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Autocad 3D Commands

The document lists various 3D commands used for creating and manipulating three-dimensional objects in a graphical environment. Commands include creating shapes, aligning objects, adjusting views, and rendering images. Each command is briefly described with its specific function in 3D modeling.

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Milind Nikhar
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0% found this document useful (0 votes)
70 views6 pages

Autocad 3D Commands

The document lists various 3D commands used for creating and manipulating three-dimensional objects in a graphical environment. Commands include creating shapes, aligning objects, adjusting views, and rendering images. Each command is briefly described with its specific function in 3D modeling.

Uploaded by

Milind Nikhar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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3D commands

3D

Creates three-dimensional polygon mesh objects in common geometric shapes that


can be hidden, shaded, or rendered

3DALIGN

Aligns objects with other objects in 2D and 3D

3DARRAY

Creates a 3D array

3DCLIP

Starts an interactive 3D view and opens the Adjust Clipping Planes window

3DCONFIG

Provides 3D graphics system configuration settings

3DCORBIT

Starts an interactive 3D view and sets the objects into continuous motion

3DDISTANCE

Starts the interactive 3D view and makes objects appear closer or farther away

3DFACE

Creates a three-sided or four-sided surface anywhere in 3D space

3DFLY

Interactively changes your view of a 3D drawings so that you appear to be flying


through the model

3DFORBIT

Controls the interactive viewing of objects in 3D, using an unconstrained orbit

3DMESH
Creates a free-form polygon mesh

3DMOVE

Displays the move grip tool in a 3D view and moves objects a specified distance in a
specified direction

3DORBIT

Controls the interactive viewing of objects in 3D

3DORBITCTR

Sets the center of rotation in 3D Orbit view

3DPAN

When a drawing is in a Perspective view, starts the interactive 3D view and enables
you to drag the view horizontally and vertically

3DPOLY

Creates a 3D polyline

3DROTATE

Displays the rotate grip tool in a 3D view and revolves objects around a base point

3DSIN

Imports a 3D Studio (3DS) file

3DSWIVEL

Changes the target of the view in the direction that you drag

3DWALK

Interactively changes the view of a 3D drawing so that you appear to be walking


through the model

3DZOOM

Zooms in and out in a perspective view

ALIGN

Aligns objects with other objects in 2D and 3D

CAMERA
Sets a camera and target location to create and save a 3D perspective view of objects

EDGE

Changes the visibility of three-dimensional face edges

EDGESURF

Creates a three-dimensional polygon mesh

ELEV

Sets elevation and extrusion thickness of new objects

EXTRUDE

Creates a 3D solid or surface by extruding a 2D object

HELIX

Creates a 2D spiral or 3D spring

HIDE

Regenerates a three-dimensional wireframe model with hidden lines suppressed

IMPRINT

Imprints an edge on a 3D solid

MATERIALATTACH

Applies materials to objects by layer

MATERIALMAP

Displays a material mapping gizmo to adjust the mapping on a face or an object

MATERIALS

Manages, applies, and modifies materials

MATERIALSCLOSE

Closes the Materials window

MIRROR3D

Creates a mirrored copy of selected objects about a plane


PEDIT

Edits polylines and 3D polygon meshes

PFACE

Creates a three-dimensional polyface mesh vertex by vertex

PLANESURF

Creates a planar surface

POINTLIGHT

Creates a point light

POLYSOLID

Creates a 3D wall-likepolysolid

PYRAMID

Creates a 3D solid pyramid

RENDER

Creates a photorealistic or realistically shaded image of a three-dimensional


wireframe or solid model

RENDERCROP

Selects a specific region (crop window) in an image for rendering

RENDERENVIRONMENT

Provides visual cues for the apparent distance of objects

RENDEREXPOSURE

Provides settings to interactively adjust the global lighting for the most recent
rendered output

RENDERPRESETS

Specifies render presets, reusable rendering parameters, for rendering an image

RENDERWIN

Displays the Render Window without invoking a render task


REVOLVE

Creates a 3D solid or surface by sweeping a 2D object around an axis

REVSURF

Creates a revolved mesh about a selected axis

ROTATE3D

Moves objects about a three-dimensional axis

RPREF

Displays the Advanced Render Settings palette for access to advanced rendering
settings

RPREFCLOSE

Closes the Render Settings palette if it is displayed

RULESURF

Creates a ruled mesh between two curves

SOLIDEDIT

Edits faces and edges of 3D solid objects

SOLPROF

Creates profile images of three-dimensional solids in paper space

SOLVIEW

Creates layout viewports using orthographic projection to lay out multi- and sectional
view drawings of 3D solids and body objects

TORUS

Creates a donut-shaped 3D solid

TRACE

Creates solid lines

VIEW

Saves and restores named views, camera views, layout views, and preset views
VISUALSTYLES

Creates and modifies visual styles and applies a visual style to a viewport

VPOINT

Sets the viewing direction for a three-dimensional visualization of the drawing

VPORTS

Creates multiple viewports in model space or paper space

WEDGE

Creates a 3D solid wedge

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