Week 4 Exercise
Project name: Website for home interior design and furnishing.
Activities Environments Interactions Objects Users
● Want to have a new ● At home ● Look for a reputable interior designer. ● Money ● Client
interior look and feel ● Through the phone ● Invite the designer to your home for ● Design styles ● Interior designer
for your home / ● Through email observation and measurements. images / album ● Furniture store staff.
rooms. ● Face to face ● Choose design styles by showing the ● Furnitures
● Replace old furniture. ● Furniture stores designer images / album. ● Home / Rooms
● Describe what you want to achieve with ● Design sketch + 3D
your design. rendering.
● Pick furniture stores that you like. And ● Phone, computer,
which furniture you want to keep. internet.
● The designer goes to furniture stores or
looks up online for furniture.
● Designer create a couple of mood boards
● Designer designs and prototypes with 3D
renderings.
● Having conversations to tweak the design
to your liking.
● Pay the designers.
● Follow the design and go to the furniture
stores.
● Buy and put up furniture yourself.
A. Designer:
a. How might we, as an average customer, get our home design based on some interior images we found or a beautiful place
we have been to?
b. How might we, as an average customer, find a designer or have designers chosen for us?
c. How might we, as an average customer, choose a style or have a style determined for us?
d. How might we, as an average customer, can just choose the better design out of a bunch because we may not have vision
of the end product to describe what we really want?
e. How might we, as a customer, respond if we don't like the design that the designer designed for you?
f. How might we, as a customer, know which style is suitable for our room?
g. How might we, as a customer, choose interior designers that fit our style?
h. How might we, as a stakeholder, provide our customers with many design choices?
i. How might we, as a stakeholder, provide our designers with more information about the customer automatically?
j. How might we, as a stakeholder, store and organize user information for our designer with ease of search and access?
k. How might we, as a stakeholder, help our designers with home observation and measurements?
l. How might we, as a stakeholder, help our designers with choosing new furniture or showing owned furniture to keep?
m. How might we, as a stakeholder, improve communication between our designers and our customers?
B. Furniture Store:
a. How might we, as an average customer, get our home design based on our favorite furniture stores?
b. How might we, as an average customer, request for furniture stores recommendation?
c. How might we, as an average customer, choose between many furniture stores?
d. How might we, as a customer, order the furniture that we really like but they are out of stock?
e. How might we, as a customer, switch out-of-stock furniture from the design with in-stock ones or already owned ones?
f. How might we, as a stakeholder, help our customers to order and maybe put up furniture from many furniture stores?
g. How might we, as a stakeholder, lower the cost of furniture?
h. How might we, as a stakeholder, integrate furniture stores in our system?
C. Process:
a. How might we, as a stakeholder, make the process shorter, easier and less manual for our customers?
b. How might we, as a stakeholder, minimize the time from choosing the design to buying the furniture?
c. How might we, as a stakeholder, provide warranty to our customer for the design and the furniture?