SolidWorks97 UserGuide
SolidWorks97 UserGuide
SolidWorks 97
User’s Guide
Disclaimer: The following User Guide was extracted from SolidWorks 97 Help files
and was not originally distributed in this format. All content ‐ © 1997, SolidWorks
Corporation
Contents
SolidWorks basics
Customizing keyboards
Customizing menus
Setting preferences
Solidworks API
Toolbars
Assembly toolbar
Customizing toolbars
Dependency editing toolbar
Drawing toolbar
Macro toolbar
Managing the toolbars
Sketch relations toolbar
Sketch toolbar
Sketch tools toolbar
Standard toolbar
View toolbar
Sketches
Editing sketches
Sketch
Dimensions
Creating dimensions
Setting dimension preferences
Sketch Relations
Adding geometric relations
Changing geometric relations
Parts
Creating features
Complex holes (Hole wizard)
Draft
Extrude
Extruded text
Fillet or round
Loft Feature
Revolve
Shell
Simple hole
Sweep
Creating construction geometry
Creating a construction plane
Creating an axis
Modifying features
Design tables
Editing a feature's definition
Equations
Move and copy features
Suppress
Rollback
Creating feature patterns
Circular pattern
Linear pattern
Mirroring a feature
Assemblies
Add a component to an assembly
Add mating relationship
Explode Assembly
Interference Detection
Mate Components
Drawings
Creating drawings
Adding baseline dimensions
Adding a bill of materials
Adding reference dimensions
Displaying model dimensions in a drawing
Drawing Sheet Setup
Adding drawing views
Aligned Section
Auxiliary
Broken View
Detail
Named
Projection
Relative to model
Section
Standard 3 View
Annotating Drawings
Balloon
Center Mark
Cosmetic Threads
Datum Feature Symbol
Datum Target Point
Datum Target Symbol
Geometric Tolerance
Hole Callout
Notes
Surface Finish Symbol
Weld Symbols
Microsoft Office Compatibility
SolidWorks and Microsoft Office Compatibility
SolidWorks and Microsoft Office Compatible Features
SolidWorks Interaction with Microsoft Office
Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
Top
Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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SolidWorks API
The SolidWorks API is an OLE programming interface to SolidWorks. The API contains hundreds of
functions that can be called from Visual Basic, VBA (Excel, Access, and so forth), C, C++, or
solidWorks macro files. These functions provide the programmer with direct access to SolidWorks
functionality such as creating a line, extruding a boss, or verifying the parameters of a surface.
For a detailed description of the API and the syntax used to call each function, please refer to the API
online help file. This help file, API_HELP.HLP is located in the ..\SAMPLES\APPCOMM\ subdirectory
of your SolidWorks installation. Also included in the ..\SAMPLES subdirectory are several Visual Basic
and C++ example projects. Feel free to use these projects as a reference or as a starting point for
your own applications.
You can also find a detailed description of the API functions on the SolidWorks web page
(www.solidworks.com) under the Technical Support area.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Toolbars
Displays or hides toolbars. See Standard, View, Sketch, Sketch Tools, Sketch Relations, Macro,
Dependency Editing, Assembly ,Drawing toolbars and Selection Filter .
To move a toolbar:
Toolbars can be either "docked" (attached to one of the edges of the SolidWorks window) or "floating."
1 Point at the space between the buttons on the toolbar and drag the toolbar to the desired location. If
you drag it to an edge of the SolidWorks window, the toolbar docks to that edge automatically.
2 To change a toolbar’s orientation (from horizontal to vertical), drag the toolbar near a horizontal or
vertical edge of the window before placing it in the desired location.
To show tooltips:
Click View, Toolbars and select Show Tooltips from the dialog box. When checked, a small note
pops up to identify each tool icon that you pause your cursor over.
For information about customizing your toolbars, see Customize Toolbars .
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
Top
Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
Top
Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
Top
Toolbars
Displays or hides toolbars. See Standard, View, Sketch, Sketch Tools, Sketch Relations, Macro,
Dependency Editing, Assembly ,Drawing toolbars and Selection Filter .
To move a toolbar:
Toolbars can be either "docked" (attached to one of the edges of the SolidWorks window) or "floating."
1 Point at the space between the buttons on the toolbar and drag the toolbar to the desired location. If
you drag it to an edge of the SolidWorks window, the toolbar docks to that edge automatically.
2 To change a toolbar’s orientation (from horizontal to vertical), drag the toolbar near a horizontal or
vertical edge of the window before placing it in the desired location.
To show tooltips:
Click View, Toolbars and select Show Tooltips from the dialog box. When checked, a small note
pops up to identify each tool icon that you pause your cursor over.
For information about customizing your toolbars, see Customize Toolbars .
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Sketch
Toggles in and out of sketch mode.
2 Click or Insert, Sketch. The sketch grid appears (unless you have turned it off) and EDITING
SKETCH appears in the status bar at the bottom of the SolidWorks window.
3 Use the tools on the Sketch Tools and Sketch Relations toolbars to draw and dimension the
sketch.
4 When you are finished, click or Insert, Sketch to close the sketch (for use in the creation of a
loft or sweep, for instance), or click one of the sketch-based feature commands (e.g., Insert, Boss,
Extrude) to create a feature from the sketch.
To edit a sketch:
1 Right-mouse click the sketch you want to edit or a feature built from the sketch, either in the model or
in the FeatureManager design tree.
Note For features built from multiple sketches, (lofts and sweeps), right-click on the sketch name in
the FeatureManager design tree.
2 Select Edit, Sketch from the right mouse menu.
3 When you are finished editing, click or Edit, Rebuild, or right-click anywhere in the sketch and
select Exit Sketch from the right-mouse menu.
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Sketch
Toggles in and out of sketch mode.
2 Click or Insert, Sketch. The sketch grid appears (unless you have turned it off) and EDITING
SKETCH appears in the status bar at the bottom of the SolidWorks window.
3 Use the tools on the Sketch Tools and Sketch Relations toolbars to draw and dimension the
sketch.
4 When you are finished, click or Insert, Sketch to close the sketch (for use in the creation of a
loft or sweep, for instance), or click one of the sketch-based feature commands (e.g., Insert, Boss,
Extrude) to create a feature from the sketch.
To edit a sketch:
1 Right-mouse click the sketch you want to edit or a feature built from the sketch, either in the model or
in the FeatureManager design tree.
Note For features built from multiple sketches, (lofts and sweeps), right-click on the sketch name in
the FeatureManager design tree.
2 Select Edit, Sketch from the right mouse menu.
3 When you are finished editing, click or Edit, Rebuild, or right-click anywhere in the sketch and
select Exit Sketch from the right-mouse menu.
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Sketch
Toggles in and out of sketch mode.
2 Click or Insert, Sketch. The sketch grid appears (unless you have turned it off) and EDITING
SKETCH appears in the status bar at the bottom of the SolidWorks window.
3 Use the tools on the Sketch Tools and Sketch Relations toolbars to draw and dimension the
sketch.
4 When you are finished, click or Insert, Sketch to close the sketch (for use in the creation of a
loft or sweep, for instance), or click one of the sketch-based feature commands (e.g., Insert, Boss,
Extrude) to create a feature from the sketch.
To edit a sketch:
1 Right-mouse click the sketch you want to edit or a feature built from the sketch, either in the model or
in the FeatureManager design tree.
Note For features built from multiple sketches, (lofts and sweeps), right-click on the sketch name in
the FeatureManager design tree.
2 Select Edit, Sketch from the right mouse menu.
3 When you are finished editing, click or Edit, Rebuild, or right-click anywhere in the sketch and
select Exit Sketch from the right-mouse menu.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
Top
Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
Top
Sketch
Toggles in and out of sketch mode.
2 Click or Insert, Sketch. The sketch grid appears (unless you have turned it off) and EDITING
SKETCH appears in the status bar at the bottom of the SolidWorks window.
3 Use the tools on the Sketch Tools and Sketch Relations toolbars to draw and dimension the
sketch.
4 When you are finished, click or Insert, Sketch to close the sketch (for use in the creation of a
loft or sweep, for instance), or click one of the sketch-based feature commands (e.g., Insert, Boss,
Extrude) to create a feature from the sketch.
To edit a sketch:
1 Right-mouse click the sketch you want to edit or a feature built from the sketch, either in the model or
in the FeatureManager design tree.
Note For features built from multiple sketches, (lofts and sweeps), right-click on the sketch name in
the FeatureManager design tree.
