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DynamicDeviceManager Documentation

The Dynamic Device Manager is a WinForms application that enables users to create custom device types and instances with configurable fields. It features a modular UI for managing device types and instances, and allows for future enhancements such as JSON persistence and dynamic UI loading. The application architecture emphasizes composition and dynamic control generation to maintain efficiency and flexibility.
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0% found this document useful (0 votes)
34 views2 pages

DynamicDeviceManager Documentation

The Dynamic Device Manager is a WinForms application that enables users to create custom device types and instances with configurable fields. It features a modular UI for managing device types and instances, and allows for future enhancements such as JSON persistence and dynamic UI loading. The application architecture emphasizes composition and dynamic control generation to maintain efficiency and flexibility.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Project Name

Dynamic Device Manager

Overview
This WinForms application allows users to define custom device types with configurable fields and
create instances of those devices. It supports saving and loading configurations for both types and
instances.

Main Features
- Create custom device types with fields (name, type, default value)
- Add new instances based on defined types
- Modular UI with separate forms for type and instance management

Structure
1. Program.cs - App entry point.
2. MainForm.cs - Launchpad for managing types and instances.
3. DeviceTypeEditorForm.cs - UI for adding/editing custom device types.
4. DeviceInstanceEditorForm.cs - (Placeholder) UI for managing instances.

How to Use
1. Run the application.
2. Click 'Manage Device Types' to create or modify types.
3. Each type can have fields with data types and defaults.
4. (Future) Use 'Manage Device Instances' to create devices of selected types.

Future Enhancements
- Persist device types and instances to JSON
- Dynamic loading of UI based on device type schema
- Custom UserControls per device type for extended functionality
- Validation and data binding for fields
- Reusable controls for shared fields

Architecture Notes
- Favor composition and dynamic generation of controls
- Consider using JSON schema or metadata-driven UI generation
- Use inheritance or composition for device configuration models to avoid bloated classes

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