Initialize engine version: 2018.3.
14f1 (d0e9f15437b1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon(TM) Graphics (ID=0x15d8)
Vendor:
VRAM: 2032 MB
Driver: 31.0.12024.0
Begin MonoManager ReloadAssembly
- Completed reload, in 0.135 seconds
<RI> Initializing input.
New input system (experimental) initialized
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.794700 ms
SetFlag(0, neutral)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(1, neutral)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(2, neutral)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(12, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.640100 ms
SetFlag(0, neutral)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(1, neutral)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(2, neutral)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(12, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 3815.
Total: 2.301000 ms (FindLiveObjects: 0.362100 ms CreateObjectMapping: 0.063900 ms
MarkObjects: 1.703200 ms DeleteObjects: 0.171400 ms)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2302
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
File 0 status: OK
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2336
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
File 1 status: OK
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2375
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
File 2 status: OK
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2375
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(64, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Section: 2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
No defaults for this yet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Party Member: 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(176, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.969800 ms
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 2973.
Total: 5.153000 ms (FindLiveObjects: 0.278200 ms CreateObjectMapping: 0.050300 ms
MarkObjects: 1.110300 ms DeleteObjects: 3.713900 ms)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.444500 ms
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3273.
Total: 1.648300 ms (FindLiveObjects: 0.280800 ms CreateObjectMapping: 0.051100 ms
MarkObjects: 1.256700 ms DeleteObjects: 0.059400 ms)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.931400 ms
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 311 unused Assets to reduce memory usage. Loaded Objects now: 4497.
Total: 3.293000 ms (FindLiveObjects: 0.436000 ms CreateObjectMapping: 0.104000 ms
MarkObjects: 2.322000 ms DeleteObjects: 0.430300 ms)
CutsceneBase: Intended skip value doesn't exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(64, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(84, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP-330 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP-330 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 52)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(68, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(69, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
CutsceneBase: Intended skip value doesn't exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(85, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
10
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
11
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
12
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
13
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
14
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
15
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
16
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
17
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
18
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
19
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
20
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
21
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
22
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
23
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
24
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
25
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
26
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
27
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
28
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
29
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
30
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
31
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
32
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
33
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
34
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
35
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
36
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
37
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
38
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
39
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
40
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
41
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
42
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
43
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
44
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
45
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
46
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
47
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
48
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
49
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP-330 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 54)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(70, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(71, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP-112 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP0 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 55)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(72, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(73, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 58)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(76, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(77, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP300 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP0 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP0 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 59)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(74, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(75, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP0 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 61)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(78, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(79, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP300 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 64)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(80, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(81, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 67)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(82, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(83, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2302
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2336
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2375
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(177, 3.0.10.0103)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2447
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2302
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2336
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2447
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(177, 3.0.10.0103)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2447
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.605200 ms
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 1609 unused Assets to reduce memory usage. Loaded Objects now: 2948.
Total: 3.613100 ms (FindLiveObjects: 0.318300 ms CreateObjectMapping: 0.077500 ms
MarkObjects: 1.334000 ms DeleteObjects: 1.882800 ms)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.455100 ms
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 4499.
Total: 2.938600 ms (FindLiveObjects: 0.350800 ms CreateObjectMapping: 0.075700 ms
MarkObjects: 2.421400 ms DeleteObjects: 0.090100 ms)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP300 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 70)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(80, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(81, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
soul hit by ExplosionFlameBullet(Clone)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 73)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(82, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(83, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 76)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(76, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(77, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP0 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 78)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(78, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(79, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP300 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP-81 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP-81 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 79)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(74, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(75, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP-107 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP-107 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 80)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(72, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(73, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP-314 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 82)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(70, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(71, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP-168 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 83)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(68, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(69, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.714900 ms
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 1080 unused Assets to reduce memory usage. Loaded Objects now: 3275.
Total: 4.034200 ms (FindLiveObjects: 0.379100 ms CreateObjectMapping: 0.075400 ms
MarkObjects: 1.517200 ms DeleteObjects: 2.062000 ms)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.712200 ms
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 4499.
Total: 2.937300 ms (FindLiveObjects: 0.377700 ms CreateObjectMapping: 0.075100 ms
MarkObjects: 2.279500 ms DeleteObjects: 0.204500 ms)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP-314 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP-314 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 84)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(68, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(69, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(90, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP-157 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 86)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(70, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(71, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP-281 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP-281 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 87)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(72, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(73, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Li'l UFO event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
soul hit by RoboLaserBullet(Clone)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Li'l UFO event for state 6
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP2 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP-268 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP-268 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 90)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(76, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(77, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP300 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP-4 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP-4 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 91)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(74, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(75, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP0 CanHitFalse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 93)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(78, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(79, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP300 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP280 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
soul hit by ExplosionFlameBullet(Clone)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 96)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(80, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(81, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member2 Enemy2 PredHP220 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member1 Enemy1 PredHP350 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Explosive Oak event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 99)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(82, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(83, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(13, 4)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(87, 4)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2302
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2336
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2447
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(177, 3.0.10.0103)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2451
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2302
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2336
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NEW SAVE (FORMAT VERSION 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
2451
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.801100 ms
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 1611 unused Assets to reduce memory usage. Loaded Objects now: 2948.
Total: 4.152900 ms (FindLiveObjects: 0.401000 ms CreateObjectMapping: 0.115200 ms
MarkObjects: 1.423400 ms DeleteObjects: 2.212600 ms)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP10 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(87, 4)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 100)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(89, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(89, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(1, depressed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(2, depressed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.494300 ms
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 431 unused Assets to reduce memory usage. Loaded Objects now: 4107.
Total: 3.781400 ms (FindLiveObjects: 0.417500 ms CreateObjectMapping: 0.087500 ms
MarkObjects: 2.429400 ms DeleteObjects: 0.846000 ms)
CutsceneBase: Intended skip value doesn't exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(129, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP470 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(129, 0)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Blue Cultist event for state 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Sending Blue Cultist event for state 6
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
BEGIN ROUND EXECUTION
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Member0 Enemy0 PredHP88 CanHitTrue
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(129, 0)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(125, 101)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(97, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(97, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(98, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(99, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(13, 5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(87, 5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(84, 2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(84, 3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(99, 0)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(102, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(0, injured)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.066900 ms
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 1187 unused Assets to reduce memory usage. Loaded Objects now: 3003.
Total: 3.956400 ms (FindLiveObjects: 0.311800 ms CreateObjectMapping: 0.066700 ms
MarkObjects: 1.407800 ms DeleteObjects: 2.169700 ms)
SetFlag(102, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(0, injured)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
CutsceneBase: Intended skip value doesn't exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
SetFlag(99, 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Revoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.671000 ms
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Your mom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
owplayer: Movement Restore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 4107.
Total: 9.356900 ms (FindLiveObjects: 0.657400 ms CreateObjectMapping: 0.117000 ms
MarkObjects: 8.027700 ms DeleteObjects: 0.553700 ms)