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Java Mini1 Merged

The document outlines a mini project report for an Online Library Management System (OLMS) developed by students at Sethu Institute of Technology. The OLMS aims to automate and enhance library operations through a digital platform, addressing issues such as manual record-keeping and limited accessibility. Key features include user management, book management, transaction management, and reporting, with a focus on improving efficiency and user experience.

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0% found this document useful (0 votes)
9 views32 pages

Java Mini1 Merged

The document outlines a mini project report for an Online Library Management System (OLMS) developed by students at Sethu Institute of Technology. The OLMS aims to automate and enhance library operations through a digital platform, addressing issues such as manual record-keeping and limited accessibility. Key features include user management, book management, transaction management, and reporting, with a focus on improving efficiency and user experience.

Uploaded by

Turgid gaming
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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SETHU INSTITUTE OF TECHNOLOGY

(An Autonomous Institution | Accredited with ‘A++’ Grade by NAAC)

PULLOOR, KARIAPATTI-626115

DEPARTMENT OF COMPUTER SCIENCE & ENGINEERING


B.E COMPUTER SCIENCE & ENGINEERING

MINI PROJECT

R21UIT404 – JAVA PROGRAMMING

Team Members

MANIKANDAN S 921723102079

KESAVAN G 921723102070

PRAJESH S 921723102115
SETHU INSTITUTE OF TECHNOLOGY
(An Autonomous Institution | Accredited with ‘A’ Grade by NAAC)
PULLOOR, KARIAPATTI-626 115.
ANNA UNIVERSITY: CHENNAI 600 025.

BONAFIDE CERTIFICATE

Certified that this


Mini project report entitled “Online library
management system” is the bonafide work of “Kesavan G, MANIKANDAN
S , PRAJESH S” who carried out the Mini project work under my supervision.

SIGNATURE SIGNATURE
Dr. M. PARVATHY Ms. K. PRIYADHARSINI
HEAD OF THE DEPARTMENT/CSE ASSISTANT PROFESSOR / CSE
• To promote excellence in technical education and
Institute scientific research for the benefit of the society
Vision
• To provide quality technical education to fulfill the
Institute aspiration of the student and to meet the needs of the
Mission Industry
• To provide holistic learning ambience
• To impart skills leading to employability and
entrepreneurship
• To establish effective linkage with industries
• To promote Research and Development activities
• To offer services for the development of society through
education and technology

Core Values
• Quality
• Commitment
• Innovation
• Team work
• Courtesy

B.E. COMPUTER SCIENCE AND


PROGRAMME
ENGINEERING

To achieve excellence in technical education and scientific


Department research in the field of computer science and engineering to
Vision contribute to the society.
(CSE)
Transforming students into technocrats in computer
Department technology confirming the industry expectation.
Mission
(CSE) Imparting holistic learner centric environment.
Cultivating comprehensive personality development of
students leading to innovators, leaders and entrepreneurs
Establishing collaboration with the industries for mutual
benefits
Promoting Research activities among the students and the
faculty to solve problems related to industry and society.
Offering computer applications life skill to society for better
living.
PROGRAMME EDUCATIONAL OBJECTIVES

Graduates will Practice as Competent Computer Engineers by exhibiting the


PEO – I
state of the art technical skills to cater to the needs of the industries.
Graduates will lead the team and function in a team of multi-cultural
PEO – II professionals with effective interpersonal skills.

PEO – III Graduates will hone their professional expertise by engaged in research and
sustained learning activities.

PROGRAMME SPECIFIC OUTCOMES

Engineering graduates will demonstrate individual expertise in various


PSO – I programming languages to develop applications for static, internet, and mobile
domains.
Engineering graduates will demonstrate the knowledge of analyzing, planning,
PSO – II and constructing databases, ability to extract information using queries, and
skills to develop programming interfaces to synthesis databases.

PROGRAMME OUTCOMES
Apply the knowledge of mathematics, science, engineering fundamentals, and an
PO 1 engineering specialization to the solution of complex engineering problems.
(Engineering knowledge)
PO 2
Identify, formulate, review research literature, and analyze complex engineering
problems reaching substantiated conclusions using first principles of mathematics,
natural sciences, and engineering sciences. (Problem Analysis)
PO 3 Design solutions for complex engineering problems and design system components or
processes that meet the specified needs with appropriate consideration for the public
health and safety, and the cultural, societal, and environmental considerations. (Design
and Development of Solutions)
PO 4 Use research-based knowledge and research methods including design of experiments,
analysis and interpretation of data, and synthesis of the information to provide valid
conclusions. (Investigation of Complex Problems)
PO 5 Create, select, and apply appropriate techniques, resources, and modern engineering and
IT tools including prediction and modeling to complex engineering activities with an
understanding of the limitations. (Modern Engineering Tools)
PO 6 Apply reasoning informed by the contextual knowledge to assess societal, health, safety,
legal and cultural issues and the consequent responsibilities relevant to the professional
engineering practice. (Engineer and Society)
PO 7 Understand the impact of the professional engineering solutions in societal and
environmental contexts, and demonstrate the knowledge of, and need for sustainable
development. (Environment and Sustainability)
PO 8 Apply ethical principles and commit to professional ethics and responsibilities and norms
of the engineering practice. (Ethics)
PO 9 Function effectively as an individual, and as a member or leader in diverse teams, and in
multidisciplinary settings. (Individual and Team Work)
PO 10 Communicate effectively on complex engineering activities with the engineering
community and with society at large, such as, being able to comprehend and write
effective reports and design documentation, make effective presentations, and give and
receive clear instructions. (Communication)
PO 11 Demonstrate knowledge and understanding of the engineering and management
principles and apply these to one’s own work, as a member and leader in a team, to
manage projects and in multidisciplinary environments. (Project Management and
Finance)
PO 12 Recognize the need for, and have the preparation and ability to engage in independent
and life-long learning in the broadest context of technological change. (Life-long
learning)
Abstract
The Online Library Management System (OLMS) is a comprehensive software solution designed to
automate and streamline the operations of a library. The system aims to replace traditional manual
processes with a digital platform that enhances efficiency, accessibility, and user experience. By leveraging
modern technologies and following best practices in software design, the OLMS provides a centralized
platform for managing books, users, and transactions.
The OLMS is built using a 3-tier architecture, consisting of the Presentation Layer (Frontend), Application
Layer (Backend), and Data Layer (Database). The frontend, developed with HTML, CSS, JavaScript, and
React/Angular, provides an intuitive and user-friendly interface. The backend, implemented in Java with the
Spring Boot framework, handles business logic and exposes RESTful APIs for communication. The database,
powered by MySQL or PostgreSQL, stores and manages data related to books, users, and transactions.
Key functionalities of the OLMS include:
1. User Management: Registration, login, and role-based access control (Admin, Librarian, Student,
Faculty).
2. Book Management: Adding, updating, deleting, and searching for books.
3. Transaction Management: Issuing, returning, and renewing books.
4. Fine Management: Calculating and processing fines for overdue books.
5. Reporting and Analytics: Generating reports and providing insights into library operations.
The system is designed to be scalable, secure, and user-friendly. It incorporates design patterns like MVC
(Model-View-Controller), Singleton, and Observer to ensure modularity, maintainability, and extensibility.
The OLMS also includes robust testing mechanisms, including unit testing, integration testing, and system
testing, to ensure accuracy and reliability.
The OLMS addresses the limitations of traditional library systems by providing real-time information,
remote access, and automated processes. It is a modern solution that meets the needs of librarians,
students, faculty, and administrators, making library management more efficient and accessible. Future
enhancements include mobile app development, e-book integration, AI-based recommendations, and
multi-language support.
In summary, the Online Library Management System is a robust, scalable, and user-friendly platform that
revolutionizes library operations, ensuring a seamless experience for all stakeholders.

Problem Identification
1. Purpose of the Project
The primary purpose of an Online Library Management System is to digitize and automate library
operations to improve efficiency, accessibility, and user experience. The system aims to:
• Centralize Library Operations: Provide a single platform to manage books, users, and transactions.
• Enhance Accessibility: Allow users to access library resources online, reducing the need for physical
visits.
• Improve Efficiency: Automate repetitive tasks like book issuing, returning, and record-keeping.
• Ensure Accuracy: Minimize human errors in managing library data.
• Provide Real-Time Information: Enable users and librarians to view the availability of books and
other resources in real time.
• Facilitate Remote Access: Allow users to search for books, reserve them, and manage their
accounts from anywhere.

2. Need for the Project


The need for an Online Library Management System arises from the limitations of traditional library
systems and the growing demand for digital solutions. Below are the key reasons why such a system is
essential:

a. Challenges in Traditional Library Systems


1. Manual Record-Keeping:
o Traditional libraries rely on manual methods for recording book issues, returns, and user
details.
o This process is time-consuming, prone to errors, and difficult to maintain.

2. Limited Accessibility:
o Users must physically visit the library to search for books, check availability, or borrow
resources.
o This is inconvenient, especially for users who are geographically distant or have time
constraints.

3. Inefficient Resource Management:


o Librarians struggle to keep track of books, especially in large libraries with thousands of
resources.
o Overdue books, lost books, and misplaced records are common issues.

4. Lack of Real-Time Information:


o Users cannot check the availability of books in real time, leading to frustration and wasted
trips to the library.

5. Difficulty in Scaling:
o As the number of books and users grows, managing the library manually becomes
increasingly challenging.

b. Growing Demand for Digital Solutions


1. Digital Transformation:
o Libraries are transitioning from physical to digital systems to keep up with technological
advancements.
o An OLMS enables libraries to offer modern services like e-books, online reservations, and
digital catalogs.

2. User Expectations:
o Users expect quick and easy access to information, similar to what they experience with
online platforms like Amazon or Google.
o An OLMS meets these expectations by providing a seamless and user-friendly interface.

3. Remote Access:
o With the rise of remote work and online learning, users need access to library resources
from anywhere.
o An OLMS enables users to search for books, reserve them, and manage their accounts
online.

4. Data-Driven Decision Making:


o An OLMS generates reports and analytics that help librarians make informed decisions about
resource allocation, book purchases, and user engagement.

c. Benefits of an Online Library Management System


1. For Librarians:
o Automates repetitive tasks like book issuing, returning, and record-keeping.
o Provides real-time information about book availability and user activity.
o Reduces the risk of errors and improves data accuracy.
o Simplifies inventory management and resource tracking.

2. For Users:
o Allows users to search for books, check availability, and reserve them online.
o Provides a personalized experience with features like book recommendations and due date
reminders.
o Enables users to manage their accounts and track borrowed books.

3. For the Library:


o Enhances the library's reputation by offering modern, user-friendly services.
o Increases user engagement and satisfaction.
o Reduces operational costs by automating manual processes.

3. Key Problems Addressed by the Project


The Online Library Management System addresses the following problems:

1. Inefficient Book Management:


o The system automates book tracking, making it easy to add, update, and remove books from
the library's inventory.

2. Difficulty in Tracking Borrowed Books:


o The system keeps a record of all issued and returned books, ensuring that no book is lost or
misplaced.

3. Limited User Accessibility:


o The system provides an online platform where users can access library resources without
visiting the library physically.

4. Manual Record-Keeping:
o The system eliminates the need for manual record-keeping by maintaining a digital database
of books, users, and transactions.

5. Lack of Real-Time Information:


o The system provides real-time information about book availability, user activity, and library
statistics.

6. Overdue Books and Fines:


o The system tracks due dates and calculates fines automatically, reducing the burden on
librarians.