2 Select Edit, Sketch from the right mouse menu.
3 When you are finished editing, click or Edit, Rebuild, or right-click anywhere in the sketch and
select Exit Sketch from the right-mouse menu.
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Sketch
Toggles in and out of sketch mode.
2 Click or Insert, Sketch. The sketch grid appears (unless you have turned it off) and EDITING
SKETCH appears in the status bar at the bottom of the SolidWorks window.
3 Use the tools on the Sketch Tools and Sketch Relations toolbars to draw and dimension the
sketch.
4 When you are finished, click or Insert, Sketch to close the sketch (for use in the creation of a
loft or sweep, for instance), or click one of the sketch-based feature commands (e.g., Insert, Boss,
Extrude) to create a feature from the sketch.
To edit a sketch:
1 Right-mouse click the sketch you want to edit or a feature built from the sketch, either in the model or
in the FeatureManager design tree.
Note For features built from multiple sketches, (lofts and sweeps), right-click on the sketch name in
the FeatureManager design tree.
2 Select Edit, Sketch from the right mouse menu.
3 When you are finished editing, click or Edit, Rebuild, or right-click anywhere in the sketch and
select Exit Sketch from the right-mouse menu.
Dimensions
Creates dimensions. The type of dimension (point-to-point, or angular) is determined by the items on
which you click.
1 With a sketch active, click or Tools, Dimensions and select from Parallel, Vertical,
Horizontal.
- or -
With a drawing active, click or Tools, Dimensions and select from Parallel, Vertical,
Horizontal, Baseline, Ordinate, Horizontal Ordinate, or Vertical Ordinate.
- or -
Press the right mouse button and select Dimension from the menu. Right mouse click on a
dimension and select the dimension type (Horizontal, Vertical, etc.) from the menu.
2 Click on the items to dimension, as shown in the table below.
• Click to regenerate the model with the current value.(Not available in a sketch.)
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Dimension Preferences
Sets the default properties for new dimensions.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Hole
See Hole Wizard and Simple Hole .
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Draft
Creates a feature that tapers selected model faces by a specified angle, relative to a neutral plane.
You can also use the draft feature in combination with a split line to create draft angles to a parting line
on parts to be molded.
Note You can also apply a draft angle as part of an extruded base, boss, or cut. (See Extrude.)
To draft an existing model face:
1 Select a face or reference plane to serve as the neutral plane. The draft angle is measured
perpendicular to this plane.
2 Hold down the Ctrl key and select one or more faces to draft.
3 Click Insert, Draft.
4 Set the Draft Angle and verify that you have a Neutral Plane and Faces to Draft selected.
5 If you want the draft to slant in the opposite direction, click Reverse Direction.
6 Choose an item from the Face Propagation list that describes how you want the draft to propagate
across additional faces:
• None - Draft only the selected face. Example
• Along Tangent - Extend the draft to all faces that are tangent to the selected face. (The faces
meet with filleted corners.) Example
• All Faces - Draft all faces next to the neutral plane and extruded from the neutral plane.
Example
• Inner Faces - Draft all faces extruded from the neutral plane. Example
• Outer Faces - Draft all faces next to the neutral plane. Example
7 Click OK.
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Extrude
Creates a feature that adds or removes material by extruding a profile for a specified distance.
You can extrude in one or two directions and add a draft while extruding.
An extrusion extends the sketched profile as either a solid feature or a thin feature.
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Extrude
Creates a feature that adds or removes material by extruding a profile for a specified distance.
You can extrude in one or two directions and add a draft while extruding.
An extrusion extends the sketched profile as either a solid feature or a thin feature.
To create an extruded boss:
1 Create a sketch and draw the profile you want to extrude, or select an existing sketch that contains a
profile. The profile must be closed and cannot intersect itself.
2 Click Insert, Boss, Extrude (or Insert, Base, Extrude, if this is the first feature in the part.)
3 Select the Type, and specify the Depth if necessary.
4 Click Reverse Direction, if necessary.
5 To add a Draft, select the Draft While Extruding box. Enter a draft Angle and check Draft
Outward, if necessary.
6 To extrude the feature in both directions from the sketch plane, select Both Directions, then click
Go To Direction 2 and repeat steps 3 through 5 for the other end.
