E-learning for Education
What is E-learning?
The use of Internet technologies
to deliver a broad array of
solutions that enhance
knowledge and performance
E-learning is Internet-enabled
learning
Truth of e-learning
Internet has started reshaping education.
Education will not be the same in the next decade
There is no going back. The traditional classroom
has to be transformed
Many universities/colleges may not survive
by the end of this decade
E-learning is going to be big
Education and training forms one of
the largest sectors of the economy
in most countries
40% of Fortune 500 companies
have established corporate
universities
Over the last decade, the number of
corporate universities grew
from 400 to 1,800
Skilled jobs now represent 85%
of all jobs in India , in contrast to
20% in 2005.
Internet Users will continue to grow
Table: Internet Users in Asia (2015)
Country
Hong Kong
Number of
Users
3,460,000
Indonesia
400,000
0.18%
China
17,000,000
1.3%
India
4,500,000
0.45%
Japan
38,000,000
30%
Malaysia
1,500,000
7%
Philippines
500,000
0.6%
Singapore
1,850,000
44%
South Korea
16,000,000
34%
Taiwan
6,400,000
29%
Thailand
1,000,000
1.6%
Vietnam
100,000
0.13%
Source: internet
Internet
% population
48%
Evolution of Education Technology
IMPACT
TIME
Internet:
Greatest
impact
TIME
E-learning: Blended mode
Chalk-and-board has long
ruled the classrooms
will not be eliminated
Less emphasis
Interactive Digital
Content:
more emphasis
on demand learning
interactive
National ICT Agenda
PEOPLE
- Work Culture
- ICT Skills
- Knowledge worker
- Learning Society
- United, moral & ethical
INFRASTRUCTURE
- Communication
- Fibre-Optic Cabling
- Gigabit ATM
- Satellite
- Transport/Logistic
- etc
KNOWLEDGE-BASED
ECONOMY
APPLICATION &
CONTENT
- Smart Schools
- e-govt.
- Smartcard
- Tele-medicine
- Others
NATIONs EDUCATION VISION
ECONOMY
Competitive Knowledge
Economy
TIV
ETI
P
M
CO
Knowledge Products &
Services
KN
GE
ED
L
OW
Y
IET
C
O
ES
Y
IE T
C
O
S
ICT based Economy
O
INF
N
TIO
A
RM
2005
IE
OC
TY
2010
2020
TIME
&
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P driv Coll ustr ing,
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Ap time nsive e d
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Go licat o ac to ch
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od
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n S n ol
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Framework of E-Learning
STAFF
DATABASE
STUDENT
DATABASE
LIBRARY
DATABASE
OTHERS
CONTENT
E-PROCUREMENT
CLIENT/SERVER
RADIO MMU
DOC. MGT.
IVR
NEMS
SMS
WAP
WIRELESS DEVICES
DIGITAL LIB.
MMLS
SMARTCARD
ICEMS
INTERNET
ADMIN.
ONLINE APP.
LECTURERS
PAPERLESS
STUDENTS
OTHER
DATABASE
INFRASTRUCTURE
(622Mbps ATM, Gigabit Ethernet, Wireless Access Points, Satellite, etc)
E- Learning: Preparing students for lifelong learning
GLOBALISATION
Satellite-based Education
LEARNING
ORGANISATION
KNOWLEDGE
ECONOMY
E-Learning
LEARNING
SOCIETY
LEARNING
COMMUNITIES
IMPACT OF ICT
KNOWLEDGER
WORKER
Industrial Training
LEARNING
FAMILIES
LEARNING
INDIVIDUAL
COMPETITION
Classroom Lectures
Learning models will need to change
INDUSTRIAL AGE
LEARNING MODEL
DIGITAL AGE
LEARNING MODEL
How do people learn in a digital environment?
Is e-learning effective?
Are learners ready?