4. Target Audience
The Online Library Management System is designed for the following stakeholders:

1. Librarians:
o To manage library resources efficiently and provide better services to users.

2. Students and Researchers:


o To access books, journals, and other resources quickly and easily.

3. Educational Institutions:
o To modernize their libraries and provide a better learning experience for students.

4. Public Libraries:
o To serve a larger audience and improve user satisfaction.

5. Corporate Libraries:
o To manage resources for employees and support research and development activities.
Requirements Analysis
To ensure the success of the Online Library Management System (OLMS), it is crucial to define and analyze
all the requirements thoroughly. Requirements analysis involves identifying the needs of the stakeholders,
understanding the system's functionalities, and documenting the technical and non-technical
requirements. Below is a detailed breakdown of the functional, non-functional, and user requirements for
the project.

1. Functional Requirements
Functional requirements define what the system should do. These are the core features and functionalities
that the OLMS must provide to meet the needs of its users.

a. User Management
1. User Registration:
o Users (students, faculty, librarians) should be able to register by providing necessary details
(name, email, ID, etc.).

2. User Login:
o Registered users should be able to log in using their credentials.

3. User Roles:
o Different roles should be supported (e.g., Admin, Librarian, Student, Faculty) with varying
levels of access.

4. Profile Management:
o Users should be able to view and update their profiles.

b. Book Management
1. Add Books:
o Librarians should be able to add new books to the system with details like title, author, ISBN,
genre, and quantity.

2. Update Books:
o Librarians should be able to update book details (e.g., title, author, availability).

3. Delete Books:
o Librarians should be able to remove books from the system.

4. Search Books:
o Users should be able to search for books by title, author, genre, or ISBN.

5. View Book Details:


o Users should be able to view detailed information about a book, including its availability.
c. Book Issuing and Returning
1. Issue Books:
o Librarians should be able to issue books to users, updating the book's status and due date.

2. Return Books:
o Librarians should be able to mark books as returned, updating the book's status
and calculating fines if applicable.
3. Renew Books:
o Users should be able to request an extension for borrowed books.

d. Fine Management
1. Calculate Fines:
o The system should automatically calculate fines for overdue books based on predefined
rules.

2. Pay Fines:
o Users should be able to pay fines online through integrated payment gateways.

e. Reporting and Analytics


1. Generate Reports:
o Librarians should be able to generate reports on book availability, issued books, overdue
books, and user activity.

2. View Statistics:
o Librarians should be able to view statistics like most borrowed books, popular genres, and
user engagement.

f. Notifications
1. Due Date Reminders:
o The system should send reminders to users about upcoming due dates.

2. Overdue Notifications:
o The system should notify users about overdue books and fines.

2. Non-Functional Requirements

Non-functional requirements define how the system should perform. These are critical for ensuring the
system's reliability, scalability, and usability.

a. Performance
1. Response Time:
o The system should respond to user requests within 2-3 seconds.

2. Concurrent Users:
o The system should support at least 1,000 concurrent users without performance
degradation.

b. Scalability
1. Horizontal Scaling:
o The system should be able to scale horizontally to handle increasing numbers of users and
books.

2. Database Scalability:
o The database should handle large volumes of data efficiently.

c. Security
1. User Authentication:
o The system should use secure authentication mechanisms (e.g., password hashing, OAuth).

2. Data Encryption:
o Sensitive data (e.g., user credentials, payment information) should be encrypted.

3. Access Control:
o Role-based access control should be implemented to restrict unauthorized access.

d. Usability
1. User Interface:

o The system should have an intuitive and user-friendly interface.

2. Responsive Design:
o The system should be accessible on various devices (desktop, tablet, mobile).

e. Reliability
1. Uptime:
o The system should have an uptime of 99.9%.

2. Error Handling:
o The system should handle errors gracefully and provide meaningful error messages.

f. Maintainability
1. Modular Design:
o The system should be designed in a modular way to facilitate easy updates and
maintenance.

