Notes On Input Output Devices
Notes On Input Output Devices
Chapter 6
Input and Output
Chapter Outline
• What is Input?
o Any data or instructions that are used by a computer
o Can come directly from end user or from other sources
o Input devices are hardware used to translate words, numbers, sounds, images,
gestures, and actions that people understand into a form that the system unit can
process.
o In addition to keyboards and mice, there are a wide variety of other input devices
including pointing, scanning, image capturing, and audio-input devices.
• Keyboard Entry
o One of the most common ways to input data is by keyboard.
o Keyboards convert numbers, letters, and special characters that people understand
into electrical signals.
o Most keyboards use an arrangement of keys given the name QWERTY.
▪ Name reflects the keyboard layout by taking the letters of the first six
alphabetic characters found on the top row of keys displaying letters.
o Variety of keyboard designs:
▪ Virtual keyboards
• Used primarily with cell phones and tablets
• Keys are displayed on a screen and selected by touching their
image on the screen. (See Figure 6-1.)
▪ Laptop keyboards
• Attached to the laptop system unit and come in a variety of
configurations, depending on manufacturer and the size of the
laptop
• Include all the keys found on a typical virtual keyboard, as well as
extra keys, such as function and navigation keys (See Figure 6-2.)
▪ Traditional keyboards
• Full-size keyboards widely used on desktops and larger computers
• Standard U.S. traditional keyboard has 101 keys, including extra
keys, such as a function keys, navigation keys, and a numeric
keypad.
• Some traditional keyboards include a few additional special keys.
For example, the Windows keyboard includes a Windows key to
directly access the Start menu. (See Figure 6-3.)
o Pointing Devices
▪ Provide an intuitive interface with the system unit by accepting physical
movements and gestures such as finger pointing or moving across a screen
and converting them into machine-readable input
▪ Wide variety of pointing devices, including the touch screen, mouse, and
game controller
▪ Touch Screen
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Chapter 06 - Input and Output
▪
OLED (organic light-emitting diode) monitors that are thinner
and better power efficiency and contrast ratio replaced the LED
monitor’s back-lighting technology with a thin layer organic
compound that produces light.
• E-book Readers
o E-books (electronic books) – are traditional printed books in electronic
format.
o E-book readers (e-readers) are dedicated mobile devices for storing and
displaying e-books and other electronic media including electronic
newspapers and magazines.
o E-ink produces images that reflect light like ordinary paper, making the
display easy to read.
o Two well-known e-book readers are Amazon’s Kindle and Walmart’s
Kobo. (See Figure 6-20.)
o Tablets can also display e-books using LCD.
• Other Monitors –used for more specialized applications, such as making
presentations and watching television
o Digital or interactive whiteboards – are specialized devices with a large
display connected to a computer or projector.
• Computer’s desktop is displayed on the digital whiteboard and
controlled using a special pen, a finger, or some other type of
device.
• Widely used in classrooms and corporate boardrooms.
•
Duplex printing – Allows automatic printing on both sides of a
sheet of paper to reduce paper waste and to protect the
environment
▪ Ink-jet printers
• Spray ink at high speed onto the surface of paper
• Most widely used printers
• Printing available in black only or color
• Reliable, quiet, and relatively inexpensive
• Most costly aspect is replacing ink cartridges
▪ Laser printers
• Similar technology to that used in a photocopying machine
• Use a laser light beam to produce images with excellent letter and
graphics quality
• Faster than inkjets and are used in applications requiring high-
quality output
• Two categories
o Personal – used by single users and less expensive
o Shared – used by a group of users, typically support color,
and are more expensive
▪ 3D printers also known as additive manufacturing, create three-
dimensional shapes by adding very thin layer after layer of material until
the final shape is fully formed.
• There are a variety of different processes and materials that can be
used to create each layer.
• One of the most common sprays a liquid plastic or plastic like
substance through a nozzle like an inkjet printer creating thin
layers.
• Controlled by data describing the shape of the object to be created;
typically comes from a file
• Prices have dropped making them available to individuals.
▪ Other Printers
• Cloud printers are printers connected to the Internet that provide
printing services to others on the Internet.
o Google Cloud Print is a service that supports cloud
printing. The user must activate a printer using Google
Chrome OS and then it can be accessed with a cell phone or
other type of computer connected to the Internet.
• Thermal printers use heat elements to produce images on heat-
sensitive paper that are widely used with ATMs and gasoline
pumps.
• Plotters are special-purpose printers for producing maps, images,
and architectural and engineering drawings by using output from
graphics tablets and other graphical input devices.
o Audio-Output Devices - translate audio information from the computer into
sounds that people can understand.
▪ Most widely used audio-output devices are speakers and headphones
(See Figure 6-27.)
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Chapter 06 - Input and Output
▪
Connect to a sound card
▪
Wireless connections typically use Bluetooth technology which requires
Bluetooth-enabled speakers and/or headphones.
▪ Plays music, vocalize translations from one language to another, and
communicate information from the computer system to users.
▪ Creating voice output is not as difficult as recognizing and interpreting
voice input and can be used to help students study a foreign language for
example.
o Combination Input and Output Devices - many devices combine input and
output capabilities.
▪ Headsets combine the functionality of microphones and headphones.
• Accepts audible input and headphones provide audio output
• Integral part of multiplayer video game systems
▪ Multifunctional devices (MFD)
• Many devices combine the capabilities of a scanner, printer, fax,
and copy machine.
