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Class 3 Computer Studies Syllabus

The document outlines a curriculum for Class III Computer Studies, covering topics such as computer systems, GUI operating systems, word processors, the Internet, Paint software, and file management. Each topic includes learning outcomes, key concepts, suggested transactional processes, and resources for teaching. The curriculum aims to enhance students' technical awareness, creativity, and organizational skills.

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0% found this document useful (0 votes)
98 views6 pages

Class 3 Computer Studies Syllabus

The document outlines a curriculum for Class III Computer Studies, covering topics such as computer systems, GUI operating systems, word processors, the Internet, Paint software, and file management. Each topic includes learning outcomes, key concepts, suggested transactional processes, and resources for teaching. The curriculum aims to enhance students' technical awareness, creativity, and organizational skills.

Uploaded by

asrao1958
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CLASS - III

Computer
COMPUTER
Topic 1: A Computer System

Studies
STUDIES
A computer system is a complex system to perform specific tasks. It consists of
hardware and software components. Hardware is the physical part of the computer
whereas software is the program that makes the hardware work. According to Input-
Process-Output (IPO) model, the computer system accepts data as input, processes it
to provide the required output.

Learning Outcomes:
Children will be able to:
locate input and output devices;
define a computer system;
describe briefly the components of the CPU;
explain the working of a computer using an IPO model;
explain the need of software to make the hardware work;
correlate parts of a computer in terms of its hardware.

A Computer System
Suggested Learning
Key Concepts Suggested Transactional Processes
Resources
 A Computer system –  Recapitulating the different types of  Computer/IWB with
meaning Input and Output devices. Internet connectivity.
 Hardware and software –  Explain the meaning of different terms  Videos related to the Topic.
meaning and examples of a computer system along with
 IPO cycle examples.
 Demonstrating the working of
hardware through visuals.
 Discussing the computer system with
the help of a labelled diagram
 Explaining IPO model showing
components of CPU (Control unit,
Memory unit and Arithmetic logic
unit) and flow of data.
 Providing opportunities for practice
worksheets on IPO model, etc.
 Discussing a few commonly used
software application software.

Life Skills: Technical awareness

242
Topic 2: GUI Operating System – An Introduction

An operating system (OS) is an interface between the hardware and user. It is


responsible for the management and coordination of activities and the sharing of the
resources of a computer. The Graphical User Interface (GUI) operating system has a
visual environment using windows, buttons, and icons.

Learning Outcomes:
Children will be able to:
describe the basic terminologies related to GUI;
list different types of OS and their functions;
use various power modes of the computer.

GUI Operating System – An Introduction


Suggested Transactional Suggested Learning
Key Concepts
Processes Resources
 Graphic user interface (GUI)  Illustrating / discussing the key  Computer /IWB with a GUI
 An Operating System (OS) concepts of OS, Desktop its operating system.
 OS is a software which makes components and basic  Hands on experiences.
the computer work with a operations.  Worksheets.
special reference to GUI.  OS is a software which makes
 Desktop and its components the computer work with a
 the desktop and its components special reference to GUI.
(icons, taskbar, start button)  Putting up charts and diagrams
 Basic operations on the desktop and asking some of the children
 the basic operations on the to explain the concepts to
desktop like opening, moving others in the class.
and arranging desktop icons  Explaining briefly the
and setting wallpaper and distinction between safe mode
screensaver. and normal mode.
 Inculcating the habit of
systematically switching on
(Login) and off (Shut down) the
computer.

Life Skills: Working tgether, Creative thinking

243
Topic 3: Word processor – An Introduction

Word processor is a software program used to store, format or manipulate a text


document such as a letter, a resume or a report. It provides tools for typing, copying,
deleting and various types of formatting and editing. Saving is a concept of moving data
from a temporary storage area to a permanent one so that continuation or editing of a
file is possible later on.

Learning Outcomes:
Children will be able to:
explain the purpose of word processor;
describe the components of word processor window;
create, save and close a file;
differentiate between save and save as;
open and edit an existing file.

