and easy to use.
Allows more than one user – several users can orient themselves on
different sides of surface to interact with an application simultaneously.
Object recognition – increased functionality aiding user in speed and ease
of use.
Time saving by eliminating many processes.
DISADVANTAGES
Not portable and very expensive.
Screen visibility – glare, fingerprints and human
interaction obscuring interface.
Camera calibration requires high precision
Security and privacy issues.
Fatigue – reaching across the table often can cause the arms
to ache.
FUTURE:
CONCLUSION:
Microsoft Surface is the future of computers.
Fundamentally changes the way we interact with
technology.
Surface takes existing technology and presents it in a
new way. It isn't simply a touch screen, but more of a
touch-grab-move-slide-resize-and-place-objects-on-
top-of-screen, and this opens up new possibilities that
weren't there before.
Thank you for your attention!
Any questions?