The document is a practical file for a programming lab course submitted by Kamaldeep Singh. It contains a series of programming exercises aimed at solving various problems, such as calculating salaries, determining leap years, and implementing games. Each exercise requires writing a specific program based on user input and predefined conditions.
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Practical File
The document is a practical file for a programming lab course submitted by Kamaldeep Singh. It contains a series of programming exercises aimed at solving various problems, such as calculating salaries, determining leap years, and implementing games. Each exercise requires writing a specific program based on user input and predefined conditions.
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Practical File
Programming for Problem Solving (lab)
Name - Kamaldeep singh
Roll no – 2328030 Class – B.Tech (CSE) Semester - 2nd Subject code – BTPS102-18 Submitted to – Dr. Monika Sachdeva Mam 1. Ramesh’s basic salary is input through the keyboard. His dearness allowance is 40% of basic salary, and house rent allowance is 20% of basic salary. Write a program to calculate his gross salary. 2. If a five-digit number is input through the keyboard, write a program to calculate the sum of its digits 3. If a four-digit number is input through the keyboard, write a program to obtain the sum of the first and last digit of this number. 4. Any year is input through the keyboard. Write a program to determine whether the year is a leap year or not. 5. A five-digit number is entered through the keyboard. Write a program to obtain the reversed number and to determine whether the original and reversed numbers are equal or not. 6. If the ages of Ram, Shyam and Ajay are input through the keyboard, write a program to determine the youngest of the three. 7. Given the length and breadth of a rectangle, write a program to find whether the area of the rectangle is greater than its perimeter. For example, the area of the rectangle with length = 5 and breadth = 4 is greater than its perimeter. 8. Given a point (x, y), write a program to find out if it lies on the x-axis, y-axis or at the origin, viz. (0, 0) 9. Write a program which to find the grace marks for a student using switch. The user should enter the class obtained by the student and the number of subjects he has failed in. – If the student gets first class and the number of subjects he failed in is greater than 3, then he does not get any grace. If the number of subjects he failed in is less than or equal to 3 then the grace is of 5 marks per subject. − If the student gets second class and the number of subjects he failed in is greater than 2, then he does not get any grace. If the number of subjects he failed in is less than or equal to 2 then the grace is of 4 marks per subject. − If the student gets third class and the number of subjects he failed in is greater than 1, then he does not get any grace. If the number of subjects he failed in is equal to 1 then the grace is of 5 marks per subject 10. Write a program to calculate overtime pay of 10 employees. Overtime is paid at the rate of Rs. 12.00 per hour for every hour worked above 40 hours. Assume that employees do not work for fractional part of an hour. 11.Write a program to find the factorial value of any number entered through the keyboard. 12. Two numbers are entered through the keyboard. Write a program to find the value of one number raised to the power of another. 13.Write a program to print all the ASCII values and their equivalent characters using a while loop. The ASCII values vary from 0 to 255 14. Write a program for a matchstick game being played between the computer and a user. Your program should ensure that the computer always wins. Rules for the game are as follows: − There are 21 matchsticks. − The computer asks the player to pick 1, 2, 3, or 4 matchsticks. − After the person picks, the computer does its picking. − Whoever is forced to pick up the last matchstick loses the game. 15. Write a program to enter the numbers till the user wants and at the end it should display the count of positive, negative and zeros entered.
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