7 Set the Extrude As: box to Solid Feature.
8 Click OK.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Loft
1 In the Loft dialog box, make certain that the profile sketches are listed in the correct order in the
Profiles box.
2 If you are making a guide curve loft, make certain that the guide curve(s) list is correct in the Guide
Curves box.
3 If necessary, rearrange the list items by clicking the Move Up or Move Down buttons.
4 To make the loft continue to create a closed body with the first and last sketches connected, select
the Close Along Loft Direction checkbox.
5 Click OK to create the loft, or click Cancel.
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Revolve
Creates a feature that adds or removes material by revolving a closed profile around a centerline. The
feature may be either solid or thin walled.
6 Click OK.
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Shell
Creates a shell feature, removing selected faces.
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Hole
See Hole Wizard and Simple Hole .
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Sweep
Creates a feature that adds or removes material by projecting a profile along an open or closed
sketched path or a model edge.
To create a sweep:
1 Sketch the profile on a face or a plane. The profile must be closed.
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Plane
Creates a construction plane in a part or assembly.
See also Plane at Angle , Offset Plane , On Surface Plane , Parallel Plane at Point ,
Perpendicular to Curve at Point Plane , Line and Point Plane , Three Point Plane .
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Axis
Creates an axis in a part or assembly.
To create an axis:
1 Click Insert, Axis.
2 Select from the Options to make an axis box.
• One Axis. Select View, Temporary Axes , and then select the axis.
• Two Planes. Select View, Planes, and then select two construction planes (while holding the
Ctrl key).
• Two Points. Select two sketched points or two vertices.
• One Line. Select one line.
• One Surface. Select one cylindrical surface.
3 Verify that the items listed in the Valid Items for an Axis box correspond to your selection(s).
4 Click OK.
Note Axis display must be turned on (see Axes) to see the new axis.
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Design Table
Allows you to build multiple configurations of parts by driving dimension values from cells in an
embedded Microsoft Excel spreadsheet.
• Insert, Design Table creates a new design table from a spreadsheet.
• Edit, Design Table allows you to change the values in a design table.
• Edit, Delete Design Table allows you to delete a design table.
Note You must have Microsoft Excel installed on your computer to use design tables.
To create a design table:
1 Open Microsoft Excel and create a spreadsheet.
NoteThis procedure describes entering the data in Excel before inserting the table. You can also
insert an empty or partially empty spreadsheet and edit it in SolidWorks, as described below.
2 In the first row, enter the names of the dimensions or features that you want to control.
Dimension names are in the form Dimension name @ Feature or Sketch name, or just the Feature
name. For example, the default name for the depth of the first extrusion in a part is D1@Base-
Extrude1.
To see a dimension’s name, right-click on the dimension, then click Properties. You can also use
the Properties command to assign more meaningful names to dimensions. Dimension names are
case-sensitive, so the name in the spreadsheet must match the name in the part exactly.
3 In the first column, enter the names of the design variations you want to create.
4 Fill in the dimension values in each column. For example:
D1@Base-Extrude D2@Cut1-Extrude
Housing, rev 1 45 88
Housing, rev 2 48 94
Note You can unsuppress a feature by putting the feature name in the first row and yes in the
appropriate cell. You can suppress a feature by leaving the related cell blank. For example, the
following will suppress the feature Cut1 in the version named rev 2.
D1@Base-Extrude Cut1-Extrude
Housing, rev 1 45 yes
Housing, rev 2 48
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Definition
Allows you to change the original definition of a feature.
To change a feature’s definition:
1 Click on the feature or on its name in the FeatureManager design tree, then click Edit, Definition.
Shortcut Right-click the feature or its name, then click Edit Definition.
2 Change the Depth, Distance, Radius, or other parameters as necessary.
3 Click OK.
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Equations
Creates mathematical relations between model dimensions, using dimension names as variables.
When using equations in an assembly, you can set equations between parts, between a part and a
subassembly, with mating dimensions, and so forth.
Note Dimensions driven by equations cannot be changed by editing the dimension value in the model.
To add an equation:
1 Click Tools, Equations.
2 Click Add.
3 In the model or the FeatureManager design tree, double-click on the feature that contains the first
dimension you want to use in the equation.
4 Click on the dimension to paste its name into the equation. (Dimension names are in the form
dimension name @ feature or sketch name.)
5 Complete the equation by typing or clicking on the calculator buttons, or by clicking on other
dimensions to paste their names.
