Complete Verilog Guide: From Basics to FPGA Applications
1. Why Verilog?
Verilog is a Hardware Description Language (HDL) used to model electronic systems. Unlike C, which is
sequential and used for software development, Verilog is used to describe the structure and behavior of
electronic circuits. It allows concurrent execution, crucial for designing digital hardware. It is not a machine
language but translates to gate-level representations during synthesis.
2. Basic Structure: Modules
A module in Verilog is like a function or class in C/C++. It encapsulates a hardware block. A basic module
looks like:
module AND_GATE(input A, input B, output Y);
assign Y = A & B;
endmodule
3. Data Types and Operators
Verilog supports data types like `wire`, `reg`, and vectors like `wire [3:0]`. Operators include arithmetic (+, -,
*), logical (&&, ||), and bitwise (&, |, ^).
4. Procedural Blocks: always and initial
The `initial` block runs once at the start of simulation. The `always` block runs repeatedly and models
sequential logic:
always @(posedge clk) begin
Q <= D;
end
5. Combinational vs Sequential Logic
- Combinational: Output depends only on current inputs.
Complete Verilog Guide: From Basics to FPGA Applications
- Sequential: Output depends on current inputs and past states (needs clock).
6. Testbenches
Used to simulate and verify modules. Example:
module test;
reg A, B;
wire Y;
AND_GATE uut(A, B, Y);
initial begin
A = 0; B = 0;
#10 A = 1;
#10 B = 1;
end
endmodule
7. FSM Design
Finite State Machines are crucial in digital design. Verilog models states using case statements within
`always` blocks.
8. Synthesis vs Simulation
Simulation tests behavior; synthesis translates code to gates. Some constructs like `#delay` are ignored
during synthesis.
9. FPGA Programming Basics
FPGAs (Field Programmable Gate Arrays) are devices that implement digital circuits. Verilog code is
synthesized into bitstreams that configure FPGAs.
10. Interview Essentials
Complete Verilog Guide: From Basics to FPGA Applications
- Difference between blocking (=) and non-blocking (<=) assignment
- Latches vs Flip-Flops
- Designing counters, mux, decoders
- Writing synthesizable code
- RTL to GDS flow overview
- Static Timing Analysis basics