2. Documentation:

o Comprehensive documentation should be provided for developers,


administrators, and users.

3. User Requirements
User requirements define the needs and expectations of the system's end-users.

a. Librarians
1. Efficient Management:
o Librarians need tools to manage books, users, and transactions efficiently.

2. Real-Time Information:
o Librarians need real-time information about book availability and user activity.

3. Reporting Tools:
o Librarians need tools to generate reports and analyze library data.

b. Students and Faculty


1. Easy Access:
o Students and faculty need easy access to library resources from anywhere.

2. Search Functionality:
o Users need a powerful search tool to find books quickly.

3. Account Management:
o Users need to manage their accounts, view borrowed books, and pay fines online.

c. Administrators
1. System Configuration:
o Administrators need tools to configure system settings (e.g., fine calculation rules, user
roles).

2. User Management:
o Administrators need tools to manage user accounts and permissions.

4. Technical Requirements
Technical requirements define the tools, technologies, and infrastructure needed to build the system.
1. Programming Language:
o Java (for backend development).

2. Database:
o MySQL or PostgreSQL (for storing books, users, and transactions).

3. Frontend Framework:
o HTML, CSS, JavaScript (for the user interface).

4. Backend Framework:
o Spring Boot (for building RESTful APIs).

5. Authentication:
o OAuth 2.0 or JWT (for secure user authentication).

6. Hosting:
o Cloud platforms like AWS, Azure, or Google Cloud (for deployment).

7. Version Control:
o Git (for code management).

Design Methodology
Designing an Online Library Management System (OLMS) requires a structured approach to ensure that
the system is scalable, maintainable, and meets the requirements of all stakeholders. The design
methodology involves defining the system architecture, selecting appropriate design patterns, and creating
detailed design specifications. Below is a comprehensive explanation of the design methodology for the
OLMS.

1. Design Methodology Overview


The chosen design methodology for the OLMS is the Unified Process (UP), which is an iterative and
incremental software development framework. The Unified Process is well-suited for this project because it
allows for flexibility, continuous feedback, and the ability to adapt to changing requirements. The key
phases of the Unified Process are:

1. Inception:
o Define the project scope, objectives, and high-level requirements.

2. Elaboration:
o Refine requirements, design the system architecture, and create a baseline for development.

3. Construction:
o Develop the system incrementally, focusing on delivering functional components.
4. Transition:
o Deploy the system, conduct user training, and gather feedback for improvements.

2. System Architecture
The OLMS will follow a 3-tier architecture, which separates the system into three logical layers:

1. Presentation Layer (Frontend):


o Responsible for the user interface (UI) and user experience (UX).
o Technologies: HTML, CSS, JavaScript, and a frontend framework like React or Angular.

2. Application Layer (Backend):


o Handles business logic, data processing, and communication between the frontend and
database.
o Technologies: Java with Spring Boot for RESTful APIs.

3. Data Layer (Database):


o Stores and manages data (books, users, transactions).
o Technologies: MySQL or PostgreSQL.

3. Design Specifications
a. Use Case Diagram
A use case diagram captures the interactions between users and the system. Key use cases for the OLMS
include:
• User Registration and Login
• Book Search and Reservation
• Book Issuing and Returning
• Fine Calculation and Payment
• Report Generation

b. Class Diagram
A class diagram defines the structure of the system by showing classes, attributes, methods, and
relationships. Key classes for the OLMS include:
• User: Represents a library user (student, faculty, librarian).
• Book: Represents a book in the library.
• Transaction: Represents a book issue or return transaction.
• LibraryManager: Handles core library operations (e.g., issuing, returning books).
• ReportGenerator: Generates reports and analytics.

c. Sequence Diagram
A sequence diagram illustrates the flow of interactions between objects for specific use cases. For example:

• Book Issuing:
1. User requests to issue a book.
2. System checks book availability.
3. System updates the book status and creates a transaction record.
4. System confirms the book issue to the user.

d. Database Design
The database schema includes the following tables:

1. Users:
o user_id (Primary Key), name, email, password, role.

2. Books:
o book_id (Primary Key), title, author, isbn, genre, quantity, is_issued.

3. Transactions:
o transaction_id (Primary Key), user_id (Foreign Key), book_id (Foreign
Key), issue_date, due_date, return_date, fine_amount.

4. Design Patterns
To ensure maintainability and scalability, the following design patterns will be used:
1. MVC (Model-View-Controller):
o Separates the system into three components:
▪ Model: Represents the data (e.g., Book, User).
▪ View: Represents the UI (e.g., HTML pages).
▪ Controller: Handles user input and updates the model and view.

2. Singleton:
o Ensures that only one instance of the LibraryManager class exists, providing a global point of
access.

3. Factory Method:
o Used to create objects (e.g., different types of users like Student, Faculty, Librarian).

4. Observer:
o Notifies users about due dates and overdue books.

5. Technology Stack
The following technologies will be used to implement the OLMS:

1. Frontend:
o HTML, CSS, JavaScript, React/Angular.

2. Backend:
o Java, Spring Boot, RESTful APIs.

3. Database:
o MySQL or PostgreSQL.

4. Authentication:
o JWT (JSON Web Tokens) for secure user authentication.

5. Hosting:
o Cloud platforms like AWS, Azure, or Google Cloud.

6. Version Control:
o Git for code management.

6. Design Principles
The following design principles will guide the development of the OLMS:

1. Modularity:
o The system will be divided into modules (e.g., User Management, Book Management) to
ensure maintainability.

2. Separation of Concerns:
o Each component will have a single responsibility (e.g., UI, business logic, data storage).

3. Scalability:
o The system will be designed to handle increasing numbers of users and books.

4. Security:
o Sensitive data will be encrypted, and secure authentication mechanisms will be
implemented.

5. Usability:
o The system will have an intuitive and user-friendly interface.
System Implementation and Demonstration
The System Implementation and Demonstration phase is where the design specifications are
translated into a working system. This phase involves coding, integrating modules, testing, and
demonstrating the system to ensure that all defined objectives are achieved. Below is a detailed
explanation of how the Online Library Management System (OLMS) is implemented and demonstrated.

1. Implementation Overview
The OLMS is implemented using the Java programming language with the Spring Boot
framework for the backend and HTML/CSS/JavaScript for the frontend. The system is divided into
modules, each corresponding to a specific functionality. The implementation follows the MVC (Model-
View-Controller) architecture to ensure separation of concerns and modularity.

2. Modules and Their Implementation


The OLMS is divided into the following modules:

a. User Management Module


1. User Registration:
o Users can register by providing their details (name, email, password, role).
o The data is stored in the Users table in the database.

2.User Login:
o Users can log in using their credentials.
o JWT (JSON Web Tokens) is used for secure authentication.

b. Book Management Module


1. Add Book:
o Librarians can add new books to the system.
o The data is stored in the Books table.

2.Search Book:

• Users can search for books by title, author, or genre.


c. Book Issuing and Returning Module
1. Issue Book:
o Librarians can issue books to users.
o The transaction is recorded in the Transactions table.
2.Return Book:
• Librarians can mark books as returned.
• Fines are calculated if the book is returned late.

d. Fine Management Module


1. Calculate Fine:
o Fines are calculated based on the number of days a book is overdue.

2.Pay Fine:
o Users can pay fines online.

e. Reporting and Analytics Module


1. Generate Reports:
o Librarians can generate reports on book availability, issued books, and user activity.

3.Integration of Modules
The modules are integrated using RESTful APIs, which allow the frontend and backend to communicate
seamlessly. The frontend makes HTTP requests to the backend APIs to perform actions like user
registration, book search, and book issuing.