Word processor – An Introduction


Suggested Learning
Key Concepts Suggested Transactional Processes
Resources
 Introduction to the word  Explaining that the Word Processor as  Computer system/IWB
processor and its purpose a software is used for creating with word processor.
 Opening and exiting the documents.  Working on a “Word”
software  Illustrating different components of software
 Components of word the word processor window and their
processor window. functions.
 Create, save and close a file  Demonstrating the editing features
 Open and edit existing files. using an existing file.
 Explaining on a monitor the concept of
Save and Save as
 Providing opportunities for hands on
experience for creating, editing, saving
and closing a file.
 Encouraging children to enter simple
text using appropriate keys.
 Inculcating the habit of not to touch
(open/ edit/ delete, etc.) others file.

Life Skills: Working together

244
Topic 4: The Internet – An Introduction

The Internet is a global system of interconnected computer systems. It is used for


many constructive purposes like collecting and sharing information. It is important to be
responsible and follow Netiquettes for safe browsing on the Internet.

Learning Outcomes:
Children will be able to:
explain the purpose of the Internet;
list its advantages and disadvantages;
classify basic terminologies;
open a website using the web browser;
list the best practices while using Internet;
list out safety precautions;
give reasons for following safety precautions while working online.

The Internet – An Introduction


Suggested Learning
Key Concepts Suggested Transactional Processes
Resources
 Brief introduction to the  Discussing the Internet and its usage  Computer system/IWB
Internet (collecting and its application in our daily lives. with internet connection.
information,  Interacting with the children to get an  Search appropriate sites
communication, sharing overview of the advantages and under adult supervision.
information, e-commerce disadvantages of the Internet.  Discussions on best
etc.)  Demonstrating the basic terminologies practices.
 Uses of Internet through visual representation.
 Advantages and  Assisting children to open appropriate
disadvantages of the sites related to the Topics. Assisting
Internet them whenever necessary.
 Basic terminologies related  Explaining the need for best practices
to the Internet like web and the importance to follow them.
Browser, website, webpage,  Sensitising children towards the
home page, and search responsibilities of a good digital
engines etc. citizen.
 Open web page using web  Facilitating a quiz game amongst
address children in teams on: uses of internet,
 Best practices related to advantages and disadvantages, basic
online safety terminologies, best practices and
 Responsibilities of a good responsibilities of a good digital
digital citizen citizen.

Integration: Social Studies, Languages

245
Topic 5: Fun with Paint

Paint software is a utility software used to draw, copy and edit pictures using various
tools. While saving the file various file extensions are used based on the type of
software. For example, digital pictures can be stored in formats like .png,.jpg etc. This
would be helpful in organising the files in the computer.

Learning Outcomes:
Children will be able to:
use various tools of Paint to draw and modify a picture;
save a file in different formats.

Fun with Paint


Suggested Learning
Key Concepts Suggested Transactional Processes
Resources
 Recapitulation of skills  Demonstrating the use of different  Computer system/IWB
learnt in Paint software Paint tools with any Paint software.
earlier.  Showing how to modify a picture by:
 Tools of Paint software like,  copying and moving pictures
colour picker, callout etc.  free form selection
 Different file formats like  resizing the pictures
.jpg, .png, etc.  Discussing how to save files in
different file formats
 Conducting hands on practice
/activities with children on the
computer either individually or in
groups.

Integration: Arts Education


Life Skills: Creative thinking

246
Topic 6: File Management – Organisation of Folders

As files are documents, presentations, etc. created using a software, folders are
hypothetical spaces at desired locations to store information in the computer. Folders
are used to organize files that may contain other folders/ individual files.

Learning Outcomes:
Children will be able to:
explain the concept of a folder;
save a file in the folder using a specified path.

File Management – Organisation of Folders


Suggested Transactional Suggested Learning
Key Concepts
Processes Resources
 Concept of a folder  Discussing the purpose of  Computer / IWB
 Creating, saving and opening a saving a file in a folder.
file and folder  Demonstrating the path for
the file to be saved.
 Providing Hands on experience
on computers to each child in
the class on creating, saving
and opening a file and folder.

Life Skills: Organisational skills

247

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