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Server Identification and Network Rules

This document provides guidelines for identifying servers, network types, topologies, devices, protocols, and transmission media in computer networks. Key rules include determining servers based on data storage or the number of computers, classifying networks by distance, and identifying protocols by purpose. It emphasizes avoiding common mistakes and adhering to rule-based answers for exam success.

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0% found this document useful (0 votes)
34 views4 pages

Server Identification and Network Rules

This document provides guidelines for identifying servers, network types, topologies, devices, protocols, and transmission media in computer networks. Key rules include determining servers based on data storage or the number of computers, classifying networks by distance, and identifying protocols by purpose. It emphasizes avoiding common mistakes and adhering to rule-based answers for exam success.

Uploaded by

savinemi1979
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

CASE STUDY BASED QUESTION

CLASS 12 COMPUTER SCIENCE 083

WHO IS A SERVER

DEFINITION
A SERVER IS A COMPUTER THAT PROVIDES SERVICES TO OTHER COMPUTERS IN A
NETWORK.

HOW TO IDENTIFY SERVER

RULE 1
IF DATA STORAGE, RECORDS, DATABASE, OR SERVICES ARE MENTIONED,
THAT LOCATION IS THE SERVER.

Example
All records are stored at Delhi
DELHI IS THE SERVER

RULE 2
IF SERVER OR STORAGE IS NOT MENTIONED,
THE LOCATION WITH THE MAXIMUM NUMBER OF COMPUTERS IS THE SERVER.
THIS RULE IS FOLLOWED IN CBSE PREVIOUS YEAR PAPERS.

Example
A has 30 computers
C has 130 computers
C IS THE SERVER

RULE 3
IF ALL LOCATIONS HAVE EQUAL COMPUTERS AND NO EXTRA INFORMATION IS GIVEN,
WRITE
SERVER CANNOT BE IDENTIFIED DUE TO INSUFFICIENT INFORMATION.

IMPORTANT NOTES

DISTANCE DOES NOT DECIDE SERVER.


CENTRAL LOCATION DOES NOT DECIDE SERVER.
STAR TOPOLOGY CENTER IS NOT AUTOMATICALLY SERVER.

---
NETWORK TYPE IDENTIFICATION

RULE
DISTANCE ALONE DECIDES NETWORK TYPE.

LAN
Same room, building, school, or campus.

MAN
Same city.

WAN
Different cities or states.

IMPORTANT
DISTANCE NEVER DECIDES SERVER.

---

NETWORK LAYOUT OR TOPOLOGY

RULE
PHYSICAL CONNECTION DECIDES TOPOLOGY.

STAR TOPOLOGY
One central node connected to all other nodes.

RING TOPOLOGY
Computers connected in a circular manner.

BUS TOPOLOGY
All computers connected to a single backbone cable.

MESH TOPOLOGY
Each computer connected to every other computer.

IMPORTANT
CENTRAL NODE IS NOT THE SERVER UNLESS SPECIFIED.

---

DEVICE IDENTIFICATION
SWITCH
CONNECTS COMPUTERS WITHIN THE SAME NETWORK OR LAN.

ROUTER
CONNECTS TWO OR MORE NETWORKS SUCH AS LAN TO WAN.

GATEWAY
CONNECTS DIFFERENT TYPES OF NETWORKS USING DIFFERENT PROTOCOLS.

EASY MEMORY RULE

SAME NETWORK MEANS SWITCH.


NETWORK TO NETWORK MEANS ROUTER.
DIFFERENT NETWORKS MEAN GATEWAY.

---

PROTOCOL IDENTIFICATION

RULE
PURPOSE DECIDES PROTOCOL.

WEB BROWSING USES HTTP OR HTTPS.


SECURE WEB BROWSING USES HTTPS.
FILE TRANSFER USES FTP.
EMAIL SENDING USES SMTP.
EMAIL RECEIVING USES POP3 OR IMAP.
REMOTE LOGIN USES TELNET OR SSH.

---

TRANSMISSION MEDIA

LONG DISTANCE AND HIGH SPEED USES OPTICAL FIBER.


SHORT DISTANCE AND LOW COST USES UTP CABLE.
DIFFICULT TERRAIN USES WIRELESS MEDIA.

---

GOLDEN EXAM RULES

MAXIMUM COMPUTERS DECIDE SERVER IF NOT SPECIFIED.


DISTANCE DECIDES LAN MAN WAN.
PHYSICAL LAYOUT DECIDES TOPOLOGY.
PURPOSE DECIDES PROTOCOL.

---

COMMON MISTAKES TO AVOID

CHOOSING SERVER BY DISTANCE.


ASSUMING CENTRAL NODE IS SERVER.
WRITING EXTRA ASSUMPTIONS.
CONFUSING SWITCH AND ROUTER.

---

FINAL EXAM NOTE

RULE BASED ANSWERS ARE ENOUGH FOR FULL MARKS.


NO ASSUMPTIONS MEANS NO MARK LOSS.

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