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Ip PT Ip Computing Y6 t1 Prog MG

This document outlines a KS2 Year 6 Computing progress test focused on programming concepts, including structural components, decomposition, algorithm creation, and debugging. The test consists of multiple questions with specific curriculum objectives and acceptable answers for each. The total score for the test is 12 marks.

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0% found this document useful (0 votes)
23 views3 pages

Ip PT Ip Computing Y6 t1 Prog MG

This document outlines a KS2 Year 6 Computing progress test focused on programming concepts, including structural components, decomposition, algorithm creation, and debugging. The test consists of multiple questions with specific curriculum objectives and acceptable answers for each. The total score for the test is 12 marks.

Uploaded by

nawchewlis.ise
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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KS2, Year 6, Computing progress test: Programming, part one

Timings This test is to be completed within one lesson.

Question Curriculum objective Acceptable answers Additional guidance Mark


1 PD6.1B Understand the B 1
structural components of a
program (sequence, repetition,
selection, inputs and outputs)
2 a) PD6.1B Understand the D 1
structural components of a
program (sequence, repetition,
selection, inputs and outputs)
2 b) PD6.1B Understand the Award 1 mark for any of the following: 1
structural components of a
program (sequence, repetition, • reduces time
selection, inputs and outputs) • reduces size of algorithm/program/ code
• reduces load
• more efficient algorithm/program/ code.

3 PD6.1B Understand the Award 1 mark for a response similar to the following: Accept any other sensible 1
structural components of a responses.
program (sequence, repetition, • a decision question which allows the algorithm/program to
selection, inputs and outputs) progress down a different path
• selection allows more than one path through an algorithm

4 PS6.1E Be able to decompose a B 1


problem into smaller sub-
problems
5 PS6.1A Understand how to Award 1 mark for any response which mentions: Accept any other sensible 1
create an algorithm to solve a responses.
particular problem (including • Sequencing needs to be correct otherwise the program/algorithm
controlling or simulating physical may not function as intended.
systems), making use of • Incorrect sequencing can lead to unintended results.
algorithmic constructs • Sequencing ensures steps are done in the correct order.
(sequence, iteration, selection,
variables)
6 PS6.1B Create algorithms using D 1
appropriate conventions such as
indentations to show repetition

© Pearson Education Ltd, 2019. Copying permitted for purchasing institution only. This material is not copyright free.
KS2, Year 6, Computing progress test: Programming, part one

Question Curriculum objective Acceptable answers Additional guidance Mark


7 a) PD6.1A Be able to locate and fix 1
errors (bugs) in a program

7 b) PD6.1A Be able to locate and fix Solution: 1


errors (bugs) in a program
If pirate touching gold coin → increase score +5

8 a) PD6.1E Understand how to use Name 2


variables Value

© Pearson Education Ltd, 2019. Copying permitted for purchasing institution only. This material is not copyright free.
KS2, Year 6, Computing progress test: Programming, part one

Question Curriculum objective Acceptable answers Additional guidance Mark


8 b) PD6.1E Understand how to use 1
variables

Total for test 12

© Pearson Education Ltd, 2019. Copying permitted for purchasing institution only. This material is not copyright free.

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