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Machine Programming Model

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FIGURE 1-1 A Computer System

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FIGURE 1-2 Basic Hardware Components

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FIGURE 1-3 Types of Software

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FIGURE 1-4 Relationship between system and application software

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FIGURE 1-6 Time-sharing Environment

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FIGURE 1-7 The Client/Server Environment

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FIGURE 1-8 Distributed Computing

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1-3 Computer Languages

To write a program for a computer, we must use a computer


language. Over the years computer languages have evolved
from machine language to natural languages.

Topics discussed in this section:


Machine Languages
Symbolic Languages
High-Level Languages

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FIGURE 1-9 Computer Language Evolution

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PROGRAM 1-1 The Multiplication Program in Machine Language

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Note
The only language understood by computer
hardware is machine language.

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PROGRAM 1-2 The Multiplication Program in Symbolic Language

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PROGRAM 1-3 The Multiplication Program in C

continued

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PROGRAM 1-3 The Multiplication Program in C (continued)

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1-4 Creating and Running Programs

In this section, we explain the procedure for turning a program


written in C into machine language. The process is presented in
a straightforward, linear fashion, but you should recognize that
these steps are repeated many times during development to
correct errors and make improvements to the code.

Topics discussed in this section:


Writing and Editing Programs
Compiling Programs
Linking Programs
Executing Programs

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FIGURE 1-10 Building a C Program

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1-5 System Development

We’ve now seen the steps that are necessary to build a program.
In this section, we discuss how we go about developing a
program. This critical process determines the overall quality
and success of our program. If we carefully design each
program using good structured development techniques, our
programs will be efficient, error-free, and easy to maintain.

Topics discussed in this section:


System Development Life Cycle
Program Development

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FIGURE 1-11 Waterfall Model

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Note
Except for the most simple program, one set of
test data will not completely validate a program.

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