Equations are solved left to right (i.e., the dimension on the left is driven by the value on the right), in
the order in which they appear in the equation list.
6 Click OK. The equation will appear in the Equations window.
7 Click OK, then click or Edit, Rebuild to update the model. (All equations are solved before the
geometry is regenerated.)
To edit equations:
1 Click Tools, Equations.
2 Click Edit All.
3 Edit the equations. Each equation must be on a separate line, and dimension names must be
enclosed in quotes.
4 Click OK to close the Edit Equations window.
5 Click OK to close the Equations window.
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Copy
Copies the selected item(s) to the Clipboard.
To copy:
1 Select the item(s) to copy.
2 Click , or Edit, Copy, or press Ctrl-C.
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Suppress
Suppresses a feature so you can work on the model with the selected feature temporarily omitted from
the model. Features that are children of the selected feature are also suppressed.
To suppress a feature:
1 Select a feature in the FeatureManager design tree.
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Rollback
Reverts the model to the state it was in before the selected feature was created.
Rollback also flattens sheet metal bends. See also Bends .
3 To roll forward again, click or Edit, Rebuild. (The model will not rebuild unless you answer Yes
in the dialog box.)
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Circular Pattern
Creates multiple instances of a feature spaced evenly around an axis.
If you modify the original feature, all instances in the pattern are updated to reflect the change.
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Line
Creates a line.
To create a line:
1 Click or Tools, Sketch Tools, Line, or, if you are in a drawing, click Tools, Drafting Tools,
Line.
2 Point where you want the line to start.
3 Press the mouse button and drag to where you want the line to end.
4 Release the mouse button.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Component
Adds a component to an assembly.
To add a component:
1 With an assembly open, click Insert, Component.
The Open dialog box appears.
2 Browse to the directory that contains the component that you want to insert into the assembly.
3 Click Open. The cursor changes to a cross .
4 Click in the assembly window where you want to locate the component.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Explode Assembly
Explodes the view of an assembly so you can look at it with the components slightly separated. At
times, it is useful to separate the components of an assembly to visually analyze their relationships.
When you explode an assembly, the application displaces all of the offset and coincident mating
relationships by an equal amount. The components retain their positions in relation to one another.
To explode an assembly:
1 Right-click the assembly name in the FeatureManager design tree.
2 Select Explode from the right mouse menu.
An exploded display of the assembly appears.
To return the display of the assembly to a non-exploded view, repeat this procedure and select
Collapse from the right mouse menu.
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Interference Detection
Checks to see whether portions of any two components in an assembly occupy the same space.
The volume of interference is graphically displayed as highlighted edges showing the over-lapping
portions of the components. (One volume of interference is displayed at a time.)
Component
Adds a component to an assembly.
To add a component:
1 With an assembly open, click Insert, Component.
The Open dialog box appears.
2 Browse to the directory that contains the component that you want to insert into the assembly.
3 Click Open. The cursor changes to a cross .
4 Click in the assembly window where you want to locate the component.
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Dimensions
Creates dimensions. The type of dimension (point-to-point, or angular) is determined by the items on
which you click.
1 With a sketch active, click or Tools, Dimensions and select from Parallel, Vertical,
Horizontal.
- or -
With a drawing active, click or Tools, Dimensions and select from Parallel, Vertical,
Horizontal, Baseline, Ordinate, Horizontal Ordinate, or Vertical Ordinate.
- or -
Press the right mouse button and select Dimension from the menu. Right mouse click on a
dimension and select the dimension type (Horizontal, Vertical, etc.) from the menu.
2 Click on the items to dimension, as shown in the table below.
• Click to reverse the value of those parameters that are reversible, such as offset.
• Click to regenerate the model with the current value.(Not available in a sketch.)
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Bill of Materials
Lets you insert a bill of materials into the drawing of an assembly.
Note To insert a bill of materials in a drawing, you must have Microsoft Excel installed on your
computer.
To insert a bill of materials:
1 With a drawing view selected, click Insert, Bill of Materials.
2 Specify the information to include in the bill of materials by clicking the radio button in front of either
Show parts only or Show top level subassemblies and parts only.
3 Select from the following options:
• Use Summary Info title as part number. If you assigned a part identifier number in the title box
of the Summary Info for the part, you can use that identifier in the bill of materials.
