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Dynamics Formula

The document provides a comprehensive table comparing equations for rotational motion and their linear motion equivalents, including categories such as constant velocity, constant acceleration, and variable acceleration. It also includes a symbol table defining various variables related to motion, such as displacement, velocity, acceleration, and angular measurements. This resource serves as a reference for understanding the relationships between linear and rotational dynamics.

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Ashley Abela
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0% found this document useful (0 votes)
16 views3 pages

Dynamics Formula

The document provides a comprehensive table comparing equations for rotational motion and their linear motion equivalents, including categories such as constant velocity, constant acceleration, and variable acceleration. It also includes a symbol table defining various variables related to motion, such as displacement, velocity, acceleration, and angular measurements. This resource serves as a reference for understanding the relationships between linear and rotational dynamics.

Uploaded by

Ashley Abela
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Formula and Symbol Table

I.

Category Rotational Motion Equation Linear Motion Equivalent


∆x
1. Constant Velocity – v= ∆t
, s = s0 + vt
(Speed)
2. Constant – v = v0 + at
Acceleration (Linear)
s = s0 + v0 t + 21 at2
v 2 = v02 + 2a(s − s0 )
v+v0
s = s0 + 2
t
dv ds
3. Variable – a= dt
, v= dt
Acceleration (Linear)
R
v(t) = a(t) dt + v0
R
s(t) = v(t) dt + s0
Free-Fall Motion Same as constant acceleration v = v0 − gt
with a = −g
y = y0 + v0 t − 12 gt2
Projectile Motion – x = v0x t
y = v0y t − 12 gt2
v0x = v0 cos θ, v0y = v0 sin θ
v02 sin(2θ)
R= g
v02 sin2 θ
h= 2g

4. Constant Angular θ = ωt + θ0 s = vt + s0
Velocity

1
Category Rotational Motion Equation Linear Motion Equivalent

5. Constant Angular ω = ω0 + αt v = v0 + at
Acceleration
θ = θ0 + ω0 t + 21 αt2 s = s0 + v0 t + 21 at2
ω 2 = ω02 + 2α(θ − θ0 ) v 2 = v02 + 2a(s − s0 )
ω+ω0 v+v0
θ = θ0 + 2
t s = s0 + 2
t
dω dθ dv ds
6. Variable Angular α= dt
, ω= dt
a= dt
, v= dt
Acceleration
R R
ω(t) = α(t) dt + ω0 v(t) = a(t) dt + v0
R R
θ(t) = ω(t) dt + θ0 s(t) = v(t) dt + s0
7. Linear–Angular v = rω, at = rα, ar = rω 2 Direct mapping from angular to
Relations linear motion via radius

II.

Symbol Variable Name / Description

s, x, ∆x Displacement or position (linear, in meters)


s0 , x 0 Initial position (linear)
v Final velocity (linear, in m/s)
v0 Initial velocity (linear)
a Acceleration (linear, in m/s2 )
t Time (in seconds)
g Gravitational acceleration (≈ 9.81 m/s2 downward)
s (speed) Speed (scalar magnitude of velocity)
θ (rotation) Angular displacement (in radians)
θ0 Initial angular displacement
ω Angular velocity (in rad/s)
ω0 Initial angular velocity
α Angular acceleration (in rad/s2 )

2
Symbol Variable Name / Description

r Radius or distance from axis of rotation (in meters)


at Tangential (linear) acceleration = rα
ar Radial or centripetal acceleration = rω 2
R Horizontal range of a projectile (in meters)
h Maximum height of a projectile (in meters)
θ (projectile) Launch angle (in degrees or radians)
x Horizontal position of a projectile
y Vertical position of a projectile
v0 Initial speed (magnitude of initial velocity vector)
v0x Initial horizontal velocity = v0 cos θ
v0y Initial vertical velocity = v0 sin θ
∆t Time interval
∆θ Angular displacement over time

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