Concepts and Principles of Computer
Concepts and Principles of Computer
ONCEPTS AND
PRINCIPLES OF COM
PUTER
Computer – an electronic device that is capable of
solving problems or manipulating data by accepting d
ata as input, performing prescribed operations both m
athematical and logical on the data, and then supplyi
ng the results of these operations.
an electronic device that can store and process data
into valuable information.
an electronic machine that follows a set of instructions in o
rder that it may be able to accept and gather data and tra
nsform these into information.
INFORMATION
Three Major Components of an I
nformation Processing System
HARDWARE is the tangible part of a computer system.
SOFTWARE is the non-tangible part that tells the computer how
to do its job.
PEOPLEWARE refer to people who use and operate the compu
ter system, write computer programs, and analyze and design
the information system.
Basic Units of Measurement
Characteristics of a Computer:
it is a machine
it is electronic
it is automatic
it can manipulate data
it has memory
it has logic functions
EVOLUTION OF COMPUTER
1. ABACUS – invented by the Chinese, considered being the first comp
uter that can perform simple addition and subtraction operations.
2. ADDING MACHINE/PASCALINE – invented by Blaise Pascal, the
first mechanical calculating machine that can perform addition and su
btraction.
3. LEIBNIZ MACHINE – invented by Gothfried Leibniz, performs the
four fundamental operations and square root.
4. DIFFERENCE ENGINE - invented by Charles Babbage, with a 20
decimal capacity that could solve mathematical problems.
5. ANALYTICAL ENGINE- invented by Charles Babbage, can perfor
m complex mathematical calculation, first general purpose computer.
Technological Evolution of Computers
1. First Generation (1951-1959)
- first generation computer were powered by thousands of vacuum
tubes.
USES OF COMPUTER
used to keep records
used for mathematical computations
used to perform repetitive tasks w/o much intervention from th
e user.
used for publishing
used for entertainment
used for telecommunication
Why computer sometimes fail?
1. GIGO (Garbage In- Garbage Out)
> used to express the idea that in computing and other spheres,
incorrect or poor quality input will always produce faulty output.
2. Programs contain errors or bugs that do not become evident until a spe
cific circumstance arises.
3. “Users” do not understand each ‘others’ needs or have not communica
ted successfully.
4. Improper controls can lead to sabotage the company and invasion of p
rivacy.
5. Lack of standards results to problems.
6. Manufacturer fails to supply needed spare parts, trained technicians, or
that particular machine model is no longer in production.