• Add new item by extending top border of table. New components are added at the top of the bill
of materials instead of at the bottom.
A bill of materials is displayed that lists the parts in your assembly.
4 Insert any additional information or columns in the spreadsheet using the appropriate Excel
commands and icons.
5 Click a corner of the spreadsheet to change its size.
6 Click anywhere outside the spreadsheet to close it.
7 Double-click on the spreadsheet to open it again for editing.
1 Click on the spreadsheet. Your cursor should change to its Move shape .
2 Hold the left mouse button and move the cursor to where you want to place the bill of materials.
3 Release the mouse button.
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Dimensions
Creates dimensions. The type of dimension (point-to-point, or angular) is determined by the items on
which you click.
1 With a sketch active, click or Tools, Dimensions and select from Parallel, Vertical,
Horizontal.
- or -
With a drawing active, click or Tools, Dimensions and select from Parallel, Vertical,
Horizontal, Baseline, Ordinate, Horizontal Ordinate, or Vertical Ordinate.
- or -
Press the right mouse button and select Dimension from the menu. Right mouse click on a
dimension and select the dimension type (Horizontal, Vertical, etc.) from the menu.
2 Click on the items to dimension, as shown in the table below.
• Click to reverse the value of those parameters that are reversible, such as offset.
• Click to regenerate the model with the current value.(Not available in a sketch.)
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Dimensions
Creates dimensions. The type of dimension (point-to-point, or angular) is determined by the items on
which you click.
1 With a sketch active, click or Tools, Dimensions and select from Parallel, Vertical,
Horizontal.
- or -
With a drawing active, click or Tools, Dimensions and select from Parallel, Vertical,
Horizontal, Baseline, Ordinate, Horizontal Ordinate, or Vertical Ordinate.
- or -
Press the right mouse button and select Dimension from the menu. Right mouse click on a
dimension and select the dimension type (Horizontal, Vertical, etc.) from the menu.
2 Click on the items to dimension, as shown in the table below.
• Click to reverse the value of those parameters that are reversible, such as offset.
• Click to regenerate the model with the current value.(Not available in a sketch.)
Sheet
Adds a new sheet to the active drawing.
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Aligned Section
Creates a section view through a model, or portion of a model, that is aligned with the selected section
line.
2 Click or Tools, Drafting Tools, Line and draw the section line. The section line should be two
connected lines at an angle to each other.
3 Click and select the line to which you want to align the view.
4 Click or Insert, Drawing View, Aligned Section. This converts the lines into a section line, with
arrows indicating the direction of the view.
5 If necessary, double-click on the section line to reverse the direction of the view.
You can edit section lines by dragging them to make them longer or shorter, and then clicking or
Edit, Rebuild.
To change the section line label or the direction of the view, right-mouse click the line and select
Properties. Make your changes, then click Rebuild.
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Auxiliary
Creates an auxiliary view, unfolded from a drawing view along a selected edge.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Detail
Creates a detail view in a drawing.
2 Click or Tools, Drafting Tools, Spline, or click or Tools, Drafting Tools, Circle.
3 Sketch a closed spline or circle around the area of the drawing that you want in the detail view.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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Projection
Creates a new orthographic view that is unfolded from an existing view.
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Relative to Model
Creates a drawing view by selecting two orthogonal faces to define an orientation.
2 From the drawing, select or Insert, Drawing View, Relative to Model. A small part symbol
appears on the cursor to indicate that you need to select a part.
3 Activate the part window by clicking on it or by choosing it from the Window menu.
4 Click on a face on the part.
5 Select the direction you want the selected face to be oriented towards, then click OK.
6 Click on a second face, then select its orientation and click OK.
7 Activate the drawing window, and click where you want to place the view.
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Section
Creates a cross section drawing view of the model.
2 Click or Tools, Drafting Tools, Line and draw the section line or a series of connected lines.
4 Click or Insert, Make Section Line. This converts the line(s) into a section line, with arrows
indicating the direction of the view.
5 If necessary, double-click on the section line to reverse the direction of the view.
6 Select the section line.
7 Click Insert, Drawing View, Section.
You can edit section lines by dragging them and then clicking Rebuild.
To change the section line label or the direction of the view, right-mouse click the line and select
Properties . Make your changes, then click Rebuild.
