generate a designer code of winform
module of inventory management
Generating a full WinForms designer code for an inventory management module involves
creating a form with common UI elements like text boxes, labels, buttons, a
DataGridView to display inventory items, and possibly combo boxes or other controls for
categories or status.
Below is a basic example of a C# WinForms designer code for an Inventory Management
form. This example includes controls for adding, updating, deleting, and viewing
inventory items, with fields for Item ID, Name, Quantity, and Category, and a
DataGridView for listing items.
namespace InventoryManagement
{
partial class InventoryForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise,
false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lblItemId = new System.Windows.Forms.Label();
this.txtItemId = new System.Windows.Forms.TextBox();
this.lblName = new System.Windows.Forms.Label();
this.txtName = new System.Windows.Forms.TextBox();
this.lblQuantity = new System.Windows.Forms.Label();
this.txtQuantity = new System.Windows.Forms.TextBox();
this.lblCategory = new System.Windows.Forms.Label();
this.cmbCategory = new System.Windows.Forms.ComboBox();
this.btnAdd = new System.Windows.Forms.Button();
this.btnUpdate = new System.Windows.Forms.Button();
this.btnDelete = new System.Windows.Forms.Button();
this.dgvInventory = new System.Windows.Forms.DataGridView();
((System.ComponentModel.ISupportInitialize)(this.dgvInventory)).BeginInit();
this.SuspendLayout();
//
// lblItemId
//
this.lblItemId.AutoSize = true;
this.lblItemId.Location = new System.Drawing.Point(30, 20);
this.lblItemId.Name = "lblItemId";
this.lblItemId.Size = new System.Drawing.Size(43, 13);
this.lblItemId.TabIndex = 0;
this.lblItemId.Text = "Item ID:";
//
// txtItemId
//
this.txtItemId.Location = new System.Drawing.Point(100, 17);
this.txtItemId.Name = "txtItemId";
this.txtItemId.Size = new System.Drawing.Size(150, 20);
this.txtItemId.TabIndex = 1;
//
// lblName
//
this.lblName.AutoSize = true;
this.lblName.Location = new System.Drawing.Point(30, 50);
this.lblName.Name = "lblName";
this.lblName.Size = new System.Drawing.Size(38, 13);
this.lblName.TabIndex = 2;
this.lblName.Text = "Name:";
//
// txtName
//
this.txtName.Location = new System.Drawing.Point(100, 47);
this.txtName.Name = "txtName";
this.txtName.Size = new System.Drawing.Size(250, 20);
this.txtName.TabIndex = 3;
//
// lblQuantity
//
this.lblQuantity.AutoSize = true;
this.lblQuantity.Location = new System.Drawing.Point(30, 80);
this.lblQuantity.Name = "lblQuantity";
this.lblQuantity.Size = new System.Drawing.Size(49, 13);
this.lblQuantity.TabIndex = 4;
this.lblQuantity.Text = "Quantity:";
//
// txtQuantity
//
this.txtQuantity.Location = new System.Drawing.Point(100, 77);
this.txtQuantity.Name = "txtQuantity";
this.txtQuantity.Size = new System.Drawing.Size(100, 20);
this.txtQuantity.TabIndex = 5;
//
// lblCategory
//
this.lblCategory.AutoSize = true;
this.lblCategory.Location = new System.Drawing.Point(30, 110);
this.lblCategory.Name = "lblCategory";
this.lblCategory.Size = new System.Drawing.Size(52, 13);
this.lblCategory.TabIndex = 6;
this.lblCategory.Text = "Category:";
//
// cmbCategory
//
this.cmbCategory.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cmbCategory.FormattingEnabled = true;
this.cmbCategory.Location = new System.Drawing.Point(100, 107);
this.cmbCategory.Name = "cmbCategory";
this.cmbCategory.Size = new System.Drawing.Size(150, 21);
this.cmbCategory.TabIndex = 7;
//
// btnAdd
//
this.btnAdd.Location = new System.Drawing.Point(30, 140);
this.btnAdd.Name = "btnAdd";
this.btnAdd.Size = new System.Drawing.Size(75, 30);
this.btnAdd.TabIndex = 8;
this.btnAdd.Text = "Add";
this.btnAdd.UseVisualStyleBackColor = true;
//
// btnUpdate
//
this.btnUpdate.Location = new System.Drawing.Point(120, 140);
this.btnUpdate.Name = "btnUpdate";
this.btnUpdate.Size = new System.Drawing.Size(75, 30);
this.btnUpdate.TabIndex = 9;
this.btnUpdate.Text = "Update";
this.btnUpdate.UseVisualStyleBackColor = true;
//
// btnDelete
//
this.btnDelete.Location = new System.Drawing.Point(210, 140);
this.btnDelete.Name = "btnDelete";
this.btnDelete.Size = new System.Drawing.Size(75, 30);
this.btnDelete.TabIndex = 10;
this.btnDelete.Text = "Delete";
this.btnDelete.UseVisualStyleBackColor = true;
//
// dgvInventory
//
this.dgvInventory.AllowUserToAddRows = false;
this.dgvInventory.AllowUserToDeleteRows = false;
this.dgvInventory.Anchor = ((System.Windows.Forms.AnchorStyles)
(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right));
this.dgvInventory.AutoSizeColumnsMode =
System.Windows.Forms.DataGridViewAutoSizeColumnsMode.Fill;
this.dgvInventory.ColumnHeadersHeightSizeMode =
System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.dgvInventory.Location = new System.Drawing.Point(30, 190);
this.dgvInventory.MultiSelect = false;
this.dgvInventory.Name = "dgvInventory";
this.dgvInventory.ReadOnly = true;
this.dgvInventory.SelectionMode =
System.Windows.Forms.DataGridViewSelectionMode.FullRowSelect;
this.dgvInventory.Size = new System.Drawing.Size(600, 300);
this.dgvInventory.TabIndex = 11;
//
// InventoryForm
//
this.ClientSize = new System.Drawing.Size(670, 520);
this.Controls.Add(this.dgvInventory);
this.Controls.Add(this.btnDelete);
this.Controls.Add(this.btnUpdate);
this.Controls.Add(this.btnAdd);
this.Controls.Add(this.cmbCategory);
this.Controls.Add(this.lblCategory);
this.Controls.Add(this.txtQuantity);
this.Controls.Add(this.lblQuantity);
this.Controls.Add(this.txtName);
this.Controls.Add(this.lblName);
this.Controls.Add(this.txtItemId);
this.Controls.Add(this.lblItemId);
this.Name = "InventoryForm";
this.Text = "Inventory Management";
((System.ComponentModel.ISupportInitialize)(this.dgvInventory)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
#endregion
private System.Windows.Forms.Label lblItemId;
private System.Windows.Forms.TextBox txtItemId;
private System.Windows.Forms.Label lblName;
private System.Windows.Forms.TextBox txtName;
private System.Windows.Forms.Label lblQuantity;
private System.Windows.Forms.TextBox txtQuantity;
private System.Windows.Forms.Label lblCategory;
private System.Windows.Forms.ComboBox cmbCategory;
private System.Windows.Forms.Button btnAdd;
private System.Windows.Forms.Button btnUpdate;
private System.Windows.Forms.Button btnDelete;
private System.Windows.Forms.DataGridView dgvInventory;
}
}
This code defines UI components commonly needed for inventory management: an input
section for item details and a grid to display the inventory list. Button event handlers and
data connectivity need to be implemented separately in the main form code
(InventoryForm.cs).
Let me know if there is a need for a more specific or extended design including other
modules or functionalities.