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Managing Hardware and Software Assets

This chapter discusses managing an organization's hardware and software assets. It addresses determining hardware and processing needs, selecting appropriate technologies, and acquiring and maintaining assets. Key aspects covered include the components of computer systems, types of storage, input/output devices, classifications of computers, and client/server models. The objectives are assessing technology requirements and strategies, identifying new software opportunities, and defining acquisition and management processes.

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Mahmudur Rahman
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0% found this document useful (0 votes)
332 views57 pages

Managing Hardware and Software Assets

This chapter discusses managing an organization's hardware and software assets. It addresses determining hardware and processing needs, selecting appropriate technologies, and acquiring and maintaining assets. Key aspects covered include the components of computer systems, types of storage, input/output devices, classifications of computers, and client/server models. The objectives are assessing technology requirements and strategies, identifying new software opportunities, and defining acquisition and management processes.

Uploaded by

Mahmudur Rahman
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Management Information Systems 8/e

Chapter 6
Chapter 6 Managing Hardware and Software Assets

MANAGING
HARDWARE AND
SOFTWARE
ASSETS
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

OBJECTIVES

• What computer processing and storage


capability does our organization need to
handle its information and business
transactions?

• What arrangement of computers and


computer processing would best benefit our
organization?

• What kinds of software and software tools do


we need to run our business? What criteria
should we use to select our software
technology?
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

OBJECTIVES

• Of what new software technologies should we


be aware? How would they benefit our
organization?

• How should we acquire and manage the


firm’s hardware and software assets?
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

MANAGEMENT CHALLENGES

• The centralization versus decentralization


debate

• The application backlog


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Hardware Components of a Computer System

Figure 6-1
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

The Computer System

Bit

• Binary digit

• Represents smallest unit of data in the form of either 0 or 1

Byte
• String of bits, usually eight

• Stores one number or character


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Bits and Bytes

0 or 1 One bit
Characters are
represented by one
byte for each letter.
0 1 0 0 0 0 0 1 One byte for character A

Figure 6-2
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

The CPU and Primary Storage

Central Processing Unit (CPU)

• Manipulates symbols, numbers, and letters

• Controls other parts of the computer system


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

The CPU and Primary Storage

Primary Storage

• Temporarily stores program instructions

• Data being used by the instructions


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

The CPU and Primary Storage

Figure 6-3
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Primary Storage

Stores

• Software program being executed

• Operating system programs

• Data being used by program


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

CPU

• Arithmetic-logic unit (ALU): performs the


computer’s principal logic and arithmetic
operations

• Control Unit: coordinates and controls the


other parts of the computer system
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Primary Storage

• RAM: Directly accesses any randomly


chosen location in the same amount of
time

• ROM: Memory chips with program


instructions, cannot be written to
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Computer Processing

Microprocessors and Processing Power

• Integrated circuit technology

• Integrates the computer’s memory, logic, and


control on a single chip
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Computer Processing

Parallel Processing

• Problem broken down into smaller parts

• Multiple instructions processed simultaneously


with multiple processors
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Sequential and Parallel Processing

Figure 6-4
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Secondary Storage Technology

• Magnetic disk: Floppy disk, Hard disk

• Optical disks: CD-ROM, DVDs

• Magnetic tape: Inexpensive, older secondary-storage


medium

• New storage alternatives: Storage Area Networks


(SANs)
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE


A Storage Area Network (SAN)

Figure 6-5
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Input and Output Devices


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

Input and Output Devices


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE


Batch and On-Line Input and Processing

Batch processing

• Transactions accumulated and stored until processing

On-line processing

• Transactions are entered directly into computer and


processed immediately
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE

A Comparison of Batch and On-line Processing

Figure 6-6
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

COMPUTER HARDWARE AND INFORMATION TECHNOLOGY INFRASTRUCTURE


Interactive Multimedia

• Integrates two or more types of media


into a computer-based application

• Used in interactive Web pages with


graphics, sound, animation, video
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CATEGORIES OF COMPUTERS AND COMPUTER SYSTEMS

Classifying Computers

• Mainframes: Largest computer, massive


memory, rapid processing power

• Midrange computers: Less powerful, less


expensive, and smaller than a mainframe

• Server: Provides software and other resources to


computers over a network
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CATEGORIES OF COMPUTERS AND COMPUTER SYSTEMS

Classifying Computers

• Minicomputers: Middle-range computer,


used in universities, factories, or research
laboratories

• Server Farm: Large group of servers


maintained by a commercial vendor,
available for electronic commerce and other
activities
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CATEGORIES OF COMPUTERS AND COMPUTER SYSTEMS

Classifying Computers

• Personal Computer (PC): Small desktop or


portable computer

• Workstation: Desktop computer with powerful


graphics and mathematical capabilities

• Supercomputer: Highly sophisticated and


powerful, performs complex computations
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CATEGORIES OF COMPUTERS AND COMPUTER SYSTEMS

Computer Networks and Client/Server Computing

• Distributed processing: Distribution


of processing work among multiple
computers
• Centralized processing:
Accomplished by one large central
computer
• Client/server computing: Splits
processing between “clients” and
“servers” on network
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CATEGORIES OF COMPUTERS AND COMPUTER SYSTEMS

Client/Server Computing

Figure 6-7
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CATEGORIES OF COMPUTERS AND COMPUTER SYSTEMS

Types of Client/Server Computing

Figure 6-8
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CATEGORIES OF COMPUTERS AND COMPUTER SYSTEMS

Network Computers and Peer-to-Peer Computing

• Network computer (NC): Simplified


desktop computer, does not store data
permanently
• Peer-to-peer computing: Distributed
processing that links computers through
Internet or private networks
• Grid computing: Applies computational
resources of many networked
computers to solve a large, complex
problem
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

