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Software Design

Software design is a structured process of problem-solving and planning for software solutions, involving the creation of specifications and architectural plans. It encompasses various design concepts, considerations, modeling languages, and design patterns to ensure effective and efficient software development. The output of software design can vary based on the capabilities of the environment and the development methods employed.
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0% found this document useful (0 votes)
13 views4 pages

Software Design

Software design is a structured process of problem-solving and planning for software solutions, involving the creation of specifications and architectural plans. It encompasses various design concepts, considerations, modeling languages, and design patterns to ensure effective and efficient software development. The output of software design can vary based on the capabilities of the environment and the development methods employed.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Software design

From Wikipedia, the free encyclopedia

Software design is a process of problem solving and planning for asoftwaresolution.


After the purpose and specifications of software are determined,software developerswill
designor employdesignersto develop a plan for a solution. It includes low-level
component andalgorithmimplementation issues as well as thearchitecturalview.

Contents
[hide]

• 1 Overview
• 2 Software design topics
o 2.1 Design concepts
o 2.2 Design considerations
o 2.3 Modeling language
o 2.4 Design patterns
o 2.5 Usage
• 3 See also

• 4 References

[editOverview
Thesoftware requirements analysis(SRA) step of asoftware development processyields
specificationsthat are used insoftware engineeringIf the software is 'semiautomated' or
user centeredsoftware design may involveuser experience designyielding astory board
to help determine those specifications. If the software is completelyautomated(meaning
nouseroruser interface), a software design may be as simple as aflow chartor text
describing a planned sequence of events. There are also semi-standard methods like
Unified Modeling LanguageandFundamental modeling conceptsIn either case some
documentationof the plan is usually the product of the design.

A software design may beplatform-independentorplatform-specificdepending on the


availability of the technology called for by the design.

Software design can be considered as putting solution to the problem(s) in hand using the
available capabilities. Hence the main difference between Software analysis and design is
that the output of the analysis of a software problem will be smaller problems to solve
and it should not deviate so much even if it is conducted by different team members or
even by entirely different groups. But since design depends on the capabilities, we can
have different designs for the same problem depending on the capabilities of the
environment that will host the solution (whether it is some OS, web, mobile or even the
new cloud computing paradigm). The solution will depend also on the used development
environment (Whether you build a solution from scratch or using reliableframeworksor
at least implement some suitabledesign patterns)

[editSoftware design topics


[editDesign concepts

The design concepts provide the software designer with a foundation from which more
sophisticated methods can be applied. A set of fundamental design concepts has evolved.
They are:

1. AbstractionAbstraction is the process or result of generalization by reducing the


information content of a concept or an observable phenomenon, typically in order
to retain only information which is relevant for a particular purpose.
2.RefinementIt is the process of elaboration. A hierarchy is developed by
decomposing a macroscopic statement of function in a stepwise fashion until
programming language statements are reached. In each step, one or several
instructions of a given program are decomposed into more detailed instructions.
Abstraction and Refinement are complementary concepts.
3.ModularitySoftware architecture is divided into components called modules.
4. Software ArchitectureIt refers to the overall structure of the software and the
ways in which that structure provides conceptual integrity for a system. A good
Software architecture will yield a good return on investment with respect to the
desired outcome of the project, e.g. in terms of performance, quality, schedule and
cost.
5.Control HierarchyA program structure that represents the organization of a
program component and implies a hierarchy of control.
6.Structural PartitioningThe program structure can be divided both horizontally
and vertically. Horizontal partitions define separate branches of modular
hierarchy for each major program function. Vertical partitioning suggests that
Control and work should be distributed top down in the program structure.
7.Data StructureIt is a representation of the logical relationship among individuals.
elements of data.
8.Software ProcedureIt focuses on the processing of each module individually.
9.Information HidingModules should be specified and designed so that
information contained within a module is inaccessible to other modules that have
no need for such information.