• Offer a cost and space advantage
• Widely used in home and small business offices
• Can have slightly lower quality
▪ Virtual Reality (VR) is an artificial, or simulated, reality created in 3-D
by computers.
• Creates a virtual or immersive experience by using specialized
hardware that includes a head-mounted display and controller. (See
Figure 6-29.)
• VR head-mounted displays have earphones and stereoscopic
screens to present 3D images and gyroscopic sensors to interpret
head orientation.
• VR controllers have sensors that collect data about hand
movements.
o Coupled with software, this interactive sensory equipment
lets you immerses players in a computer-generated world.
▪ There are any number of applications for virtual reality head-mounted
displays and controllers.
• Drones, or unmanned aerial vehicles (UAV), are now affordable,
faster, and smarter making them a valuable tool and fun high-tech
toy. (See Figure 6-30.)
• Most drones take input from a controller from either a radio
joystick or a Wi-Fi connected tablet or laptop.
• Drones act as an output device, sending back video and sound to
the user.
• Can be used in agriculture to apply pesticides and monitor
livestock; or in disaster relief to look for people in distress and by
the Post Office to deliver mail
▪ Robots, like drones, have become relatively inexpensive with expanding
capabilities.
• Use cameras, microphones, and other sensors as inputs
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Chapter 06 - Input and Output
•
Recent improvements in robotics software and decreases in
hardware prices have made robots more prevalent in industrial and
hobbyist workshops.
• Robots can be found almost everywhere, including vacuuming
floors in homes, assembling cars in factories, and aiding surgeons
in hospitals.
o Ergonomics is the study of human factors related to things people use. It is
concerned with fitting the task to the user rather than forcing the user to contort to
do the task.
o For computer users and manufactures this means devising ways that input and
output devices can be used and designed to increase ease of use and to avoid
health risks.
▪ Sitting in front of a screen in awkward positions for long periods may lead
to physical problems such as eyestrain, headaches, and back pain.
▪ Computer users can alleviate these problems by taking frequent rest breaks
and by using well-designed computer furniture.
o Eyestrain and headache – To alleviate, take a 15-minute break every hour or
two. Keep everything you’re focusing on at about the same distance,
approximately 20 inches away.
o Back and neck pain – To help avoid, adjust your chair for height and angle, and
the chair should have good back support.
▪ The monitor should be at eye-level or slightly below eye level.
▪ Use a footrest to reduce leg fatigue.
o Repetitive strain injury – (RSI) is an injury that is caused by fast, repetitive
work that can generate neck, wrist, hand and arm strain.
o Use ergonomic keyboards and take frequent short rest breaks and gently massage
your hands.
o The design of portable computers presents some specific ergonomic challenges.
▪ Cell phones and texting cause pain at the base of the muscles of the thumb
or wrist.
▪ Tablets being held in a person’s hands improperly aligns the head to the
viewing surface causing neck and back pain.
▪ Laptops with attached screens and keyboards; it’s difficult to get an
optimum angle for both.
o In today’s world, it is important to protect yourself by using computers
appropriately.
• Careers in IT
o Technical writers prepare instruction manuals, technical reports, and other
scientific or technical documents.
o Work for computer software firms, government agencies, or research
institutions
o They translate technical information into easily understandable instructions or
summaries.
o Requires an associate or a college degree in communications, journalism, or
English and a specialization in, or familiarity with, a technical field
o Annual salary range $43,000 – $88,000
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Chapter 06 - Input and Output
Key Terms
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Chapter 06 - Input and Output
organic light-emitting diode Replaced the LED monitor’s back lighting technology with
(OLED) a thin layer organic compound that produces light
output Processed data or information
output device Any hardware used to provide or to create output
Less expensive and are used by a single user printing 15 to
personal laser printer
17 pages a minute
A series of dots, or pixels, that form images on a monitor
picture element
(See also pixel)
A series of dots that form images on a monitor (See also
pixel
picture elements)
pixel pitch Distance between each pixel (See also dot pitch)
platform scanner Wall or table mounted bar code scanner
Special-purpose printer for producing maps, images, and
plotter
architectural and engineering drawings
Provides an intuitive interface with the system unit by
pointing device accepting physical movements or gestures and converting
them into machine-readable input
Typically, a handheld device that slides across the image,
portable scanner
making direct contact
Translates information that has been processed by the
printer
system unit and presents the information on paper
Injury that is caused by fast, repetitive work that can
repetitive strain injury (RSI)
generate wrist, hand, and arm pain
resolution (monitor) A grid of pixels measured in dots per inch (dpi)
A measure of the clarity of images produced, measured in
resolution (printer)
dpi (dots per inch)
Used to read radio frequency identification information and
a few of the uses include; can track and locate lost pets,
RFID reader
monitor production and update inventory to record prices,
product descriptions and locations of retail items
RFID (radio-frequency
Tiny chips that can be embedded in almost anything
identification) tag
Use cameras, microphones, and other sensors as inputs and
robot
based on the input create outputs
Convert scanned text and images into a form that the
scanner
system unit can process (See also scanning device)
Convert scanned text and images into a form that the
scanning device
system unit can process (See also scanner)
Laser printer used by a group of users (See also laser
shared laser printer
printer)
speaker An audio-output device
Pen-like device that uses pressure to draw images on a
stylus
screen
Prepares instruction manuals, technical reports, and other
technical writer
scientific or technical documents
Uses heat elements to produce images on heat-sensitive
thermal printer
paper
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