The Major Types of Software

• Software program: Series of statements


or instructions to the computer

• System software: Generalized


programs, manages computer’s resources

• Application software: Programs written


to perform functions specified by end
users
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

The Major Types of Software

Figure 6-9
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

System Software and PC Operating Systems

Operating system

• System software

• Manages and controls computer


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

System Software and PC Operating Systems

Functions of the operating system


• Allocates and assigns system resources

• Schedules use of computer resources

• Monitors computer system activities

• Provides locations in primary memory for


data and programs

• Controls the input and output devices


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

System Software and PC Operating Systems

Multiprogramming

• Executes two or more programs


concurrently using the same computer

• CPU executes only one program but


services the input/output needs of others
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

System Software and PC Operating Systems

Multitasking

• Multiprogramming capability of single-


user operating systems

Virtual Storage

• Handles programs more efficiently by


dividing the programs into small fixed or
variable length
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

System Software and PC Operating Systems

Time Sharing

• Sharing of computer resources by many


users simultaneously

Multiprocessing

• Executing two or more instructions


simultaneously in a single computer using
multiple central processing units
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

System Software and PC Operating Systems

Language translation and utility


software

• Translates high-level language programs


into machine language
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

PC Operating Systems and Graphical User Interfaces

• GUIs in contemporary PC operating


systems

• Windows XP

• Microsoft’s Windows 98 and Me

• Windows 2000
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

PC Operating Systems and Graphical User Interfaces

• Windows .NET server

• UNIX

• Linux: open-source software


Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

Application Software and Programming Languages

• Programming languages: evolved from


machine language to high-level languages
for business and scientific work

• Important programming languages for


business today: COBOL, C, C++, and
Visual Basic
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

Fourth-Generation Languages

• Fourth-generation language: Can help


end users develop software with little or
no assistance from IS specialists
• Natural languages: Close to human
language
• Query languages: Provide immediate
on-line answers to requests
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CONTEMPORARY TOOLS FOR SOFTWARE DEVELOPMENT

Object-Oriented Programming

Object-oriented programming
• Approach to software development that
combines data and procedures into a
single object

Visual programming
• Construction of software programs by
selecting and arranging programming
objects
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

Class and inheritance

Figure 6-10
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CONTEMPORARY TOOLS FOR SOFTWARE DEVELOPMENT

Java

• Programming language

• Delivers the software functionality needed


for a particular task

• Runs on any computer and operating


system
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

CONTEMPORARY TOOLS FOR SOFTWARE DEVELOPMENT

Hypertext Markup Language (HTML) and XML

• Hypertext Markup Language (HTML):


Page description language, creates Web
pages and other hypermedia documents

• XML (eXtensible Markup Language):


Describes the structure of a document,
supports links to multiple documents,
allowing data to be manipulated by the
computer
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

Application Software Packages and Productivity Software

• PC software tools: Word Processing


Software, Spreadsheets, Data
Management Software, Presentation
Graphics

• Other productivity software: e-mail,


groupware, Web browsers
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE
Word Processing Software

Figure 6-11
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE
Software for Enterprise Integration

Enterprise software

• Set of integrated modules for major


business functions

• Allows data to be used by multiple


functions and business processes
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

Software for Enterprise Integration

Middleware

• Allows two disparate applications to


communicate to exchange data

Web server

• Manages requests for Web pages on the


computer where they are stored
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

TYPES OF SOFTWARE

Software for Enterprise Integration

Enterprise application integration


software

• Ties together multiple applications to


support enterprise integration
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

MANAGING HARDWARE AND SOFTWARE ASSETS


Hardware Technology Requirements for Electronic Commerce and Digital Firm

• Capacity planning: Process of


predicting the computing power

• Scalability: Ability of a computer,


product, or system to expand and to serve
without breaking down
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

MANAGING HARDWARE AND SOFTWARE ASSETS


Total Cost of Ownership (TCO) of Technology Assets

• Designates the total cost of owning


technology resources

• Includes initial purchase costs, cost of


hardware and software upgrades,
maintenance, technical support, and
training
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

MANAGING HARDWARE AND SOFTWARE ASSETS

Rent or Build Decisions: Using Technology Service Providers

On-line storage service providers


• Third-party providers that rent out storage
space to subscribers over the Web
• Allow customers to store and access data

• Application service providers (ASPs)


• Provide software that can be rented by
other companies
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

MANAGING HARDWARE AND SOFTWARE ASSETS

Rent or Build Decisions: Using Technology Service Providers

Other types of service providers


• Management service providers and
business continuity service providers

Utility computing
• “Pay as you go” model” where firms pay
only for the information technology
resources they actually use during a
specified period
Management Information Systems 8/e
Chapter 6 Managing Hardware and Software Assets

MANAGING HARDWARE AND SOFTWARE ASSETS


VENDOR
CUSTOMER PREMISES OPS. CENTER

Vendor-supplied portal
software gives a customer
the same view as the vendor
operations center.
Using
proprietary
software,
Firewall vendor employees
monitor and
manage a customer's
storage.
Vendor's
on-site
hardware
device

Storage
infrastructure SECURE NETWORK CONNECTION
(may be The customer's actual data never passes
direct-attached through the firewall; rather, metadata
storage, SANs needed to manage storage flows across a
or NAS) secure network connection.
Figure 6-15
Management Information Systems 8/e
Chapter 6
Chapter 6 Managing Hardware and Software Assets

MANAGING
HARDWARE AND
SOFTWARE
ASSETS

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