Introduction and Conclusions
Introduction and Conclusions
Computer languages are used to solve problems, and there have been thousands of years
work in mathematics for this purpose. The programming languages are specified
by rules for forming correct instructions, organizing them into modules, submitting them towards
a compiler, which translates the code into a language understandable by a machine in
in particular, and finally run the program, that is, submit the input to the
computer, which transforms into an output according to the instructions in the
program.
When we use a computer, we are trying to solve a problem. It can be a
business problem that involves gains and losses; a scientific problem that employs
models of physical behavior; a statistical investigation that evaluates the possibility of
that an event occurs; etc.
In general, a computer is only capable of performing three basic operations:
Add, subtract, multiply, and divide two numerical values.
Compare two numeric or alphabetic values (check if they are equal, determine if the
the first is greater than the second, if they are different, etc.).
With these simple operations used and combined appropriately, through the
what is called a computer program, can be used to perform incredibly tasks
complexes that provide a solution to a particular problem, whether administrative,
scientific, or any other type.
Within the field of computing, a PROBLEM consists of the need to transform
a group of initial data (input) into a different group of final data (results).
In this way, a computer will be able to solve a problem if someone develops a
program that contains the appropriate instructions to transform the data, this
the activity is carried out by Programmers (human beings) and is called
PROGRAMMING.
Programming has been constantly evolving, since the first programs
written directly in machine code (0 and 1) until today with visual languages
(intuitive).
This evolution has occurred thanks to the use of various systems and tools.
The most effective is the execution of prior ALGORITHMS, which represent the program.
through symbols. Algorithms and programs are similar to a cooking recipe.
Programming languages are the means that allow Programmers to express the
instructions that the computer will perform through the transformation of algorithms
in a series of statements that following the syntax of the language, indicate the
operations that it will perform.
CONCLUSIONS
Of the six companies interviewed, five of them develop software and only one does not.
there is the application of some specialized software.
The companies are classified into 3 tables according to their line of business. Regarding the
development companies, it can be seen that most use C# to carry out their
applications. While in service companies, the language was found
Java as the most used, as well as database managers. In the only
The surveyed industrial company was found to use Visual Basic.
the platforms and that it is safe. Finally, what a programmer looks for in a
language is that this be a balanced tool.
The following table shows the main programming languages and their usefulness.
Languages. Utility.
These phases constitute what is called: Software Life Cycle or Life Cycle of
Development of a System is carried out by human beings, only the execution of the
programs are performed by the computer.
As can be seen, there are specific languages for each different task.
Many of them (Programming Languages) are no longer used, while the notions of
others have been incorporated into other languages.
Programming languages and techniques are important for the utilization of the
computer as a tool for solving problems.
In computing, a Problem consists of the need to transform a group of data.
initials in a different group of final data (results).
In this way, a computer will be able to solve a problem if someone develops a
program that contains the appropriate instructions to transform the data.
Languages must be reliable, understandable, efficient in terms of time of
execution and consumption of space, and must meet the needs of a community, already
whether scientists, businessmen, or non-technical users. Each of these groups is
accustomed to a particular vocabulary and a way of seeing things; in this way, there exists
a wide variety of languages and this is very likely to continue being the case.
SOLUTION CHECK: Execute the Pseudocode.
Once your Pseudocode in PSeint is finished, you must demonstrate that the pseudocode
meets expectations
22. Press the 'Run' button on the top panel. If there are errors, PSeint will indicate to you what they are.
which line is found
the error
23. In case errors occur, one must return to the steps of the previous block and
locate oneself in the lines
24. If there are no errors, a window of 'execution of pseudocode steps' will open.
which implements the
printing steps on screen (Write) and reading data from the keyboard (Read)
25. Now you just need to read and follow the on-screen instructions (which were defined in the
pseudocode
entering each requested data (which will be shown in yellow) and the impressions of
text/data is
they will be shown in green.
26. Press the 'Save' button to store the current Pseudocode on the PC.
PROBLEMS TO SOLVE: