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24ocs011-Computer Graphics and Visulization

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0% found this document useful (0 votes)
9 views2 pages

24ocs011-Computer Graphics and Visulization

Uploaded by

Makendran CSE
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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DHIRAJLAL GANDHI COLLEGE OF

TECHNOLOGY
(Autonomous)
(Approved by AICTE | Affiliated to Anna University |Accredited by NAAC)
Salem Bengaluru Highway (NH44), Sikkanampatty, Opp. Airport, Salem-636309, Tamilnadu
Phone: 04290 233333 | mail Id: principal@dgct.ac.in , office@dgct.ac.in

24OCS011- COMPUTER GRAPHICS AND VISUALIZATION


L T P C
3 0 0 3
Objectives
 Explain hardware, software and OpenGL Graphics Primitives.
 Illustrate interactive computer graphics using OpenGL.
 Design and implementation of algorithms for 2D graphics Primitives and attributes.
 Demonstrate Geometric transformations, viewing on both 2D and 3D objects.
 Infer the representation of curves, surfaces, Color, and Illumination models
Unit - I Introduction To Computer Graphics 9
Basics of computer graphics-Application of Computer Graphics- Video Display Devices- Random
Scan and Raster Scan displays- graphics software-Introduction to OpenGL- two-dimensional
reference frames in OpenGL- OpenGL line functions- attributes- Line drawing algorithms- circle
generation algorithms.
Unit - II Fill area Primitives, 2D Geometric Transformations and 2D viewing 9
Fill area Primitives- Polygon Representation-filling Techniques-areas-OpenGL polygon functions-
attributes-polygon fill algorithm-Basic 2D Geometric Transformations-matrix representations and
homogeneous coordinates -Inverse transformations-2DComposite transformations-raster methods
for geometric transformations, OpenGL raster transformations- OpenGL geometric transformations
function- 2D viewing pipeline- Applications of 2D Transformations
Unit - III Clipping, 3D Geometric Transformations, Color and Illumination Models 9
Introduction clipping window-normalization- clipping algorithms Techniques - 2D line clipping
algorithms-cohen-Sutherland line clipping -polygon fill area clipping -Hodgeman polygon clipping
algorithm-3D translation-rotation-scaling-composite 3D transformations- affine transformations-
OpenGL geometric transformations functions-concepts Color Models- Properties of light- RGB and
CMY color models- Light source -basic Illumination Models- Light sources-Ambient light-diffuse
reflection-specular and phong model.
Unit - IV 3D Viewing and Visible Surface Detection 9
Introduction to 3D viewing pipeline-3D viewing coordinate parameters -transformation from world
to viewing coordinates-Projection transformation-orthogonal projections-perspective projections-
The viewport transformation and 3D screen coordinates-OpenGL 3D viewing functions- Visible
Surface Detection Methods-Classification of visible surface Detection algorithms- depth buffer
method only and OpenGL visibility detection functions.
Unit - V Input & interaction, Curves and Computer Animation 9
Input and Interaction- Input devices-clients and servers- Display Lists and Modeling- Programming
Event Driven Input- Menus Picking- Building Interactive Models- Animating Interactive programs-
Design of Interactive programs-Logic operations -Curved surfaces-quadric surfaces-OpenGL
Quadric-Surface and Cubic-Surface Functions-Bezier Spline Curves-Bezier surfaces- OpenGL curve
functions.
Total Periods: 45
Text Books:
1. Donald Hearn & Pauline Baker: Computer Graphics with OpenGL Version,3rd / 4th Edition,
Pearson Education,2011
2. 3. Edward Angel: Interactive Computer Graphics- A Top Down approach with OpenGL, 5th

Administrative Office: 2/6,Ranganathar Avenue,Narasodhipatti,Salem – 636004


Phone (0427) 2331219, Fax (0427) 2330565
DHIRAJLAL GANDHI COLLEGE OF
TECHNOLOGY
(Autonomous)
(Approved by AICTE | Affiliated to Anna University |Accredited by NAAC)
Salem Bengaluru Highway (NH44), Sikkanampatty, Opp. Airport, Salem-636309, Tamilnadu
Phone: 04290 233333 | mail Id: principal@dgct.ac.in , office@dgct.ac.in
edition. Pearson Education, 2008
References:
1. 1. James D Foley, Andries Van Dam, Steven K Feiner, John F Huges Computer graphics with
OpenGL: pearson education
2. Xiang, Plastock : Computer Graphics , sham‟s outline series, 2nd edition, TMG.
3. Kelvin Sung, Peter Shirley, steven Baer : Interactive Computer Graphics, concepts and
applications, Cengage Learning
4. M M Raikar & Shreedhara K S Computer Graphics using OpenGL,

TOTAL: 45 PERIODS

Course Name: COMPUTER GRAPHICS AND VISUALIZATION Course Code: 24OCS011


CO Course Outcomes

CO1 Design and implement algorithms for 2D graphics primitives and attributes.
CO2 Illustrate Geometric transformations on both 2D and 3D objects.
CO3 Apply concepts of clipping and visible surface detection in 2D and 3D viewing, and
Illumination Models.
CO4 decide suitable hardware and software for developing graphics packages using
OpenGL.
CO5 Apply clipping techniques to graphics and design Basic 3d Scenes using Blender
CO-PO-PSO Mapping
PO PO PO PO PO PO PO PO PO PO1 PO1 PO1 PSO1 PSO2
1 2 3 4 5 6 7 8 9 0 1 2
CO1 3 1 3 2 1 - - - 1 1 2 3 1 3
CO2 3 3 3 3 3 - - - 2 2 1 2 1 3
CO3 2 3 2 2 1 - - - 3 2 1 1 3 2
CO4 3 1 2 2 3 - - - 1 3 3 2 1 3
CO5 1 3 2 3 2 - - - 2 3 2 3 1 2
CO 3 2 2 3 2 - - - 2 2 2 2 1 3
1 - low, 2 - medium, 3 - high, ‘-' - no correlation

Administrative Office: 2/6,Ranganathar Avenue,Narasodhipatti,Salem – 636004


Phone (0427) 2331219, Fax (0427) 2330565

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