New learning model are needed
Traditional & E-learning Approach
Traditional and E-learning approaches
Traditional Classroom
E-Learning
Classroom
Physical limited size
Synchronous
Unlimited
Anytime, anywhere
Content
PowerPoint/transparency/etc
Textbooks/library
Video
Collaboration
Multimedia / simulation
Digital library
On demand
Syn & Asyn. Communication
Personalisation
One learning path
Learning path and pace
determined by learner
Delivery Mode
100 : 0 (F/T)
80 : 20 (F/T)
20 : 80 (DE)
CLIC K
BRICK
Delivery mode will change
Growing student population
More virtual universities
Increase in tuition fee
Cost effective solutions
(e.g. e-learning)
Lack of facilities and
funding
Privatisation of
education
Teaching aids will change
Blackboard
OHP
TV/VHS
LCD
PC
Whiteboard
E-learning
In an on-line multimedia learning
environment:
teaching & learning is one-to-one (individual)
more interactivity (in normal classroom, it varies with the
class size)
learner-centred
Learner monitoring & grading system
Benefits
Convenient
self-service (mix and match)
on-demand (anytime, anywhere)
private learning
self-paced
Flexibility: (modular package)
Benefits
Cost-effective
Virtual learning environment
Share lessons among schools
Reduce material cost
Reduce travel/accommodation costs
Benefits
Consistent
Central control of content
Same quality of content for all
Same quality of education for all
Benefits
media-rich
Easier to understand & more engaging
repeatable
As many times as you like
easier to monitor progress
less administrative work
can be more precise
Teachers Obligation
use all
available
technology
incorporate
old &
new
Teachers
Obligation
Lay
foundation
for
Lifelong
learning
Encourage
collaborative
learning
Building an e-learning culture
Teacher:
Develop knowledge & skills
Understand learning and its need
Facilitate learning
Create learning opportunities
Learner:
Self-directed
Self-motivated
Self-regulating
Lifelong learning
Building an
E-learning
Culture
Administrator:
Create Learning environment
Provide ICT infrastructure
Resources for lifelong learning
E-learning tools: E-mail
Every teacher should have an e-mail account
Communicate with students
Communicate with parents
Students can submit assignment
Can have attachments
Create a paperless environment
Simple but effective
Efficient and cost effective
E-learning tools: Chat
Synchronous communication tool
Communicate with students
Communicate with parents
More students participate
Collaborative learning
E-learning tools: Online Forum
Asynchronous discussion forum
Teacher can create discussion groups
Teacher could post a question and request students to comment
Students can post their comments
Can encourage community participation
Collaborative learning can be fostered
Feedback from diverse culture
E-learning Tools: Web
Wide range of materials available
Teacher will need to narrow down
It is a resource centre
Sharing of resources
Supported by images, audio, simulation and multimedia
E-learning tools: Video Conference
Can conduct a live lecture
Communication with students
Communication with parents
Support by audio, chat and whiteboard
Support sharing of applications
Can be recorded and later be used for on demand lectures
Demo
Tools: Learning Management System (LMS)
Management of content
Tracking students
Administrative features
Integration with various tools such as chat, forum, e-mail, etc.
Reporting
Demo... of Multimedia Learning System (MMLS)
Where to start?
Traditional
Beginning
Pen and paper
Personal presentation
MS Word
Use Kid pictures
Use MS Publisher
Use MS Powerpoint
Use creative writing
Regularly access the Internet
Students can navigate your Network
Students frequently use a Digital Camera
Evolving
I.C.T. is formally taught to every student
Students manage the school Internet
Students and teachers use a wide range of CD ROM
Student can craft web pages
Where to start?
Consolidating
Advanced
School website is current and reflects school culture
School website has educational value for students and the wider community
Students can use multi media
Teacher use the Intranet to display and initiate learning
Teachers can design web pages
Students submit learning using floppy, Network, Print format
Use selected software to source knowledge
Use the Internet to compliment learning outcomes
Use of personal web pages to link to a variety of program
e-learning / digital classroom
Teacher use the Intranet to initiate and measure learning
E Mail is a focal educational exchange medium
Students are able to manage and produce digitally edited movies
Multimedia visual literacy is a valued learning focus
Teachers can comfortably use digital multimedia to enhance learning
Conclusion
e-learning offers opportunity to raise educational
standards in schools
Large range of E-learning tools are not available for
teaching and learning
Closes the gap of Digital Divide
Involvement of teachers and parents is important
Schools will need funding, access and training