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Output Log

The document details the initialization process of the Unity engine version 5.6.0f3, including the setup of graphics device and loading of various assemblies related to the 'Pokemon World 3D' project. It notes the deprecation of the 'OnLevelWasLoaded' method and suggests using 'SceneManager.sceneLoaded' for scene loading notifications. Additionally, it mentions the initialization of input and touch support, along with the setup of worker threads for Enlighten.
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0% found this document useful (0 votes)
22 views2 pages

Output Log

The document details the initialization process of the Unity engine version 5.6.0f3, including the setup of graphics device and loading of various assemblies related to the 'Pokemon World 3D' project. It notes the deprecation of the 'OnLevelWasLoaded' method and suggests using 'SceneManager.sceneLoaded' for scene loading notifications. Additionally, it mentions the initialization of input and touch support, along with the setup of worker threads for Enlighten.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.6.

0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics (ID=0xf31)
Vendor: Intel
VRAM: 928 MB
Driver: 10.18.10.4276
Begin MonoManager ReloadAssembly
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRiftAPI.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\DarkRiftAPI.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Transmission.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\Transmission.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRift.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\DarkRift.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAIN.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\RAIN.dll into Unity Child Domain
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAINMetaform.dll (this message is harmless)
Loading F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D v0.1.001_Data\
Managed\RAINMetaform.dll into Unity Child Domain
- Completed reload, in 4.543 seconds
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\old work\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 376)

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0


<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 24.125700 ms
Setting up 2 worker threads for Enlighten.
Thread -> id: 910 -> priority: 1
Thread -> id: 918 -> priority: 1

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