The solid interior of the section view is crosshatched. To change the pattern, see Crosshatch.
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Standard 3 View
Creates three standard orthographic views on a drawing sheet.
To create a drawing:
1 Open a part or an assembly and a drawing.
2 With the drawing window active, click or Insert, Drawing View, Standard 3 View.
3 From the Window menu, select the part or assembly to make it the active window.
4 Click anywhere in the part or assembly window.
The three views will appear on the drawing sheet. The type of projection (first or third angle)
depends on the setting specified by the Sheet Setup command.
5 If necessary, drag the drawing views to position them on the sheet. The top and side views retain
their alignment with the front view as you drag them; dragging the front view moves all three views.
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Balloon
Inserts balloons in a drawing of an assembly. If you previously inserted a bill of materials in the
drawing, the balloons label the parts in the assembly and relate them to items on the bill of materials.
The balloon leader attaches to the part in the drawing view where you click.
To insert a balloon:
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Center Mark
Creates axis lines for showing center marks on circles that can be used as a reference points for
dimensioning.
To set your default preferences for center marks, click Tools, User Preferences and select the
Detailing tab.
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Cosmetic Threads
Represents threads on a part, assembly, or drawing.
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3 To stop placing datum feature symbols, click or Insert, Annotations, Datum Feature Symbol
again.
To edit the datum feature symbol, right-click the symbol and select Properties from the menu.
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3 Enter a value for the Target area size box; click if the value describes a diameter.
4 Click the Display target area size outside check box if you want to place the value outside the
target symbol circle.
5 Enter up to three Datum Reference labels in the boxes.
6 Specify the leader style that you want:
• Check Bent Leader, if appropriate.
• Select an Arrowhead Style from the pull-down menu.
• Select a Line Style from the scroll-down list. Typically, a Solid line indicates the target is on the
near side; a Dashed line indicates the target is on the far side.
7 Click OK to accept the datum target symbol that you constructed; click Cancel if you do not want to
accept the symbol.
To change the location of the datum target symbol, click and drag the circle.
To edit the datum target symbol, right-mouse click on the circle and select Properties from the menu.
The Datum Target Symbol dialog appears.
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Geometric Tolerance
Inserts ANSI GD&T (Geometric Distancing and Tolerance) symbols in a drawing.
3 Enter a tolerance value in the Tolerance 1 box, and click if you want to include a Diameter
symbol.
4 Click MC, to choose the material condition symbol for Tolerance 1 and click OK.
5 Repeat steps 3 and 4 for Tolerance 2.
6 Enter tolerance values and material condition symbols for the Primary, Secondary, and Tertiary
datums.
7 Repeat the process for the second Feature Control Frame,
- or -
Click the Composite Frame check box and complete entering values and material condition
symbols.
8 Click Between Two Points if the tolerance value applies to a measurement between two points or
entities.
9 If you want to enter a Projected Tolerance Zone height, click the Show PTZ check box and enter a
value in the Height box. The value is displayed in the first frame’s tolerance box.
10 To specify styles for leaders, arrows and/or fonts, click the Options button.
11 When you are finished, click OK and drag the geometric tolerance frame to the desired position on
your drawing.
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Hole
See Hole Wizard and Simple Hole .
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Note
Inserts a note into the drawing. You may create a free-floating note or a note with a leader line
attached to a specific point on the drawing.
Also used for Customizing Drawing Templates .
To create a note:
1 On a drawing view, click where you want to place the note.
NoteIf you choose to attach a leader line, the leader’s arrow will point where you clicked.
Note Selections:
• Display with Leader. Specifies that note is attached to a relevant place on the drawing with
leader line.
• Use Document’s Font. Specifies that the font you selected in User Preferences is used for
note text.
• Arrow Style. Specifies style (Open, Filled, or Simple arrowheads, Open or Filled dots, or
Slash) of dimension arrows.
• Display Bent Leader. Specifies the display of notes with a bent leader.
• Display with Balloon. Specifies the display of balloons.
• Leader Anchor. Specifies the default position of leaders in drawings: Closest, Left, or Right.
See also Geometric Tolerance .
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Symbol
Inserts a symbol.
Symbol
Inserts a symbol.
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Angle Increment
Enter the number of degrees to add or subtract when you click on a spin box arrow to change an
angular dimension value.
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