4.Coding
Book.java
package com.library;
public class Book {
private String id;
private String title;
private String author;
private boolean isIssued;
public Book(String id, String title, String author) {
this.id = id;
this.title = title;
this.author = author;
this.isIssued = false;
}
public String getId() {
return id;
}
public String getTitle() {
return title;
}
public String getAuthor() {
return author;
}
public boolean isIssued() {
return isIssued;
}
public void setIssued(boolean issued) {
isIssued = issued;
}
@Override
public String toString() {
return "Book{" +"id='" + id + '\'' +", title='" + title + '\'' +", author='" + author + '\'' +",
isIssued=" + isIssued +'}';
}
}
User.java
package com.library;
public class User {
private String id;
private String name;
public User(String id, String name) {
this.id = id;
this.name = name;
}
public String getId() {
return id;
}
public String getName() {
return name;
}
@Override
public String toString() {
return "User{" +"id='" + id + '\'' +", name='" + name + '\'' +'}';
}
}

Library.java
package com.library;
import java.util.ArrayList;
import java.util.List;
public class Library {
private List<Book> books;
private List<User> users;
public Library() {
this.books = new ArrayList<>();
this.users = new ArrayList<>();
}
public void addBook(Book book) {
books.add(book);
}
public void addUser(User user) {
users.add(user);
}
public Book findBookById(String id) {
for (Book book : books) {
if (book.getId().equals(id)) {
return book;
}
}
return null;
}
public User findUserById(String id) {
for (User user : users) {
if (user.getId().equals(id)) {
return user;
}
}
return null;
}
public void issueBook(String bookId, String userId) {
Book book = findBookById(bookId);
User user = findUserById(userId);
if (book != null && user != null && !book.isIssued()) {
book.setIssued(true);
System.out.println("Book issued successfully to " + user.getName());
} else {
System.out.println("Book could not be issued.");
}
}
public void returnBook(String bookId) {
Book book = findBookById(bookId);
if (book != null && book.isIssued()) {
book.setIssued(false);
System.out.println("Book returned successfully.");
} else {
System.out.println("Book could not be returned.");
}
}
public void displayBooks() {
for (Book book : books) {
System.out.println(book);
}
}
public void displayUsers() {
for (User user : users) {
System.out.println(user);
}
}
}

LibraryManager.java
package com.library;
public class LibraryManager {
private Library library;
public LibraryManager() {
this.library = new Library();
}
public void addBook(String id, String title, String author) {
Book book = new Book(id, title, author);
library.addBook(book);
}
public void addUser(String id, String name) {
User user = new User(id, name);
library.addUser(user);
}
public void issueBook(String bookId, String userId) {
library.issueBook(bookId, userId);
}
public void returnBook(String bookId) {
library.returnBook(bookId);
}
public void displayBooks() {
library.displayBooks();
}
public void displayUsers() {
library.displayUsers();
}
}

LibraryUI.java
package com.library;
import java.util.Scanner;
public class LibraryUI {
private LibraryManager libraryManager;
private Scanner scanner;
public LibraryUI() {
this.libraryManager = new LibraryManager();
this.scanner = new Scanner(System.in);
}
public void start() {
while (true) {
System.out.println("\n1. Add Book");
System.out.println("2. Add User");
System.out.println("3. Issue Book");
System.out.println("4. Return Book");
System.out.println("5. Display Books");
System.out.println("6. Display Users");
System.out.println("7. Exit");
System.out.print("Choose an option: ");
int choice = scanner.nextInt();
scanner.nextLine(); // Consume newline
switch (choice) {
case 1:
addBook();
break;
case 2:
addUser();
break;
case 3:
issueBook();
break;
case 4:
returnBook();
break;
case 5:
libraryManager.displayBooks();
break;
case 6:
libraryManager.displayUsers();
break;
case 7:
System.out.println("Exiting...");
return;
default:
System.out.println("Invalid choice. Please try again.");
}
}
}

