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Module 5

Mobile Operating Systems (Mobile OS) are essential software platforms for mobile devices, with popular examples including Android and iOS. The document discusses the differences between ARM and Intel architectures, highlighting ARM's advantages in mobile power efficiency and cost. It also covers power management strategies, mobile OS architectures, native programming, runtime issues, and approaches to optimize energy consumption in mobile applications.
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0% found this document useful (0 votes)
12 views4 pages

Module 5

Mobile Operating Systems (Mobile OS) are essential software platforms for mobile devices, with popular examples including Android and iOS. The document discusses the differences between ARM and Intel architectures, highlighting ARM's advantages in mobile power efficiency and cost. It also covers power management strategies, mobile OS architectures, native programming, runtime issues, and approaches to optimize energy consumption in mobile applications.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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MODULE 5: Mobile Operating Systems

5.1 Introduction to Mobile Operating Systems

A Mobile Operating System (Mobile OS) is a software platform on top of which other
programs (apps) can run on mobile devices like smartphones, tablets, smartwatches, etc.

Popular Mobile OS: Android, iOS, Harmony OS, KaiOS

5.2 Intel and ARM Architectures

ARM Architecture (Advanced RISC Machine)

 RISC-based (Reduced Instruction Set Computer)

 Widely used in mobile devices due to:

o Low power consumption

o Simple design

o Small size

o Lower cost

 Supports 32-bit and 64-bit modes

 Examples: ARM Cortex-A53, Cortex-A75

Intel Architecture (x86/x64)

 CISC-based (Complex Instruction Set Computer)

 Used in PCs and laptops

 Higher performance, but more power-hungry

 Intel Atom chips were used in early tablets and smartphones but largely replaced by
ARM

Comparison:

Feature ARM Intel (x86/x64)

Instruction Set RISC CISC

Power Efficiency High Moderate to Low

Performance Moderate High


Feature ARM Intel (x86/x64)

Cost Low High

Usage Mobile devices Desktops, laptops

5.3 Power Management in Mobile OS

Mobile devices have limited battery life, so power management is a critical concern in
Mobile OS.

Power Management Strategies:

1. CPU Throttling: Reducing CPU speed during low usage.

2. Dynamic Voltage and Frequency Scaling (DVFS).

3. Sleep States: Suspend device when idle.

4. App Standby and Doze Modes (Android).

5. Battery Usage Monitoring for background processes.

Mobile OS actively manages hardware components to extend battery life without degrading
user experience.

5.4 Mobile OS Architectures

1. Android Architecture

A layered architecture:

1. Linux Kernel: Low-level hardware interaction

2. Hardware Abstraction Layer (HAL): Interfaces for camera, sensors, etc.

3. Native Libraries: C/C++ libraries like SQLite, OpenGL

4. Android Runtime (ART): Replaces Dalvik; executes .dex code

5. Application Framework: Java APIs like Activity Manager, Content Providers

6. Applications: Email, Dialer, Camera, etc.

(Optional for slides)

2. iOS Architecture (Apple)

1. Core OS: Kernel, drivers


2. Core Services: SQLite, networking

3. Media Layer: Audio, video, graphics

4. Cocoa Touch: UI framework

5. Apps: App Store apps and system apps

5.5 Underlying OS and Kernel Structures

Linux Kernel in Android:

 Modified version of Linux Kernel (Monolithic)

 Additional modules:

o Binder IPC

o Low Memory Killer

o Power Management enhancements

Kernel Roles:

 Process scheduling

 Memory management

 Device control

 Inter-process communication

5.6 Native Level Programming

Mobile platforms allow native programming for performance-critical apps.

In Android:

 NDK (Native Development Kit) allows C/C++ code

 Used in:

o Game engines (Unity, Unreal)

o Signal processing apps

o Legacy C libraries

Advantages:

 Faster execution
 Direct hardware access

Disadvantages:

 Less portable

 Complex debugging

5.7 Runtime Issues in Mobile OS

Common Runtime Issues:

 Memory Leaks (due to background services)

 Battery Drain (poor resource management)

 UI Lag (unoptimized threads or I/O)

 App Crashes (API mismatches, permissions)

 Fragmentation (especially in Android across devices and OS versions)

5.8 Approaches to Power Management

Technique Description

App Standby Buckets Android groups apps by usage frequency

Doze Mode Delays background tasks when the device is idle

Foreground Services Used for priority tasks that must continue

JobScheduler Allows OS to batch background jobs to save power

Developers must design energy-efficient apps by following platform best practices.

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