[editDesign considerations

There are many aspects to consider in the design of a piece of software. The importance
of each should reflect the goals the software is trying to achieve. Some of these aspects
are:
• Compatibility- The software is able to operate with other products that are
designed for interoperability with another product. For example, a piece of
Software may be backward-compatible with an older version of itself.
• ExtensibilityNew capabilities can be added to the software without major changes.
changes to the underlying architecture.
• Fault-toleranceThe software is resistant to and able to recover from component
failure.
• MaintainabilityThe software can be restored to a specified condition within a
specified period of time. For example, antivirus software may include the ability
to periodically receive virus definition updates in order to maintain the software's
effectiveness.
• Modularitythe resulting software comprises well defined, independent
components. That leads to better maintainability. The components could be then
implemented and tested in isolation before being integrated to form a desired
software system. This allows division of work in a software development project.
• PackagingPrinted material such as the box and manuals should match the style.
designated for the target market and should enhance usability. All compatibility
Information should be visible on the outside of the package. All components
required for use should be included in the package or specified as a requirement
on the outside of the package.
• Reliability - The software is able to perform a required function under stated
conditions for a specified period of time.
• Reusabilitythe software is able to add further features and modification with
slight or no modification.
• RobustnessThe software is able to operate under stress or tolerate unpredictable
or invalid input. For example, it can be designed with a resilience to low memory
conditions.
• SecurityThe software is able to withstand hostile acts and influences.
• UsabilityThe softwareuser interfacemust be usable for its target user/audience.
Default values for the parameters must be chosen so that they are a good choice.
for the majority of the users.

[editModeling language

Amodeling languageIs there any artificial language that can be used to express information or
knowledge or systems in a structure that is defined by a consistent set of rules. The rules
are used for interpretation of the meaning of components in the structure. A modeling
language can be graphical or textual. Examples of graphical modeling languages for
software design are:

• Business Process Modeling Notation(BPMN) is an example of aProcess


Modelinglanguage.
• EXPRESSand EXPRESS-G (ISO 10303-11) is an international standard general-
purposedata modelinglanguage.
• Extended Enterprise Modeling Language(EEML) is commonly used for business
process modeling across a number of layers.
• Flowchartis a schematic representation of an algorithm or a stepwise process,
• Fundamental Modeling Concepts(FMC) modeling language for software-
intensive systems.
• IDEFis a family of modeling languages, the most notable of which include
IDEF0for functional modeling,IDEF1Xfor information modeling, andIDEF5
for modeling ontologies.
• Jackson Structured Programming(JSP) is a method for structured programming
based on correspondences between data stream structure and program structure
• LePUS3is anobject-orientedvisual Design Description Language and aformal
specificationlanguage that is suitable primarily for modeling large objects
orientedJava, C++, C#) programs anddesign patterns.
• Unified Modeling Language(UML) is a general modeling language to describe
software both structurally and behaviorally. It has a graphical notation and allows
for extension with aProfile (UML).
• Alloy (specification language)is a general purpose specification language for
expressing complex structural constraints and behavior in a software system. It
provides a concise language based on first-order relational logic.
• Systems Modeling Language(SysML) is a newgeneral-purpose modeling
language for systems engineering.

[editDesign patterns

A software designer or architect may identify a design problem that has been solved by
others before. A template or pattern describing a solution to a common problem is known
as adesign patternThe reuse of such patterns can speed up the software development.
process, having been tested and proven in the past.

[editUsage

Software design documentationmay be reviewed or presented to allow constraints,


specifications and even requirements to be adjusted prior toprogrammingRedesign may
occur after review of a programmedsimulationorprototypeIt is possible to design
software in the process of programming, without a plan or requirement analysis, but for
more complex projects this would not be considered a professional approach. A separate
design prior to programming allows formultidisciplinarydesigners andSubject Matter
Experts(SMEs) to collaborate with highly-skilled programmers for software that is both
useful and technically sound.

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