private void addBook() {


System.out.print("Enter Book ID: ");
String id = scanner.nextLine();
System.out.print("Enter Book Title: ");
String title = scanner.nextLine();
System.out.print("Enter Book Author: ");
String author = scanner.nextLine();
libraryManager.addBook(id, title, author);
System.out.println("Book added successfully.");
}
private void addUser() {
System.out.print("Enter User ID: ");
String id = scanner.nextLine();
System.out.print("Enter User Name: ");
String name = scanner.nextLine();
libraryManager.addUser(id, name);
System.out.println("User added successfully.");
}
private void issueBook() {
System.out.print("Enter Book ID: ");
String bookId = scanner.nextLine();
System.out.print("Enter User ID: ");
String userId = scanner.nextLine();
libraryManager.issueBook(bookId, userId);
}
private void returnBook() {
System.out.print("Enter Book ID: ");
String bookId = scanner.nextLine();
libraryManager.returnBook(bookId);
}
}
Main.java
package com.library;
public class Main {
public static void main(String[] args) {
LibraryUI libraryUI = new LibraryUI();
libraryUI.start();
}
}
System Integration and Testing
The System Integration and Testing phase ensures that all modules of the Online Library Management
System (OLMS) work together seamlessly and that the system functions accurately. This phase involves
integrating individual modules, testing their interactions, and validating the system against the defined
requirements. Below is a detailed explanation of the integration and testing process.

1. System Integration
System integration involves combining the individual modules (e.g., User Management, Book Management,
Transaction Management) into a single, cohesive system. The integration process ensures that the modules
communicate effectively and that data flows correctly between them.

a. Integration Approach
The OLMS follows a bottom-up integration approach, where individual modules are developed and tested
independently before being integrated into the system. This approach allows for early detection of issues
and ensures that each module works as expected before integration.

b. Integration Steps
1. Database Integration:
o The database (MySQL/PostgreSQL) is integrated with the backend to store and retrieve data
for books, users, and transactions.
o Example: The Book module interacts with the Books table to add, update, and retrieve book
details.

2. Backend Integration:
o The backend modules (e.g., User Management, Book Management) are integrated
using RESTful APIs.
o Example: The User module exposes APIs for user registration and login, which are consumed
by the frontend.

3. Frontend Integration:
o The frontend (HTML/CSS/JavaScript) is integrated with the backend APIs to provide a user-
friendly interface.
o Example: The frontend makes HTTP requests to the backend APIs to search for books or
issue books.

4. Authentication Integration:
o JWT (JSON Web Tokens) is integrated to secure the APIs and ensure that only authenticated
users can access certain functionalities.
o Example: The Transaction module checks for a valid JWT before allowing book issuing or
returning.
2. Testing
Testing is a critical part of the integration process to ensure that the system works accurately and meets the
defined requirements. The following types of testing are performed:

a. Unit Testing
Unit testing involves testing individual components (e.g., methods, classes) to ensure that they work
as expected.

1.User Management Unit Tests:


• Test user registration and login functionality.

2.Book Management Unit Tests:


• Test adding, updating, and searching for books.

3.Transaction Management Unit Tests:


• Test book issuing and returning functionality.

b. Integration Testing
Integration testing ensures that the modules work together correctly.

1. User and Book Integration Test:


o Test the interaction between the User and Book modules.

2. Book and Transaction Integration Test:


o Test the interaction between the Book and Transaction modules.
c. System Testing
System testing validates the entire system against the defined requirements.

1. End-to-End Testing:
o Test the complete flow of the system, from user registration to book issuing and returning.

2. Performance Testing:
o Test the system's performance under load (e.g., 1,000 concurrent users).
o Ensure that the system responds within 2-3 seconds.

3. Security Testing:

o Test the system's security features (e.g., authentication, data encryption).


o Ensure that sensitive data is protected.
3. Test Results and Validation
The results of the testing phase are documented and validated against the requirements. Any issues
or bugs identified during testing are fixed, and the system is retested to ensure accuracy.

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