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Output Log

Copyright
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Available Formats
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0% found this document useful (0 votes)
13 views47 pages

Output Log

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 47

Initialize engine version: 2018.3.

14f1 (d0e9f15437b1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon(TM) Graphics (ID=0x15d8)
Vendor:
VRAM: 2032 MB
Driver: 31.0.12024.0
Begin MonoManager ReloadAssembly
- Completed reload, in 0.135 seconds
<RI> Initializing input.
New input system (experimental) initialized
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.794700 ms
SetFlag(0, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(1, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(2, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(12, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.640100 ms
SetFlag(0, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(1, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(2, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(12, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 3815.
Total: 2.301000 ms (FindLiveObjects: 0.362100 ms CreateObjectMapping: 0.063900 ms
MarkObjects: 1.703200 ms DeleteObjects: 0.171400 ms)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 0 status: OK

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 1 status: OK

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2375

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 2 status: OK

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2375

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(64, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Section: 2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No defaults for this yet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Party Member: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(176, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.969800 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 2973.
Total: 5.153000 ms (FindLiveObjects: 0.278200 ms CreateObjectMapping: 0.050300 ms
MarkObjects: 1.110300 ms DeleteObjects: 3.713900 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.444500 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3273.
Total: 1.648300 ms (FindLiveObjects: 0.280800 ms CreateObjectMapping: 0.051100 ms
MarkObjects: 1.256700 ms DeleteObjects: 0.059400 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.931400 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 311 unused Assets to reduce memory usage. Loaded Objects now: 4497.
Total: 3.293000 ms (FindLiveObjects: 0.436000 ms CreateObjectMapping: 0.104000 ms
MarkObjects: 2.322000 ms DeleteObjects: 0.430300 ms)

CutsceneBase: Intended skip value doesn't exist.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(64, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(84, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-330 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-330 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 52)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(68, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(69, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CutsceneBase: Intended skip value doesn't exist.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(85, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

10

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

11

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

12

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

13

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

15

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

16

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

17

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

18

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

19

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


20

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

21

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

22

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

23

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

24

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

25

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

26

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

27

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

28

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

29

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

30

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

31

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

32

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

33

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

34
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

35

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

36

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

37

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

38

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

39

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

40

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

41

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

42

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

43

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

44

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

45

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

46

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

47

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

48

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

49
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-330 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


SetFlag(125, 54)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(70, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(71, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-112 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Member2 Enemy2 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 55)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(72, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(73, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 58)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(76, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(77, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 59)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(74, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(75, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 61)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(78, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(79, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 64)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(80, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(81, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 67)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(82, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(83, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2375

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(177, 3.0.10.0103)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2447

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2447

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(177, 3.0.10.0103)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2447

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.605200 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1609 unused Assets to reduce memory usage. Loaded Objects now: 2948.
Total: 3.613100 ms (FindLiveObjects: 0.318300 ms CreateObjectMapping: 0.077500 ms
MarkObjects: 1.334000 ms DeleteObjects: 1.882800 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.455100 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 4499.
Total: 2.938600 ms (FindLiveObjects: 0.350800 ms CreateObjectMapping: 0.075700 ms
MarkObjects: 2.421400 ms DeleteObjects: 0.090100 ms)

owplayer: Movement Revoke


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 70)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


SetFlag(80, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(81, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


soul hit by ExplosionFlameBullet(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 73)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(82, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(83, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 76)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(76, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(77, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 78)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(78, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(79, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-81 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-81 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 79)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(74, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(75, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-107 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-107 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 80)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(72, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(73, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-314 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 82)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(70, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(71, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-168 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 83)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(68, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(69, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.714900 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1080 unused Assets to reduce memory usage. Loaded Objects now: 3275.
Total: 4.034200 ms (FindLiveObjects: 0.379100 ms CreateObjectMapping: 0.075400 ms
MarkObjects: 1.517200 ms DeleteObjects: 2.062000 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.712200 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 4499.
Total: 2.937300 ms (FindLiveObjects: 0.377700 ms CreateObjectMapping: 0.075100 ms
MarkObjects: 2.279500 ms DeleteObjects: 0.204500 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-314 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-314 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 84)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(68, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(69, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(90, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-157 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 86)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(70, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(71, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-281 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-281 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 87)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(72, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(73, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Li'l UFO event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

soul hit by RoboLaserBullet(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Li'l UFO event for state 6

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP2 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-268 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-268 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 90)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(76, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(77, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-4 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-4 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 91)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(74, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(75, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 93)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(78, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(79, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

soul hit by ExplosionFlameBullet(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 96)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(80, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(81, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 99)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(82, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(83, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(13, 4)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(87, 4)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2447

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(177, 3.0.10.0103)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2451

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2451

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.801100 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1611 unused Assets to reduce memory usage. Loaded Objects now: 2948.
Total: 4.152900 ms (FindLiveObjects: 0.401000 ms CreateObjectMapping: 0.115200 ms
MarkObjects: 1.423400 ms DeleteObjects: 2.212600 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP10 CanHitTrue


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(87, 4)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 100)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(89, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(89, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(1, depressed)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(2, depressed)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.494300 ms
Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 431 unused Assets to reduce memory usage. Loaded Objects now: 4107.
Total: 3.781400 ms (FindLiveObjects: 0.417500 ms CreateObjectMapping: 0.087500 ms
MarkObjects: 2.429400 ms DeleteObjects: 0.846000 ms)

CutsceneBase: Intended skip value doesn't exist.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(129, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP470 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(129, 0)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Blue Cultist event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Blue Cultist event for state 6

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP88 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(129, 0)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 101)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(97, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(97, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(98, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(99, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(13, 5)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(87, 5)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(84, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(84, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(99, 0)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


SetFlag(102, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(0, injured)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.066900 ms
Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1187 unused Assets to reduce memory usage. Loaded Objects now: 3003.
Total: 3.956400 ms (FindLiveObjects: 0.311800 ms CreateObjectMapping: 0.066700 ms
MarkObjects: 1.407800 ms DeleteObjects: 2.169700 ms)

SetFlag(102, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(0, injured)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CutsceneBase: Intended skip value doesn't exist.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(99, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.671000 ms
Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 4107.
Total: 9.356900 ms (FindLiveObjects: 0.657400 ms CreateObjectMapping: 0.117000 ms
MarkObjects: 8.027700 ms DeleteObjects: 0.553700 ms)

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